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Forums: Index > Game DiscussionGood specialization combinations in Origins and Awakening
Note: This topic has been unedited for 4650 days. It is considered archived - the discussion is over. Do not continue it unless it really needs a response.

Favorite Spec Combos

  • Warrior: A Champion, Guardian and Reaver
  • Mage: An Arcane warrior, Battlemage and Blood mage
  • Rogue: An Assassin, Shadow and Duelist

Phyn!X5 9:26, July 28, 2011

Regarding your Warrior spec's: For a tank, I prefer Templar over Reaver. I realize that Reaver has that nice AoE damage (draws aggro) and another Threat cannon, which makes it a great option for drawing more aggro. However, I find that Taunt, Threaten and the ones you can get in Awakening are more than enough to keep the tank tanking. So, I like Templar for the mental resist and ANOTHER AoE CC. Holy Smite with the War Cry is a lot of AoE CC, something a good tank has, in my opinion. Berserker/Reaver/Spirit Warrior is pretty standard fare for a two-handed warrior, and is the inverse of that. The trio you have picked for the Mage is (I think) widely considered one of the most powerful things in Origins, for good reason. I've used your Rogue combo, and I enjoyed it. Dragonseth07 (talk) 00:02, July 28, 2011 (UTC)

I think the most powerful mage comb in origin was Battlemage, Blood mage, Keeper. You can use health for mana, regain health when you do damage, and regain mana when you take damage - it was an unstoppable AOE death machine. 131.215.35.183 (talk) 00:36, July 28, 2011 (UTC)
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