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Forums: Index > Game DiscussionNew PC Gamer mag update on DAI
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Sorry dont have a link yet first part update is about our skyhold base: On Skyhold, from PC Gamer:

"It’s detailed, cavernous, but more importantly, there’s more stuff you can do in Skyhold than on Commander Shepard’s ship. Past the tavern, stables, courtyard, kitchen, and dungeon (for imprisoning people, not slaying rats, I learn), I step to the War Table. Here, a dozen or so operation markers populate a world map: scouting missions, a task to gain the friendship of the dwarven kingdom of Orzammar or to recruit an arcanist. You complete these micro-quests entirely through the menu, and they grant modest benefits: gold, loot, resources, or adding more ‘agents’ who join the Inquisition. But some, like addressing the Chantry in Val Royeux, are tied to the main plot." More to follow. Star Metal Knight (talk) 18:25, July 31, 2014 (UTC) "... part of playing Inquisitor means decorating Skyhold manually: everything from the windows, throne, banner, and heraldry to the drapes can be swapped in a menu." ____

There's also a long section on how the Inquisition can "pass judgement" on certain people as a result of quests - the example they gave was dealing with a barbarian tribe after defeating their leader in battle. The judgement sequences come after some story events and offer the player a way to reflect on what just happened.

"Laidlaw underlines the value on getting players to look backward rather than simply anticipating the next quest. “Inquisition, moreso than many of our other games, takes a moment to just ask ‘how you feeling?’ and have characters dig into why you did what you did. And to try to understand the Inquisitor’s mind. And they’re some of my favourite moments in the game,” he says." _____

"Some operations, like this one, are instantly resolved, but others ask you to pick which of your three advisors – Josephine (political), Cullen (military), or Leliana (spying) – is the right fit for the job, making them temporarily unavailable. You can visit with all three of these support characters inside Skyhold.

Also nestled into the War Table (but separated from operations) are Inquisition perks, which draw on influence that you gain from exploring Thedas and completing quests. (If power is “Inquisition gold,” as Darrah puts it, influence is Inquisition XP, effectively.) There are four perk types: Forces, Secrets, Connections, and simply ‘Inquisition’, the first three of which are tied to the aforementioned advisors. A Forces perk might increase your potion capacity by four; a Secrets perk might increase the XP you earn from picking up codex entries; one Connections perk grants better merchant offers on rare items. Skyhold changes as a reflection of which perks you favour, although I wasn’t told how.""Star Metal Knight (talk) 18:30, July 31, 2014 (UTC)

Seize that town. Dam that river. Take that mine. Breed those dragons. Reinforce that regiment. Execute that prisoner. Aaaaand put blue curtains in the western hall... No wait! Make the curtains RED. >:) Believe it! (talk) 20:25, July 31, 2014 (UTC)

"Yeah, uh, guys? I'm going to need you to move that throne a little to the left. A little more. Liiiiiiittle more. Perfect. No wait, that's too far." 67.61.238.87 (talk) 21:09, July 31, 2014 (UTC)

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