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First Enchanter is the title given to the head of a Circle of Magi.

Background[]

Circle of Magi (Orlesian Chantry)[]

The first enchanter is seen by apprentices as a father or mother figure and an ambassador of peace to the templars by the other mages.[1] A first enchanter retains their position for life and reserves the right to appoint a successor should the first enchanter perish or choose to retire.[2] This decision must also take into consideration the opinion of the templars.[3] Eligible for this position are the Circle's senior enchanters.[4] If there is no successor, the Knight-Commander appoints one, usually with the approval of the Circle's mages.[5] A first enchanter is usually someone who is respected by all mages including most templars, and they are not always chosen based off their power and abilities.[citation needed]

A first enchanter officially has a broad range of powers, though in practice, the extent to which the templars allow a first enchanter to exercise their powers varies from tower to tower. Their permission or consent is needed:[citation needed]

  • for a mage to leave the tower;
  • for templars to summon an apprentice for the Harrowing;
  • for templars to make a mage Tranquil;
  • for templars to move overtly against a Circle mage suspected of practicing forbidden magic.

First enchanters also establish the price of the goods and services the regional Circle of Magi provides.[6] It is assumed that first enchanters also manage the Circle' finances.

First enchanters routinely congregate in the city of Cumberland, at their College. There they elect a new Grand Enchanter every few years.[7]

First enchanters in Orlais traditionally wear black robes, while those in Ferelden traditionally wear yellow.[8][9]

Circle of Magi (Imperial Chantry)[]

Since the Storm Age, when Archon Nomaran lifted the rules prohibiting mages from participating in politics, the Imperial Divine has been elected by simple majority from the ranks of the first enchanters[10] or the grand clerics.[11]

Known first enchanters[]

Anderfels[]

Hossberg

Antiva[]

Antiva City

Ferelden[]

Jainen
Kinloch Hold, Lake Calenhad

Free Marches[]

Ansburg
The Gallows, Kirkwall
Starkhaven

Orlais[]

Montsimmard
White Spire

Nevarra[]

Unknown

Rivain[]

Dairsmuid

Unknown[]

Known literary works by First enchanters[]

Templatetools This section is incomplete and requires expansion.

First Enchanter Halden[]

First Enchanter Heron[]

  • Wisdom Failed: the Hedge Mage[31]

First Enchanter Irving[]

First Enchanter Josephus[]

  • The Circle of the Magi: A History[32]
  • The Four Schools: A Treatise[33][34][35][36][37]
  • The Four Schools: A Treatise, Third Edition[33]
  • On Tranquility and the Role of the Fade in Human Society[38]
  • Tranquility and the Role of the Fade in Human Culture[39]
  • A Treatise on Magic and Politics[40]

First Enchanter Luidweg[]

  • The Interplay of Spirits in the Common Laundry Room[18]

First Enchanter Wenselus[]

Codex entries[]

Codex entry: Apostates Codex entry: Apostates
Codex entry: The Annulment at Dairsmuid Codex entry: The Annulment at Dairsmuid
Codex entry: The Basket of Lost Socks Codex entry: The Basket of Lost Socks
Codex entry: Blood Magic: The Forbidden School Codex entry: Blood Magic: The Forbidden School
Codex entry: The Cardinal Rules of Magic Codex entry: The Cardinal Rules of Magic
Codex entry: Circles Within Circles Codex entry: Circles Within Circles
Codex entry: A Decades-Old Letter Codex entry: A Decades-Old Letter
Codex entry: Enchanter Illana Codex entry: Enchanter Illana
Codex entry: Extracurricular Studies Codex entry: Extracurricular Studies
Codex entry: The Fade Codex entry: The Fade
Codex entry: First Enchanter Irving Codex entry: First Enchanter Irving
Codex entry: First Enchanter Orsino Codex entry: First Enchanter Orsino
Codex entry: The Four Schools of Magic: Creation Codex entry: The Four Schools of Magic: Creation
Codex entry: The Four Schools of Magic: Entropy Codex entry: The Four Schools of Magic: Entropy
Codex entry: The Four Schools of Magic: Primal Codex entry: The Four Schools of Magic: Primal
Codex entry: The Four Schools of Magic: Spirit Codex entry: The Four Schools of Magic: Spirit
Codex entry: The Fraternity of Enchanters Codex entry: The Fraternity of Enchanters
Codex entry: Hierarchy of the Circle Codex entry: Hierarchy of the Circle
Codex entry: Irving's Mistake Codex entry: Irving's Mistake
Codex entry: The Mages' Collective Codex entry: The Mages' Collective
Codex entry: The Magister's Shield Codex entry: The Magister's Shield
Codex entry: Mana and the Use of Magic Codex entry: Mana and the Use of Magic
Codex entry: Staff of Violation Codex entry: Staff of Violation
Codex entry: A Reply from Starkhaven Codex entry: A Reply from Starkhaven
Codex entry: Tears in the Veil Codex entry: Tears in the Veil
Codex entry: Templars Codex entry: Templars
Codex entry: The Tranquil Codex entry: The Tranquil
Codex entry: Vestments of Sacrifice Codex entry: Vestments of Sacrifice
Codex entry: Vivienne: Madame de Fer Codex entry: Vivienne: Madame de Fer
Codex entry: Watchguard of the Reaching Codex entry: Watchguard of the Reaching

Note texts[]

Request for Resources on the Fade Request for Resources on the Fade

Notes[]

  • Fiona says that she became first enchanter of Montsimmard after leaving the Grey Wardens in 9:37 Dragon. This conflicts with Codex entry: Madame de Fer, which states Vivienne was made first enchanter of Montsimmard at an age young enough to cause scandal.
  • Up until the current date, Adrian is de-facto not part of the Circle based in the White Spire.
  • It is unclear if Arden, the first enchanter mentioned in Enchanter Wilhelm's Journal, is meant to be the same person as Arlen, the first enchanter mentioned in a Decades-Old Letter, as both entries are obtained from the same DLC. It is currently unknown which name is spelled correctly or if it was intended for these two to be separate individuals.
  • Irving may die depending on the outcomes of certain quests in Dragon Age: Origins; he is alive, however, in David Gaider's novel Dragon Age: Asunder.
  • Raddick is said to be first enchanter of Starkhaven Circle in 9:34; however, the Circle of Starkhaven was destroyed in 9:31 and its mages were relocated to other city-states.[44]
  • Depending on the choices made by the player in Dragon Age Legends, Jendrik may be still be alive. However, he has not reappeared in any DA content released since.

References[]

  1. Codex entry: First Enchanter Irving
  2. Codex entry: Enchanter Illana
  3. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 102
  4. Codex entry: Hierarchy of the Circle
  5. BSN David Gaider (May 20, 2011). "Your Random Dragon Age Question?" . The BioWare Forum. Retrieved on April 12, 2014.
  6. Merchant NPC dialogue in the Gallows Courtyard.
  7. Dragon Age: Asunder, p. 392-393, ISBN 978-0-7653-6670-2
  8. 8.0 8.1 Dragon Age: Asunder, ch. 22
  9. Dragon Age: The Calling, page 12: "The second was a dark-haired man in the resplendent yellow robes marking him as First Enchanter Remille of the Circle of Magi, the ranking mage in Ferelden."
  10. Codex entry: The Imperial Chantry
  11. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 125
  12. 12.0 12.1 12.2 Dragon Age: Asunder, ch. 17
  13. Codex entry: Watchguard of the Reaching
  14. Kinloch Hold. BioWare wiki.
  15. Codex entry: Extracurricular Studies
  16. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 2, p. 88
  17. Codex entry: A Decades-Old Letter
  18. 18.0 18.1 Codex entry: The Basket of Lost Socks
  19. Codex entry: Staff of Violation
  20. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 2, p. 148
  21. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 2, p. 196
  22. Codex entry: Vestments of Sacrifice
  23. 23.0 23.1 Codex entry: Apostates
  24. 24.0 24.1 Codex entry: Templars
  25. Codex entry: A Reply from Starkhaven
  26. Codex entry: Enchanter Illana
  27. Codex entry: Vivienne: Madame de Fer
  28. Codex entry: The Annulment at Dairsmuid
  29. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 1, p. 102
  30. Codex entry: The Journal of Enchanter Wilhelm
  31. 31.0 31.1 31.2 Note: Request for Resources on the Fade
  32. Codex entry: The Fraternity of Enchanters
  33. 33.0 33.1 Codex entry: Blood Magic: The Forbidden School
  34. Codex entry: The Four Schools of Magic: Creation
  35. Codex entry: The Four Schools of Magic: Entropy
  36. Codex entry: The Four Schools of Magic: Primal
  37. Codex entry: The Four Schools of Magic: Spirit
  38. Codex entry: The Tranquil
  39. Codex entry: The Fade
  40. Codex entry: The Mages' Collective
  41. Codex entry: Tears in the Veil
  42. Codex entry: The Cardinal Rules of Magic
  43. Codex entry: Mana and the Use of Magic
  44. Dragon Age logo - new Dragon Age: The World of Thedas, vol. 2, p. 259
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