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Forums: Index > Game DiscussionLegacy Question???
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I haven't played it yet. I am in the process of downloading it on my PS3 right now. Gunna be playing it a few times as I have multipule(sp?) Hawkes saved that I want to take through the game. I was reading some of the new topics on Legacy and i seen something about Anders. I am just wondering does something happen to him? Does he die or something? I don't care if there is spoilers or not. Emmalee (talk) 20:51, July 26, 2011 (UTC)

Corypheus has his own "call", which attracts anything with the taint (darkspawn, Grey Wardens etc.). Since Anders has the taint inside of him, he is unable to resist the call and turns on the party. Elementalist King Cousland | Talk 20:58, July 26, 2011 (UTC)

Oh dear maker no!! I love Anders. Is there a certain point in the game that I can avoid taking Anders with me so he wont turn on me? If he does turn on me please tell me I don't have to fight and kill him??? Also is there anything else I should be aware of before I start playing? Emmalee (talk) 21:00, July 26, 2011 (UTC)

He can hear Corypheus as he's a grey warden and he has trouble dealing with it though most of the dlc, you don't kill him, but you do have to knock sense into him once, he also adds a fair amount to the conversations, a bit of decent advice and he is useful in the boss fight so I do recommend taking him.--Gboy4 (talk) 21:05, July 26, 2011 (UTC)

Does anybody know what all the pieces to the new armor set are called and where you can find them within Legacy? So far, I've only been able to find the boots and the chestpiece. —Preceding unsigned comment added by 108.65.243.220 (talkcontribs) 22:39, July 26, 2011 (UTC)

What about Warden siblings; do they turn? Can you avoid killing them? —Preceding unsigned comment added by 70.139.215.198 (talkcontribs) 22:57, July 26, 2011 (UTC)

No they dont turn, and its called the ammor of the scielencer or something like that. you can find the gloves when you activate all the colored NEXUS lanterns (red, blue ,green) then go back to the puzzle were you fought the carta thugs and have to match all the colors together till all of them turn white and the hood/helmet i dont remember but i know you get it after you get the boots. if you get them all togeter you get the same armor as caver and bethany wear —Preceding unsigned comment added by Boncast418 (talkcontribs) 23:08, July 26, 2011 (UTC)

Okay thanks; I was afraid I'd have to kill Bethany and I'd feel like a total ass if I did. —Preceding unsigned comment added by 70.139.215.198 (talkcontribs) 23:31, July 26, 2011 (UTC)

I don't remember where you had to match colors together. I'll look again, but I think I missed something. Thanks for the help. —Preceding unsigned comment added by 108.65.243.220 (talkcontribs) 00:01, July 27, 2011 (UTC)

Er... This armor, is it a unique model or is it the same as Bethany and Carvers Grey Warden armor? Andy the Black (talk) 00:06, July 27, 2011 (UTC)

Standard Warden armour, so yeah, same as your sibling's. Elementalist King Cousland | Talk 00:15, July 27, 2011 (UTC)

After finding the boots, the gloves are in the Tower Base area where you have to configure the torches to make them all lit at the same time. Timmehc (talk) 00:50, July 27, 2011 (UTC)timmehc

I have a question for PS3 players. Is anyone else not getting the trophies to sync for this? I got all the trophies, and they all appear in the DA2 trophy section, but they won't update on my player card (or whatever) on my friend list. 174.130.75.228 (talk) 03:14, July 27, 2011 (UTC)

Wait, so you're telling me that this DLC contains Anders going off the deep end in some crazy person illogical manner? That does not seem in Anders' character whatsoever *ROLLS EYES* S13Kuro (talk) 07:51, July 27, 2011 (UTC)

Got another qustion. How do you get the helmet for the new armor set? I know you got to go back into the room with those funky light things and turn them a certain way. I can only find orage, red, and blue. Is there a 4th color and if someone can let me know exactly what or how I am supposed to get these lights to go in the right spot?? 216.221.96.202 (talk) 12:14, July 27, 2011 (UTC)

I have some questions as to the best time to do Legacy. I wasn't currently playing DA2, so I used a post-game save, and was able to take Carver, who was a Warden, along. I couldn't take Anders, as I killed him when he went terrorist abomination on the Chantry. Obviously, you get more out of Legacy if you take your sibling along, and from the epilogue it would be nice if Leandra was still alive. If you do Legacy during Act 2, can you take Carver or Bethany with you? Gruedragon (talk) 12:39, July 27, 2011 (UTC)

For the questions about the Warden Armor armor you obtain, it is class dependant. For Warriors, you get the Fortress set which looks like the standard heavy armor the grey wardens wear in-game except a unique helm (Warden's Coif with wings). Rouges get Warden Scout's set. Mages get the Silent One set which I believe is bugged or something as it as the exact same model as the Warden Scout set instead of the robes Bethany and other mage Wardens wear.

Also, when I looted Corypheus at the end, I got the Chestpieces for all three set but I just beat it again with a diffferent character and only got my class chestpiece plus a amulet for Anders. Anyone know what's going on? --Occam's Razor 13:01, July 27, 2011 (UTC)

I can answer some stuff 1. The armour set is unique for your class e.g. heavy for warrior, light robe for mage and idk for the rogue, and the the armour is not the same as your brother/sisters if they are a GW its more of a commander version e.g. the warrior has longer coat tail things at the back of the chest piece and more armour on the front like that old warden guy. 2. The boots are the first thing that should be found, I think in the third area (the one after you see the top of a tower with statues that have orange beams coming out of them). The glove are obtained after you solve a puzzle with 6 torches and a coffin near the Dumat shrine. The helm is behind the area with the force fields that you have to connect the colours to get past (I missed it but it should be there). Lastly the chestpiece is from the final boss fight. 3. You can only take companions that are usable at the time, so no carver/beth if they died BUT you can take them if they are still alive after act 1(im in act 2 and i can take GW beth), I will also add that this includes characters that you still have but you have to talk to first for a quest e.g. avaline is unusable untill you talk to her for the A friend in the gaurd quest.

I hope this clears up some of the questions. DustyAsh (talk) 14:26, July 27, 2011 (UTC)

Interesting note for the PC version: with the Additional Companions II mod from Dragon Age Nexus I was able to take Meredith and Orsino with me into the Legacy quest, using a post-campaign save. (VicGeorge2K9 (talk) 15:45, July 27, 2011 (UTC))

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