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|style = {{{style|}}} |
|style = {{{style|}}} |
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|name = [[Flicker]] |
|name = [[Flicker]] |
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− | |type = [[Rogue (Origins)|Rogue]] ([[Rogue talents (Origins)# |
+ | |type = [[Rogue (Origins)|Rogue]] ([[Rogue talents (Origins)#Heartseeker tree|Heartseeker]] tree) |
|icon = Talent flicker icon.png |
|icon = Talent flicker icon.png |
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|description = The rogue's deadly speed is unmatched. Within a targeted area, the rogue disappears in a blur, sprinting from target to target to backstab each of them. |
|description = The rogue's deadly speed is unmatched. Within a targeted area, the rogue disappears in a blur, sprinting from target to target to backstab each of them. |
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* [[Ability mechanics]] |
* [[Ability mechanics]] |
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[[Category:Dragon Age: Origins - Awakening talents]] |
[[Category:Dragon Age: Origins - Awakening talents]] |
Revision as of 00:24, 22 February 2014
Flicker is a rogue talent from the Heartseeker tree in Dragon Age: Origins - Awakening.
Information
- Area of effect: 7 m sphere.
- Rogue teleports from current location to each target, one after another, backstabbing them and appearing behind the next target nearly instantaneously.
Notes
- Does trigger stamina recovery via Feast of the Fallen.
- Adds damage bonuses from shadow striking and exploit weakness.
- Activation base is in stamina and values vary with fatigue%.
- Backstabs each target in the area of effect once and only once.
- Duration varies with number of targets.
- Rogue will take damage from AoE attacks, including friendly fire, that overlap Flicker's AoE and are active during the duration of the ability.
- Does not appear to apply damage from socketed runes.
- Melee only: This talent will not work when a ranged weapon is equipped.