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==Information== |
==Information== |
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+ | *Flying Swarm's area of effect is a 4 m sphere. |
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− | *In Flying Swarm form, the shapeshifter gains the following passive abilities: 40% displacement/dodge, -75% fire resistance, 100% missile immunity. |
+ | *In Flying Swarm form, the shapeshifter gains the following passive abilities: 40% displacement/dodge, -75% fire resistance, 100% missile immunity. |
*Abilities gained include: [[Divide the Swarm]]. See 'Abilities' below for more information. |
*Abilities gained include: [[Divide the Swarm]]. See 'Abilities' below for more information. |
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*Conjuration time: 2 s. |
*Conjuration time: 2 s. |
Revision as of 00:03, 4 March 2010
- See Also Shapeshifter, Spells, Mage, Ability Mechanics.
Information
- Flying Swarm's area of effect is a 4 m sphere.
- In Flying Swarm form, the shapeshifter gains the following passive abilities: 40% displacement/dodge, -75% fire resistance, 100% missile immunity.
- Abilities gained include: Divide the Swarm. See 'Abilities' below for more information.
- Conjuration time: 2 s.
Notes
- While in Shapeshift form no other abilities can be active.
- Upkeep is in Mana.
- Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
- Flying Swarm's speed makes it useful as a means of getting around quickly.
- The form ends as soon as the mage's mana is completely drained.
- The Spirit spell Force Field does not prevent the mage from taking damage to mana, while in this form.
Abilities
Divide the Swarm |
Activated Range: Medium Activation: 32 Cooldown: 40s Requires: Flying Swarm |
The shapeshifter directs part of the swarm to break off and engulf a targeted enemy, temporarily disorienting and stunning the opponent. The spells also weakens the swarm, bringing it closer to the brink of collapse. |