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So, after finally getting to enjoy the game in its entirety, I can't help feeling some measure of compassion for Corypheus.

Obviously, he was deluded to the extreme, he was too dangerous to the world to be left alive, and he committed/would commit crimes so many and so severe that I understand the hate he garnered from the Inquisitor and all his allies.

Nonetheless, when I take into account all the information the Inquisitor was able to gather over the course of his journey, it seems that Corypheus was as much the victim as the villain. Consider: the account of the Elder One's motivations stated by Corypheus himself; the way he acted in the few face-to-face confrontations with the Inquisitor; all the information the Inquisitor uncovered about the fate of the ancient elves which possibly undermines the chantry-spouted notion of Tevinter Magisters being responsible for the Blight; and the inscriptions we found in the Fade engraved upon the Claws of Dumat.

Taken together, it paints the picture of a poor creature, a once-devout servant of his gods who was driven by sorrow and fear of losing his beliefs to attempt the fools errand of seeking the realm of gods in person (note that this seems to have been an act of desperation rather than arrogance which is usual, e.g. the fall of Numenor in Tolkien's mythos and numerous other comparable examples). Attempting this, the likely half-unhinged Corypheus was confronted with utter nothingness where he scrambled for any straw at all to grasp. Not only that; he was exposed to false whispering of a dead god and corrupted by Blight for his efforts, AND left imprisoned for a thousand years while the Blight worked its corruption within him. I imagine even a fraction of what happened to him would break any man's mind...

So like an all-powerful god-child in his single-mindedness and arrogant sense of infallibility, well-meaning but utterly deluded, he set out to fill the void in himself and in the world the only way he knew how to... Just another deranged religious fanatic out to change the world defined by actions of similar people. Only this one was corrupted with world-rending power and madness in equal measure on top of that.

All that considered, it seemed weird there was no option for the more compassionate Inquisitors to approach his death in a slightly less self-gratifyingly violent manner; for me, it somewhat lessened the immersion.

What my character felt for him was most definitely hatred, obviously. But an equal measure of sorrow as well, for the unavoidable downfall of a deluded, fearful and in the end utterly lonely soul. His story has all the trappings of a grand and classical tragedy, one could say.

So I wish in the end, I'd have gotten the chance to express some of this sorrow, along the lines of "May the Maker grant peace for your soul." or at least "I'm sorry it had to be this way."

Anyone felt the same? -- (talk) 13:55, January 20, 2015 (UTC)

I definitely felt a lot more pity for him during my templar playthrough, as you get a little more tidbits of information on him throughout the Calpernia quest. Patrick Weekes called him a "burned believer," which I think describes him better than "arrogance personified," which was the description bioware gave prior to release. He was someone who had believed with every fibre of his being, and then had that belief crash down all around him.

And I like how Corypheus' backstory was laid parallel against the elven Inquisitor's story. Throughout the game, pretty much everyone comes around to the fact that you're the Maker's chosen, that your existence is of some divine providence. But while their beliefs are bolstered, yours is crumbling. You find out that the elven gods may not have been the benevolent beings the Dalish painted them as, that the elves, not the humans, may have destroyed Arlathan, and that the markings you wear proudly on your face in honour of the gods are, in fact, slave markings (thanks, Solas).

By the end of the game, I imagine the elven Inquisitor to be in quite a dark place, and confronted with some of the utter nothingness that Corypheus was faced with. And, as you said, I wish the game gave you an option to express some sort of empathy towards Corypheus. --Keladin Storm 14:37, January 20, 2015 (UTC)

I found it interesting that the writers, I forget where I read this, compared Corephyus to Leliana. And Talked about how similar that were at the beginning of the story, with their faith having been betrayed completely on multiple occasions after having given everything to it. Especially if Leliana dies in origins but even if she doesn't. Given the darker ending she can get they definitely have parallels worthy of pity. Corypheus' final line is a fitting symbol of who he is, at the very end he prays out to any gods listening. "If you exist, if you ever truly existed, come to me now" His gods betrayed him though, and considering he saw heaven and thinks it was empty it's hard to blame him for what he did User:JoKr

Does anyone remember the words Morrigan spoke in one of the trailers? "will you save the world or lead it to its bitter end?" The ending of the game was anticlimactic without a doubt. I understand the reasoning for a "certain victory" ending, after all not all people are inclined to perform a fanatical clean sweep of every territory like myself, therefore they should have the option of revisiting the areas and complete the tasks they missed but in an effort to develop the world they made serious miscalculations concerning the storyline. First the flaw of the story is nearly nonexistent and we owe that to the power mechanic which feels... odd. I am not linguistically gifted to explain in great detail why it feels odd but it does. Second why offer the choice between "Champions of the Just" and "In Hushed Whispers" depriving the game of one of two excellent quests. Isn't it the job of the Inquisition to fix the mess caused by the Mage-Templar war as well as closing the breach and dealing with the one responsible? Considering how much lore, interesting information, artifacts and the potential for amazing plot twists is lost by choosing between the Venatori and the Red Templars. There is so much content they can produce by having both Calpernia and Samson as lieutenants and the potential dissent Calpernia can incite . Third I agree with everything abovementioned about Corypheus (I especially liked the stuff about the Elf inquisitor losing faith) and showing compassion to him but returning to the issue of Morrigan's warning (and I'll digress a little) - why should Vivienne be the only one with a hidden agenda (being Divine), she is politically brilliant despite not being an insanely heavy duty player like Solas considering who he really is. And considering this digression what of the Inquisitor's agenda? Why not have the option to join Corypheus as his vessel or for a darker plot why not replace him entirely, why is the Inquisitor, at best being relegated to a servant of Mythal (a powerful one to be sure but still a servant)? Where is the option not to destroy the ultimate evil but rather embody it. Why not implement the mechanic of Mass Effect? Player: Ah, I don't really want to do this. Game: Okay, your call be sure to consider though because it might bite you in the ass later. Why aren't the collections connected to some deeper meaning beside a codex entry not just "Hey a bar to be filled. do it!" Don't get me wrong I like filling bars but this isn't some flash game. For example hey that mosaic is going to give some insight as to what might be within that temple, or hey these astrariums are pointers through the stars to Tevinter treasures locked away by the stargazing cult why isn't that Elder one searching for them - you know what they can be useful in fighting him (and I mean means to fight him - war changers not just items). I really enjoyed the game but so much potential wasted. User:Orthodox1057

Who pissed on your party? so much hate, great sith would he be.
Think what you're saying the game was DELAYED FOR A YEAR!!! Do everything that you're crying about and the game would turn into either Duke Nukem' For Fucking Ever or Half-Life 3, the game is great no need for anything else... go on and hate on 4Chan--DaveManiac3 21:25, January 20, 2015 (UTC)
Nobody pissed on my party and what part of my post sounds like hate to you, you blind buffoon? I did mention that I enjoyed the game immensely, didn't I so stuff a rag in it. Are you a sociopath that you cannot differ simple ranting from hate? User:Orthodox1057
Um, I'm pretty sure everyone who read your post thought it was pointless hate rant considering you went on a post completely unrelated to anything this post was about just to rant on the game. That's pretty much describing hate to a tee. User:JoKr
Dude, read what you're writing... first post sounded like the crazy angry rants of a homeless apocalyptic cultist. Second post sounds like an angry wanna be über l337 college nerd that was told he wouldn't be allowed to play Video Games 'cus daddy could not afford them. Also.. RANTS = HATE... don't have anything to rant about you do not hate anything... NOW GO BACK TO PLAY DESTINY...Oooh you can't 'cus mommy would not buy it to you 'cus you got anger issues... sooooo bad.
DaveManiac3 14:30, January 21, 2015 (UTC)
I know I'm coming a month late for OPs defense, but I agree with him almost to a point. Considering how BioWare wanted to make amends and promised like seventeen different endings, I was surprised to rush to a floating rock with a party of three, have Corypheus boast a little, fight the second easiest dragon battle in the game and be done with it. Thus 'anticlimactic' is an understatement. I would happily trade jumping on rocks like a mountain goat to collect 7/7 shards for a more complex, thought-provoking and satisfying ending... --Rod Weiler (talk) 22:51, February 19, 2015 (UTC)

I get the "feeling sorry" for the Elder One, at least I get that there was probably an intent to try to evoke that emotion from what was discovered in game if you looked for and read everything, but he was so absent in the actual game itself that it was really hard to feel much of anything for him really. As an antagonist with such an interesting history, motive, and intended desire, the fact that we only got what amounts to three semi-short conversations, the first of which was in a DLC from another game, and another entire game with him as the focal point was rather stunning to me really. Tidbits were there, scattered and needing to be put together when found, and they were certainly interesting, but time with the actual character on screen would have worked major freaking wonders here I think towards evoking some more emotion with him. Something...anything really...even separate with our character like a cut-scene or two instead of just finding some scroll somewhere would have really helped with Cory I think. The Grey Unknown (talk) 02:45, January 21, 2015 (UTC)

The part that struck me was when Corypheus stated that when he reached the Golden City, it was already empty. You could hear the fear, anger and resentment in his voice. Where is this Maker that everyone in the series invokes on a routine basis? For me, Corypheus was the cynical realist- there is no god- all of it is one big myth, one great lie so I will fill the void by becoming divine myself. Deluded, sure, but in desperation he clung to something that he could control, that he could cling to. Imagine if a devoutly religious person in our world discovered that there was no God, Allah, what have you. I can't imagine the sense of destitution and emptiness they would feel. They might not try to make a breach in the sky, but they might feel slightly akin to Corypheus. -RG

I respect your opinions, but I feel differently. Everything Corypheus had done, from attempting to sacrifice the Divine, corrupting the Templars with red lyrium, attempting to destabilize southern Thedas in the name of "restoring" Tevinter and the countless lives lost in his selfish pursuit of godhood. Like Hawke says, "Everyone has a story they tell themselves to justify bad decisions... and it never matters. In the end, you are always alone in your actions." I simply label Corypheus evil for his arrogance and lack of remorse for his actions.--Unic of the borg (talk) 03:39, January 22, 2015 (UTC)

Yes, "bad decisions" is a bit of an understatement with Corypheus. He does seem to have less gray areas than other "antagonists" like Loghain or Meredith, but I also don't think he's completely evil for the sake of being evil. He's more like a child throwing a tantrum because he woke up on Christmas morning and found out he didn't get the Xbox he wanted. (Not the best analogy...but you get the picture)--Keladin Storm 04:32, January 22, 2015 (UTC)

I do agree that Corypheus eventually rationalized his actions and acted mostly out of selfish desires, but I'd say that he's a bit more complex than that, Unic. As JoKr mentioned, in one of the interviews Patrick Weekes did indeed say that Corypheus and Leliana are fairly similar, in a sense that both of them are burnt believers - the thing with Leliana is that (unless people pick otherwise!) she might have been lucky enough that in critical moment in her life the Inquisitor showed her the right path, while all Corypheus was left with was the Blight, which eventually corrupted and twisted the mind that already has been crumbling under the influence of fear and dark whispers... at least according to the note found in the Fade, written about Corypheus by his elven slave. In fact, I kinda have a suspicion that eventually we'll find out that Corypheus was just a pawn in hands of a greater power - not in a sense that he willingly served that power or even knew that he was serving it, only that he was used by it. After all, we DO know that there were forces working in the background that did try to use the corrupted magister - even if it *completely* backfired on the Dread Wolf, heh. -User:MidnightTea7

Do I feel sorry for him? Not a bit. So he didn't get the unlimited power he was promised. Tell that sob story to the hundreds of elven slaves he and his fellow magisters sacrificed to get into the Black City. And the current state of the Imperium is also his fault. He brought the Blight to Thedas, devastating Tevinter and almost wiping out the Dwarves entirely. And Andraste was only as successful as she was because of the damage the First Blight did to the Imperium's military. If Tevinter had been as strong as it was before the Blight, it would have easily repelled an invasion of barbarians. Now, 1400 years later, even after seeing what his scheme did, he wants to, essentially, do it all over again, but on an even larger scale, showing he cannot learn from his own mistakes. And that's not even getting into the crimes he likely did as a magister, what with enslaving an entire race of people, abusing those unlucky enough not to be born with magical powers and in the right family. So, no, I don't feel sorry for that scumbag. He got exactly what he deserved. My only regret is that he dragged all of Thedas down with him. --TheFereldenMagister (talk) 21:19, January 22, 2015 (UTC)

^This exactly. However, I do understand his motivation more after playing Inquisition than I did after playing Legacy. He was a true believer who went to heaven and found it empty. He was evil before that happened, and he stayed evil afterwards, but he wasn't motivated by pure arrogance and greed. That was part of it, but he also truly believed that the world needed a god and that he was the only one who could fix things. He caused more suffering than any person in the history of Thedas and is indirectly responsible for virtually every terrible thing that happens to the Warden, the Inquisitor, and even Hawke, but he isn't evil because evil. He's evil because he believes the world needs a god and it can only be him. It doesn't justify his actions in the slightest, but it does explain them. Silver Warden (talk) 00:58, February 20, 2015 (UTC)
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