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Based on a recent discussion, according to the new image guidelines, the optimum way to present images is like The Green Blade or Trian's Maul articles.

This is, in my opinion, aesthetically very wrong. The infobox with all the associated information is 4 to 5 times longer (in height) than any other text on the page which is caused of course by the picture which dominates the article.

In addition, pages like Spellweaver or Yusaris which feature a style of images that except the normal length and height show only the item in question without showing the background or the Warden are now being replaced. This is essentially a downgrade just to meet the guidelines.

I am in favor of standardizing the image presentation in the articles, however I feel that the quality should not be downgraded just to achieve such thing. Perhaps a way to solve this issue is to make changes in the infobox, however this remains to be seen. For now I think it's important to halt the new guidelines, at least for the articles which already feature images such as the ones I linked above. Viktoria Landers 14:30, November 6, 2013 (UTC)

The problem with the infobox height can be solved by limiting image height. For example, I usually set infobox thumbnail size ("px") to "270x360px" (no wider than 270 and no taller than 360). However, I don't see what's wrong with images of unsheathed weapons and images with alternative backgrounds. – mostlyautumntalkcontribs • 16:09, November 6, 2013 (UTC)

The next question then becomes, should weapons that come with effects by default have their effects included in the wiki image? DAWUSS (talk) 19:07, November 6, 2013 (UTC)

Occam's Razor suggests that the right solution here is to crop the images to the right proportions and aesthetics before uploading it instead of doing a systemic change to the templates. I took a look at the images used as examples and I think that while they are technically correct, it just seems like common sense should prevail when selecting images that look good. -- tierrie talk contr 19:27, November 6, 2013 (UTC)
I am not sure how a screenshot of a two-handed weapon can be taken while A) it is sheathed and B) it is close enough as the guidelines dictate and still not create the issues I mentioned above.
Perhaps a way to achieve this is by not keeping the two-handed weapon sheathed, as the one found in Griffon's Beak article. Viktoria Landers 11:44, November 7, 2013 (UTC)

One of the things that I think should be taken into account is the accessibility of obtaining images. For most people uploading images of items in game, the easiest (and often only) way to obtain the images is through screenshots. I'm not sure where the images from Spellweaver and Yusaris came from, but I have a feeling that if that became the required standard we would see way fewer images being uploaded because users either lack those resources or don't know how to obtain images like that.

That being said, I see no problem with leaving those as they are but sticking with the new standards going forward (ie all existing items that lack an image and images for any new pages being created). The most important part is having images that are of good quality, and I think that all four examples given are of excellent quality so I see no reason for changing them just to fit one standard or the other. Kelcat (talk) 19:40, November 6, 2013 (UTC)

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