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:You remember how there's '''Killing Blow''', '''Messy Kill''', or '''Execution Move''' in [[Dragon Age: Origins]]? I bet some Warden had literally cut [[Leliana]]'s Head off using that move when she stupidly turned against her own party, what are you going to say to that? Her Head fell off and she's still ''alive''? Things that are Dead are better left Dead, not raised back to life because someone at BioWare Office <u>likes</u> him/her.<br/>Disappointed.<br/>[[User:Fycan|<span style="color:lawngreen"> '''Fy'''</span>]][[User:Fycan|<span style="color:greenyellow">'''can''' </span>]] [<span style="color:lawngreen">fahy</span>-<span style="color:greenyellow">kan</span>] @ 04:41, April 12, 2011 (UTC)
 
:You remember how there's '''Killing Blow''', '''Messy Kill''', or '''Execution Move''' in [[Dragon Age: Origins]]? I bet some Warden had literally cut [[Leliana]]'s Head off using that move when she stupidly turned against her own party, what are you going to say to that? Her Head fell off and she's still ''alive''? Things that are Dead are better left Dead, not raised back to life because someone at BioWare Office <u>likes</u> him/her.<br/>Disappointed.<br/>[[User:Fycan|<span style="color:lawngreen"> '''Fy'''</span>]][[User:Fycan|<span style="color:greenyellow">'''can''' </span>]] [<span style="color:lawngreen">fahy</span>-<span style="color:greenyellow">kan</span>] @ 04:41, April 12, 2011 (UTC)
   
: the killing blow type annimations can't really be used as an argument because they are a gameplay mechanic not a story telling device. The same kinda thing could be seen with ser Cauthrien, if you fight down her in the arl's estate but don't win the fight she still shows up regardless. Another example of a similar situation is when you meet Anders in awakening he uses a spell he does not have during the CS. The fact is gameplay and story and compleatly seprate enitities these days and should not be used to support one another in an argument. Also this is the fantasy genre we are talking about, of the the main draws to people writing storys within it is that there is ALWAYS a way to bring people back if they feel that person could advance the story. As for Anders I killed him while having had him as my romance so it made for a really interesting plot line with my hawke. If he stays dead in the future it could be interesting to see if they play out the whole killed the man she loved kind of thing but if they bring him back would be interesting to see how that goes down too... In the end they have to make decisions like this, they have no choice. If they do not then they can't refrence anything previous and have it be significant to the main story, all we will end up is an eternity of camio side quests and games that don't really link to each other.--[[User:Tedder12|Tedder12]] ([[User talk:Tedder12|talk]]) 05:53, April 12, 2011 (UTC)
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: the killing blow type annimations can't really be used as an argument because they are a gameplay mechanic not a story telling device. The same kinda thing could be seen with ser Cauthrien, if you fight down her in the arl's estate but don't win the fight she still shows up regardless. Another example of a similar situation is when you meet Anders in awakening he uses a spell he does not have during the CS. The fact is gameplay and story and compleatly seprate enitities these days and should not be used to support one another in an argument. Also this is the fantasy genre we are talking about, of the the main draws to people writing storys within it is that there is ALWAYS a way to bring people back if they feel that person could advance the story. As for Anders I killed him while having had him as my romance so it made for a really interesting plot line with my hawke. If he stays dead in the future it could be interesting to see if they play out the whole killed the man she loved kind of thing but if they bring him back would be interesting to see how that goes down too... In the end they have to make decisions like this, they have no choice. If they do not then they can't refrence anything previous and have it be significant to the main story, all we will end up is an eternity of camio side quests and games that don't really link to each other.--[[User:Tedder12|Tedder12]] ([[User talk:Tedder12|talk]]) 05:53,
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April 12, 2011 (UTC)
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I didn't kill Leliana anyway, so I don't mind it in the slightest really.

Latest revision as of 10:48, 12 April 2011

Forums: Index > Game DiscussionIs it "really" possible to kill Anders? (spoilers)
Note: This topic has been unedited for 4756 days. It is considered archived - the discussion is over. Do not continue it unless it really needs a response.

I was thinking about all this stuff which bioware is doing with some characters who are believed to be dead (Leliana e.g. - we can kill her in DAO during recovering urn of sacred ashes, but she still is present in DA2, so we have to assume she survived fight with our Warden) and here comes my question - don't u think there could be similiar case with Anders? we can stab him in the end of the game and he's shown falling on the ground but he's damn abomination so without remowing his head there probably no possibility to be sure about "effectiveness" of his death.

Do u think bioware is going to use him in DA3 even if that means bringing him back to life?

(btw sorry for for my english if there are mistakes ;] ) S2pilman (talk) 21:46, April 11, 2011 (UTC)

And then his sword is level with my chest, and I let it come, because it is only steel and cannot hurt me,

for I am not of mortal men. And when it sinks hilt-deep in my flesh with no reaction, that's when he gives up. He turns and runs, and from behind, I tear his head off at the neck, no magic, just me, whatever that is now. His blood splashes into my open mouth and it tastes like honeyed wine and the

warmth spreads through me.


from the official Anders short story by Jennifer Hepler
I hope this helps;-) --ShardofTruth (talk) 21:57, April 11, 2011 (UTC)

I don't think you actually have to 'behead' an abomination to kill it, just kill the 'host'. Lots of abominations get killed (i.e.Uldred and DA:O and Marethari in DA2) without anyone suggesting you have to cut of their heads to keep them from coming back. But let me say now - if Anders gets 'resurrected' in DA3 (or DA3+) I will stop buying the series. Executing Anders was one of only a couple of decisions with any lasting consequence that Hawke was allowed to make in DA2 so if EA/Bioware cheapens that single important decision down the road, I will be done with it. Qalanalt (talk) 22:01, April 11, 2011 (UTC)


i know i know, this "beheading" was only a symbol of extra vitality of abominations ;] and as ShardofTruth wrote this "extra vitality" exists... but u're right, with that knowledge about possible surviving of anders stabbing him won't as satisfying as it used to be before... S2pilman (talk) 22:11, April 11, 2011 (UTC)

God please let him be dead... disgrace to all mages that guy... way to justify templar brutality buddy... again thanks from all us mages....
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I dont mind them bringing back Leliana, I mean who would really want her dead? But Anders, I was romancing him and loved his rebel mage personality (as long as I looked past how he cared way more about that then Hawke) and when I saw the Chantry explode, even despite me knowing it would happen since I got spoiled, I was like "No. Anders you are dead." So my male apostate pro-mage hawke would have killed Anders right then, if it wasnt my first playthrough and wanting the Romantic achievement.... in every playthrough thats followed, regardless of stance on magi/chantry, Anders is dead. If they brought him back, I WOULD be disspointed. Very dissapointed. Make him a martyr, but dont resurrect him with some "you killed anders but not me, Justice! MWAHGAWAGAKLJG!!!!" I would hate that. Alot. Subject 14 (talk) 00:56, April 12, 2011 (UTC)

I mean who would really want her dead -- well, I do. :-P I wouldn't mind having Anders back, too. Dude kinda grew on me, terrorism and all. Dorquemada (talk) 07:04, April 12, 2011 (UTC)


Anders mentions that the spirit of Justice will continue to exist long after he's gone. Maybe when Anders dies Justice continues to haunt his body, like he'd done with Kristoff's. It would be stupid of Bioware to do something like that, but they've already shown disregard to character deaths. Denevari (talk) 01:21, April 12, 2011 (UTC)

Well, with Leliana surviving, I have a theory. You mortally wounded her, but the defiled ashes still had enough power to keep her alive, and she made her way down the mountain. As for beheading her, that's just a little that probably snuck in there. It's a longshot, but if Bioware is reading this and takes the hint, I'd be mildly pleased to see them use this for an explanation. As for Anders, I just hope they can bring Justice back the way he was before:Justice, not I WANT TO KILL EVERYTHING I HAVE GLOWING BLUE EYES FOR SOME REASON EVEN THOUGH NO OTHER ABOMINATION HAS THEM! -- Posted by the following IP: 74.78.32.248

You remember how there's Killing Blow, Messy Kill, or Execution Move in Dragon Age: Origins? I bet some Warden had literally cut Leliana's Head off using that move when she stupidly turned against her own party, what are you going to say to that? Her Head fell off and she's still alive? Things that are Dead are better left Dead, not raised back to life because someone at BioWare Office likes him/her.
Disappointed.
Fycan [fahy-kan] @ 04:41, April 12, 2011 (UTC)
the killing blow type annimations can't really be used as an argument because they are a gameplay mechanic not a story telling device. The same kinda thing could be seen with ser Cauthrien, if you fight down her in the arl's estate but don't win the fight she still shows up regardless. Another example of a similar situation is when you meet Anders in awakening he uses a spell he does not have during the CS. The fact is gameplay and story and compleatly seprate enitities these days and should not be used to support one another in an argument. Also this is the fantasy genre we are talking about, of the the main draws to people writing storys within it is that there is ALWAYS a way to bring people back if they feel that person could advance the story. As for Anders I killed him while having had him as my romance so it made for a really interesting plot line with my hawke. If he stays dead in the future it could be interesting to see if they play out the whole killed the man she loved kind of thing but if they bring him back would be interesting to see how that goes down too... In the end they have to make decisions like this, they have no choice. If they do not then they can't refrence anything previous and have it be significant to the main story, all we will end up is an eternity of camio side quests and games that don't really link to each other.--Tedder12 (talk) 05:53,

April 12, 2011 (UTC)

I didn't kill Leliana anyway, so I don't mind it in the slightest really.