Flashpoint is a mage ability from the Inferno tree in Dragon Age: Inquisition.
Information[]
- Cooldown time: 10 Seconds
- Magic on unlock: +3
Notes[]
- Spells with multiple projectiles such as Energy Barrage only require a critical hit from one such projectile to gain the Flashpoint status effect; subsequent hits of that same spell does not remove the Flashpoint status effect once triggered and stored, as activation is based on the initial cast of a spell.
- After landing a critical hit, the Flashpoint status effect does not expire, allowing it to be stored as long as the player needs it, including persisting through falling unconscious.
- Casting a spell consumes the Flashpoint status effect, at which time a 10-second internal cooldown begins. During this time, no critical hits can trigger Flashpoint.
- Spells cast by staves (e.g., Chain Lightning cast by the staff Stormbreak) and masterwork crafting materials will adversely consume the Flashpoint effect despite costing no mana. This includes spells that the mage has not learned or may not learn due to specialization restrictions, such as Veilstrike and Walking Bomb.