Tyragon1991 (talk | contribs) (Reverted my own change after discovering my mistake.) Tag: Visual edit |
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<onlyinclude>{{SkillSpellTalentTransformer |
<onlyinclude>{{SkillSpellTalentTransformer |
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− | |style = {{{style|}}} |
+ | |style = {{{style|}}} |
− | |name= [[Flaming Weapons]] |
+ | |name = [[Flaming Weapons]] |
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− | |type= [[Primal_Spells#Fire_Spells|Fire Spells]] |
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+ | |px = 270px |
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+ | |type = [[Primal spells (Origins)#Fire tree|Fire]] |
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− | Sustained<br /> |
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+ | |requires = |
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− | Range: Allies<br /> |
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− | Upkeep: 50<br /> |
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− | Fatigue: 5%<br /> |
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− | Cooldown: 0.5s<br /> |
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− | Requires: 18 Magic<br /> |
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}}</onlyinclude> |
}}</onlyinclude> |
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− | <noinclude> |
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− | {{See| Also [[Primal Spells]], [[Spells]], [[Mage]], [[Ability Mechanics]]}} |
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+ | '''Flaming Weapons''' is a [[Mage (Origins)|mage]] [[Spells (Origins)|spell]] from the [[Primal spells (Origins)|Primal]] tree in ''[[Dragon Age: Origins]]''. |
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− | *Upkeep is in {{ColorMana/Spell| |
+ | * Upkeep is in {{ColorMana/Spell|mana}}. |
− | *Fire |
+ | * Fire damage values are displayed in the game as the color: <font color="DarkOrange">'''Orange'''</font>. |
− | *[[Arcane Warrior Spellcasting]]: The spell can be cast with your weapon(s) '''drawn'''. |
+ | * [[Arcane Warrior Spellcasting]]: The spell can be cast with your weapon(s) '''drawn'''. |
− | *A single Mage can sustain |
+ | * A single Mage can sustain any two of the following: [[Flaming Weapons]], [[Frost Weapons]], [[Telekinetic Weapons]] but only if you cast one ''directly'' after the other. |
− | *Does not affect summon creatures |
+ | * Does not affect summon creatures; the enchantment shows, but does no actual fire damage. In the Mac version, however, undead wielding melee weapons (summoned via [[Animate Dead]]) do benefit from the spell. |
+ | * The damage bonuses are determined when the mage casts the spell; changing equipment while the spell is active does not change the damage bonuses. |
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+ | * Per the mouse over description in the name bar, only affects melee weapons. Bows and staves do not get a bonus. |
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− | == |
+ | == See also == |
+ | * [[Ability mechanics]] |
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− | <gallery widths="300"> |
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+ | |||
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+ | __NOTOC__ |
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− | </gallery> |
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+ | [[Category:Dragon Age: Origins spells]] |
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− | </noinclude> |
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− | [[Category:Spells]] |
Revision as of 19:13, 28 May 2019
Flaming Weapons is a mage spell from the Primal tree in Dragon Age: Origins.
Information
- Fire Damage Bonus: 2 * (Spellpower / 7.5) Limits: 2.0, 20.0.
- Conjuration time: 1s.
Notes
- Upkeep is in mana.
- Fire damage values are displayed in the game as the color: Orange.
- Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
- A single Mage can sustain any two of the following: Flaming Weapons, Frost Weapons, Telekinetic Weapons but only if you cast one directly after the other.
- Does not affect summon creatures; the enchantment shows, but does no actual fire damage. In the Mac version, however, undead wielding melee weapons (summoned via Animate Dead) do benefit from the spell.
- The damage bonuses are determined when the mage casts the spell; changing equipment while the spell is active does not change the damage bonuses.
- Per the mouse over description in the name bar, only affects melee weapons. Bows and staves do not get a bonus.