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You aren't a single, overpowered character. In the final battle at DAO, all hurlock and genlocks (not the grunts)were killed by my character in one blow. Now that I'm in DAA, it takes a few hits to kill one. So you see, the challenge scales up in every game.[[User:MasterMage|MasterMage]] ([[User talk:MasterMage|talk]]) 06:59, July 9, 2010 (UTC)
 
You aren't a single, overpowered character. In the final battle at DAO, all hurlock and genlocks (not the grunts)were killed by my character in one blow. Now that I'm in DAA, it takes a few hits to kill one. So you see, the challenge scales up in every game.[[User:MasterMage|MasterMage]] ([[User talk:MasterMage|talk]]) 06:59, July 9, 2010 (UTC)
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It isn't like BioWare promised people that carrying over characters into future games would be a staple of the franchise. They specifically promised it with Mass Effect and made it feasible by laying out the trilogy story arc, but they never said anything of the kind about Dragon Age. They also never promised an expansion pack or even a sequel. I'd say this lack of guarantee is an advantage over Mass Effect though. BioWare hasn't written the Dragon Age franchise into a corner by saying there will be only x sequels which cover a single limited story. Dragon Age can go on for as long as people like the games and BioWare makes them. Without having to worry about stretching a single protagonist's story across multiple games (i.e. through carry over), BioWare has much more elbow room to expand the franchise.[[Special:Contributions/208.102.120.121|208.102.120.121]] ([[User talk:208.102.120.121|talk]]) 07:24, July 9, 2010 (UTC)

Revision as of 07:24, 9 July 2010

Forums: Index > Game DiscussionDid BioWare Play Us?
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Okay. So now we have the announcement for DAO 2. And DAO does not import into it. A totally different game design etc. So, have we been played by BioWare's corporate marketing? Morrigan's secret plan. Morrigan's child. Old gods. Chantry. Orlais. Quinari invasion. Flemeth returning. Teasers in DAO and DAA. Architect. And our beloved invested romance options. And maybe no more Grey Wardens? I am very upset about my Warden and Alistair; I can only imagine what you Morrigan lovers must be going through with no future relationship attempt even possible. So, is it that BioWare just could not figure out how to match up 27 endings, as victims of their own success? Or, is there going to be one more DAO game of say 40-50 hours ala a longer DAA to get some closure on all of the hype? Although I enjoyed DAO very much, I now feel cheated. I invested a lot of time and effort with the hope that this would continue to a true sequel. This is very upsetting. What say you?Lady Gwendolyn (talk) 01:39, July 9, 2010 (UTC)


You can imagine what we Morrigan lovers must be going through? Psh, please. No one can understand our pain! NO ONE! But no seriously, I wouldn't start despairing just yet. Dragon Age 2 has barely been announced, and we know next to nothing about it. It could be good. It could carry over everything wonderful about DAO and wrap it up in a neat little package. Probably too much to hope of course, but hey, anything could happen. Anyway, even if it doesn't, Chris Priestly has promised repeatedly that they aren't done producing content for DAO. Even if our choices don't carry over to DA2 (which I admit would suck greatly... but whoever said they wouldn't?), I think we can count on getting some closer in future expansions and/or DLCs.----DarkAger (talk) 01:51, July 9, 2010 (UTC)


I don't think we have much information yet to feel cheated. A lot of information out there is just speculation and we should just wait and see what Bioware has to announce about DA2. I find it hard to believe that some of our choices in DAO won't drag over to the sequel. Our Warden might not, but decisions could. It's also been said that there will be cameos and references from a lot of the familiar faces we know and love. We just have to remember that DA2 is a new game. New setting, characters, new plot, new everything. I don't think it was ever said that Dragon Age would be a trilogy (or whatever) with the same characters and plot over multiple games. It's a new game. It seems to me that Origins was just that. The Origin story for the Dragon Age series itself, a prequel almost, to set up the real story that is DA2. Hay Julay (talk) 02:13, July 9, 2010 (UTC)

THE PAIN!!! I spent so much fixing my mage and now... useless. Me and Alistair were great and now/10 years later... useless. BioWare played us, all right. When I found out about the news, it was late at night and my brother was asleep. I have to rant to my brother, IT'S A DEFENSE MECHANISM!! All the work I've put and will put(not done with Awakening) will be wasted and now the whole foundation of fun for me will be... dead. Oh BioWare, please take back what you said and even if you started it already, don't make it like Mass Effect, where there's a set name and 2 voice actors for male and female and well, I don't want to come from the Free Marches.MasterMage (talk) 04:55, July 9, 2010 (UTC)

This decision to limit the character to being human and no porting of save games, this must have come after releasing DAO, this I'm pretty sure about. I mean if they would have wanted to go the Mass Effect way right since the beginning, then they would have done so in DAO itself. Mass Effect was released before DAO right! So what I think must have happened is, that after DAO was released, they saw the feedback. Then ME2 was released and they saw its feedback (and lets face it, we love DAO but ME2 has been more popular and has a larger fanbase), and then they decided that it would be more profitable to go the ME2 way....and perhaps they didn't just do it for the profit even....maybe they did it because they think that having a speaking character is really important and will help with the game depth a lot more than removing different playable races would harm it. Either way it hurts all right. And I doubt anything as big as Awakening is going to come....right now, they seem to be on a spree for releasing these small little $5 DLCs. As for DA2....there is not going to be any importing of save games, so unless they have a lengthy dialogue to decide history, (like they had in the first level of KOTOR2, to decide whether Revan was good-bad, male-female) most likely it will all be based on one or the other canon ending. And in the latter case, I doubt our Warden's will even be referenced to more than once.....they might squeeze in a line here and there, that a Grey Warden from Fereldan killed the Archdemon and quelled the last blight.....but I doubt it'll be more than that. All in all though, I've been brooding over this since last night, and the more I think, the more I think that I can live with it all, if the game is actually as good as DAO...who knows...maybe Hawke would have as great a personality as our own Wardens.IP no. 59.95.169.10 (talk) 06:20, July 9, 2010 (UTC)

I agree that it's very painful for all players who spend hours making a wonderful character, who spend hours building a relationship, who spend hours gattering money to buy the most powerful and expensive item in the market and suddenly, we lost everything. But we shouldn't start cursing BioWare and kill each other. We still have very few information about DA2, and this talk about 10 years later, about not having Grey Wardens and Blights are just rumors (so I'm told). I can't deny that in the future DA2, they may remove it all and make a completly different game, but we shouldn't cry, scream and crucify each other. There's still hope that it may be a sequel of DAO or DAA. I think the chances of making DA2 complety different are very high, since BioWare might be making more DLCs for DAO, say a DLC sequel for DAA? 'Cause in the epilogue of DAA says that The Warden's story is not yet complete... --Rocketai (talk) 06:40, July 9, 2010 (UTC)

I actually noticed that last part and I thought about it. They say the Wardens' story isn't over, but they throw the whole concept and story and foundation away just to make a new character 10 years later. If they really are going to do that, then what was the point of buying the game and the expansion pack in the first place if they weren't going to continue the story in the sequel?MasterMage (talk) 06:48, July 9, 2010 (UTC)

Maybe they're going to release another expansion pack for DA:O Hay Julay (talk) 06:50, July 9, 2010 (UTC)

Did you guys honestly expect to play through all 3 DA games with your single overpowered character? Where's the fun in that? Polymer (talk) 06:52, July 9, 2010 (UTC)

You aren't a single, overpowered character. In the final battle at DAO, all hurlock and genlocks (not the grunts)were killed by my character in one blow. Now that I'm in DAA, it takes a few hits to kill one. So you see, the challenge scales up in every game.MasterMage (talk) 06:59, July 9, 2010 (UTC)

It isn't like BioWare promised people that carrying over characters into future games would be a staple of the franchise. They specifically promised it with Mass Effect and made it feasible by laying out the trilogy story arc, but they never said anything of the kind about Dragon Age. They also never promised an expansion pack or even a sequel. I'd say this lack of guarantee is an advantage over Mass Effect though. BioWare hasn't written the Dragon Age franchise into a corner by saying there will be only x sequels which cover a single limited story. Dragon Age can go on for as long as people like the games and BioWare makes them. Without having to worry about stretching a single protagonist's story across multiple games (i.e. through carry over), BioWare has much more elbow room to expand the franchise.208.102.120.121 (talk) 07:24, July 9, 2010 (UTC)