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“Do you ever wish you could have the freedom to piss anywhere you wanted without being stared at?”


Finn is a human mage specializing in healing magic and one of the three companions in the Witch Hunt DLC of Dragon Age: Origins. His full name is Florian Phineas Horatio Aldebrant, Esquire. He shortened it because the other mages kept calling him "Flora".

Background[]

Finn is a young mage from the Circle of Magi in Ferelden. His parents are Magistrate Kingston Aldebrant of West Hill and his wife Florence.[1] He considers himself the Circle's best linguist and foremost expert on ancient Tevinter history–even if others might consider him more of a bookworm, a recluse that spends all of his time in the tower's dark library. Finn is the unlikeliest of adventurers but it may come to pass that his academic expertise will force him out of the library and into an adventure where his arcane might is the only thing that stands between him and certain death. Unlike most other mages of the circle who have no contact with their families, Finn actually has a very close relationship with his parents.

Involvement[]


This section contains spoilers for:
Witch Hunt.


The Warden-Commander first meets Finn at the Circle Tower while searching for clues regarding the book that Morrigan stole from Ariane's Dalish clan. After the Warden discovers the term Eluvian which has to do something with Morrigan, Finn approaches them revealing that "Eluvian" is a magical elven mirror. He says that the Tevinter mages tried to activate the full power of the Eluvian after they captured them from Arlathan, but only managed to use them as communications portals. He believes that it is possible to locate an Eluvian using the shards of the broken Eluvian at the Elven Ruin which the Sabrae clan encountered though he does not know how. He suggests asking the only known "survivor" of that age of history, and joins the party.

The "survivor" is an ancient Tevinter statue containing the spirit of a prophetess, Eleni Zinovia, which is stored in the basement of the Circle Tower. The statue tells Finn that he requires the shards of a broken Eluvian, as well as the Lights of Arlathan, in order to locate a working Eluvian. Zinovia also remarks that she and Finn will not speak again.

While retrieving the lights from Cadash Thaig, he will ask for Ariane's blood to locate them. If the Warden is elvish, he states that Warden blood is different from pure Dalish blood, likely due to the presence of Darkspawn taint. When asked if what he is doing constitutes blood magic, Finn states that it is a gray area as the spell's power does not come from the blood, but nevertheless they should keep this incident to themselves. When the shards and lights are in possession of the party, Finn performs a scrying ritual and locates a working Eluvian in the Dragonbone Wastes.

In the Dragonbone Wastes Finn is excited by the discovery of the working Eluvian but has to stay back with Ariane and observe the final encounter between the Warden and Morrigan.

If the Warden-Commander decides to stay behind and let Morrigan leave, they will still be there when the Warden-Commander leaves, with the party leaving the site together.


BioWare canon
The plot follows BioWare's own canon, meaning it may not follow some of the player's choices in the games.

After accomplishing their mission, Finn did not return to the Circle and instead continued to travel with Ariane. Eventually some mercenaries hired by his father tracked down the duo but were driven off, later reporting to Finn's parents that "I say with some certainty that Finn is no longer the soft, nervous boy you remember."

Finn later returned to his parents' house with Ariane in tow to explain himself and say goodbye, returning his Ghastly Hat and immaculately clean robes.[1]


Quests[]

In Search of Morrigan In Search of Morrigan
The History of Cad'halash The History of Cad'halash

Statistics[]

Initial specialization[]

Spirit Healer Spirit Healer and, additionally, two specialization points to spend

Initial skills[]

Herbalism HerbalismExpert Combat Training Expert Combat TrainingMaster Combat Tactics Master Combat Tactics
Note: Finn's Combat Tactics are preset at master level even though he does not meet the requirements (Cunning should be 16, his however is set at 12).

Initial spells[]

Arcane Arcane Bolt Arcane Bolt Arcane Bolt
Spirit Healer Group Heal Group HealRevival RevivalLifeward LifewardCleansing Aura Cleansing Aura
Primal Earth Rock Armor Rock ArmorStonefist StonefistEarthquake EarthquakePetrify Petrify
Creation Heal Heal HealRejuvenate RejuvenateRegeneration RegenerationMass Rejuvenation Mass Rejuvenation
Heroic Offense Heroic Offense Heroic OffenseHeroic Aura Heroic AuraHeroic Defense Heroic DefenseHaste Haste
Glyph Glyph of Paralysis Glyph of ParalysisGlyph of Warding Glyph of WardingGlyph of Repulsion Glyph of RepulsionGlyph of Neutralization Glyph of Neutralization
Spirit Mind Blast Mind Blast Mind Blast

Initial equipment[]

Weapons Vera Vera
Clothing Finn's Immaculately Clean Robe Finn's Immaculately Clean Robe
Armor Fur-Lined Gloves Fur-Lined GlovesFur-Lined Boots Fur-Lined Boots
Accessories Stylish, Yet Functional Belt Stylish, Yet Functional BeltSymbol of Zazikel (Replica) Symbol of Zazikel (Replica)Decoder Ring Decoder RingFinn's Memory Band Finn's Memory Band
Note: All of Finn's initial gear is restricted solely to him.

Codex entries[]

Codex entry: Song to Falon'Din Codex entry: Song to Falon'Din

Trivia[]

  • Finn will tell The Warden about Anders, who made numerous escape attempts and even describes one of them, in which Anders dove into the nearby lake and swam to freedom, as the heavily-armored templars were unable to follow. Finn was not made aware that the Warden had in fact met Anders themself.
  • Despite claiming to detest exercise, removing Finn's robes will reveal that he has the same ripped physique as every other human male character model in Dragon Age: Origins.

Quotes[]

Main article: Witch Hunt/Dialogue#Party_Banter
  • "Phew! Am I bleeding? Oh look, a rip in my robe. (faints)"
  • "Why do you think it said we wouldn't talk again? I... oh, I'm not going to die am I!?"
  • "Why is everything so complicated!?"

Combat comments[]

During a fight:

  • I guess it's time to fight.
  • Get them!
  • It will be done.
  • I'll do it.
  • I'll try my best.
  • Strike now!
  • I think I hit it!
  • Is it time to flee?
  • Ready to make heads explode!
  • Right!
  • I am a mage: hear me roar!
  • I think that was all of them...

After a fight:

  • We're alive!

See also[]

Ghastly Hat Ghastly Hat

Gallery[]

References[]

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