m (Correctly linked Aura of Pain to the page from Origins, instead of Disambiguations.) Tag: Visual edit |
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* The hit can be a critical hit. |
* The hit can be a critical hit. |
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* The stamina drain effect is applied when this attack connects, so If the attack results in a miss, it will not drain stamina (aside from the initial cost of 5), but will trigger the cooldown. |
* The stamina drain effect is applied when this attack connects, so If the attack results in a miss, it will not drain stamina (aside from the initial cost of 5), but will trigger the cooldown. |
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ā | * If the attack connects and drains the character of all stamina, [[Berserk (Origins)|Berserk]] (and some other [ |
+ | * If the attack connects and drains the character of all stamina, [[Berserk (Origins)|Berserk]] (and some other [[Ability mechanics#Sustained|modal]] talents such as [[Momentum]], or [[Aura of Pain (Origins)|Aura of Pain]]), will be deactivated automatically. |
* [[Second Wind (Awakening)|Second Wind]] has a strong synergy with this ability, allowing for an extremely powerful opening strike followed by refilling the stamina bar for normal combat. |
* [[Second Wind (Awakening)|Second Wind]] has a strong synergy with this ability, allowing for an extremely powerful opening strike followed by refilling the stamina bar for normal combat. |
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Revision as of 19:12, 8 December 2019
Final Blow is a warrior talent from the Berserker specialization in Dragon Age: Origins.
Information
- All the berserker's stamina goes into a single swing. If the blow connects, the attack inflicts
0.5 * (Stamina consumed)
damage. - Conjuration time: 3s.
- 100 additional Threat is supposed to be drawn from the target. As of Patch 1.02, only damage-based Threat is drawn.
Notes
- Activation base is in Stamina and values vary with fatigue%.
- The hit can be a critical hit.
- The stamina drain effect is applied when this attack connects, so If the attack results in a miss, it will not drain stamina (aside from the initial cost of 5), but will trigger the cooldown.
- If the attack connects and drains the character of all stamina, Berserk (and some other modal talents such as Momentum, or Aura of Pain), will be deactivated automatically.
- Second Wind has a strong synergy with this ability, allowing for an extremely powerful opening strike followed by refilling the stamina bar for normal combat.