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<onlyinclude>{{QuestTransformer
 
<onlyinclude>{{QuestTransformer
 
|style = {{{style|}}}
 
|style = {{{style|}}}
|name = Favor and Fault
+
|name = [[Favor and Fault]]
  +
|act = 3
 
|image = Jeven_Darktown.jpg
 
|image = Jeven_Darktown.jpg
|px = 260px
+
|px = 270px
 
|caption = Caption here
 
|caption = Caption here
|start = [[Aveline]] ([[Viscount's Keep]])
+
|start = [[Writing Desk]] ([[Hawke Estate]])
|end = [[Viscount's Keep]]
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|end = [[Aveline Vallen|Aveline]] ([[Viscount's Keep]])
 
|prereqs = Prerequisites
 
|prereqs = Prerequisites
 
|location = [[Viscount's Keep]], [[Docks]], [[Lowtown]], [[Darktown]]
 
|location = [[Viscount's Keep]], [[Docks]], [[Lowtown]], [[Darktown]]
 
|rewards =
 
|rewards =
|previous =
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|previous = [[On the Loose]]
 
|next =
 
|next =
 
|appearances = [[Dragon Age II]]
 
|appearances = [[Dragon Age II]]
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}}</onlyinclude>
 
}}</onlyinclude>
   
'''Favor and Fault''' is a [[companion quests (Dragon Age II)|companion quest]] for [[Aveline]] in which the old Captain of the Guard, [[Jeven]] will be taken care of once and for all.
+
'''Favor and Fault''' is an Act 3 [[Companion quests (Dragon Age II)|companion quest]] for [[Aveline Vallen|Aveline]] in ''[[Dragon Age II]]''. The previous Captain of the Guard, [[Jeven]] will be taken care of once and for all.
   
 
== Acquisition ==
 
== Acquisition ==
You will receive this quest from a letter in your estate mansion. The letter is sent by Knight-Captain [[Cullen]].
+
You will receive this quest from a [[Letter: Favor And Fault|letter]] found at the [[Writing Desk|writing desk]] in the [[Hawke Estate]] after completing [[On The Loose]]. The letter is sent by Knight-Captain [[Cullen]].
   
 
== Walkthrough ==
 
== Walkthrough ==
  +
=== Viscount's Keep ===
Speak to Aveline in her office in the [[Viscount's Keep]]. A conversation between Aveline and a templar is taking place. You will speak to Aveline about complaints made against her. It is said that she is coddling certain guards. You can either call the complaints true or not, that's your personal choice. Aveline suggests that you accompany her during [[Donnic Hendyr|Donnic's]] patrol at night in the [[Docks]]. Make sure Aveline is in your party to start this quest at the Docks.
+
Speak to Aveline in her office in the [[Viscount's Keep]]. A conversation between Aveline and a templar is taking place. You will speak to Aveline about complaints made against her. It is said that she is coddling certain guards.
  +
* "That's for later. Is it true?" or "You're apparently a lazy boss." or "Doesn't matter. Is it true?": {{Approval2|Aveline|-5}}
  +
* "Anonymous lies." or "Unfounded accusation.": {{Approval2|Aveline|+5}}
  +
Aveline suggests that you accompany her during [[Donnic Hendyr|Donnic's]] patrol at night in the [[Docks]]. Make sure Aveline is in your party to start this quest at the Docks.
   
  +
=== The Docks (night) ===
When you arrive at the Docks, follow the marker on your map that points to the East. Guardsman Donnic and several guards, will be attacked by several Coterie thugs and alchemists, step in and help Donnic. After the fight a cutscene will follow. You can ask if Aveline is coddling the guards or you can comment on the fight Donnic just had. After the conversation, you will need to speak with Cullen in the [[Gallows Courtyard]].
 
  +
When you arrive at Donnic's location, he and two guards will be fighting several Coterie thugs and alchemists. After you've eliminated the bad guys, a cutscene will follow. You can ask if Aveline is coddling the guards or you can comment on the fight Donnic just had. Dialogue will vary depending on whether or not Aveline is in a relationship with Donnic. If Donnic is in a relationship with Aveline, he explains that the guards chooses the patrols they want and Aveline promotes from the bold but not the reckless. This results in increased initiative from the guard and low casualties. If Donnic is not in a relationship with her, he admits that although casualties are down, a guardsman is booted out if not tough enough to withstand her expectations.
   
  +
=== Gallows Courtyard ===
[[File:Brennan_Favor_Fault.jpg|thumb|200px|Brennan]]
+
[[File:Brennan Favor Fault.jpg|thumb|200px|Brennan]]
Cullen will tell you that the complaints were made by anonymous people from [[Lowtown]]. Aveline wants to talk with Guardsman [[Brennan]], whom she suspects is behind all this. Travel to Lowtown at night and again make sure Aveline is in your party. After talking to Guardsman Brennan, you will hear that the former Guard-Captain Jeven is behind all this. Travel with Aveline and your party to the rally held in [[Darktown]].
 
  +
In the [[Gallows Courtyard]], Cullen will tell you that the complaints were made by anonymous people from [[Lowtown]]. Aveline wants to talk with Guardsman [[Brennan]] who has that route.
   
  +
=== Lowtown (night) ===
[[File:Jeven_Favor_Fault.jpg|thumb|250px|Jeven]]
 
  +
Go to Lowtown at night. Brennan explains the former Captain, [[Jeven]], is behind the complaints. If Aveline is in a relationship with Donnic, she'll state that none of the guards stand with Jeven. If Aveline is not in a relationship with Donnic, Brennan will state that some of the guard stand with him.
Travel through Darktown and kill all the thugs and mercenaries you encounter on your way. You will find Jeven on the south side of the map. You will need to kill Jeven, the insurgents and the mercenaries after the conversation. Loot [[Cornerstone]] from Jeven, and [[Hands of Glory]] from a nearby chest. Return to the barracks in the Viscount's Keep to talk with Aveline about Jeven's death.
 
   
  +
=== Darktown ===
* {{Approval2|Aveline|+5}} after the conversation in her office, if you disagree with the complaints made against her. You also need to say you already know she's not doing anything unlawful.
 
  +
Travel through Darktown and kill all the thugs and mercenaries you encounter on your way. You will find Jeven on the south end of the map.
* {{Approval2|Aveline|+15}} automatically after the fight with Jeven.
 
  +
* If you tell Aveline to "have at him" then 3 Insurgents attack you with Jeven.
  +
* Otherwise 6 Insurgents attack you with Jeven.
  +
If you had chosen to kill the Qunari yourself during [[Offered and Lost]] (aggressive response), Hawke will have the option of recognizing that some people in the current crowd were also present in Ser Varnel's Refuge... The resulting reaction from Jeven is fairly amusing. You will need to kill Jeven, the insurgents and the mercenaries after the conversation.
   
  +
==== Strategy ====
Note that, when talking to Jeven, Hawke must select the option that allows her to speak for herself. If Hawke makes any statement, {{Approval2|Aveline|-10}} and Aveline's ingratitude, is gained instead.
 
  +
Jeven has the distinction of being a Boss-ranked Assassin ''and'' Commander in one package. [[A Murder of Crows|Nuncio]] and [[No Rest for the Wicked|Castillon]] share this annoying classification, but he is Boss-ranked. This rank in turn makes him fairly resilient to stunning and other crowd-control measures (though they will still work, it's not as often as you'd need), and he may continue to use his backstab even after he's the only man left (although the frequency certainly drops). On Nightmare, even Aveline can't handle more than two of these.
   
  +
His support, provided Aveline has the full confidence of the guard, consists mostly of Mercenaries and Street Thugs, so cold and nature will work, but cold won't work on the mercenaries. Running far enough away (about 3/4 of the way to Anders' Clinic) will pull the three Normal units he begins with for easy focus-fire kills while Jeven returns to the bottom of the Abandoned Mining Tunnels. A wave of 5-6 reinforcements will generate at the mid-level of the Tunnels, but they can be pulled without alerting Jeven and defeated in a similar way. After killing them, you can save and engage Jeven solo, but he's still powerful enough to defeat your entire party by himself. The best thing to do is just keep hitting him with your heaviest attacks; Aveline keeps him pressed against a wall or the back railing while three ranged DPS attackers hit him with their best abilities.
Note: While fighting with Jevan you can run back to where Anders is and he will join you in the fight
 
  +
* If you told Aveline to "have at him" then {{Approval2|Aveline|+15}}.
  +
* Otherwise {{Approval2|Aveline|-10}}.
 
Loot [[Cornerstone]] and Aveline's last armor upgrade, [[Deflecting Joints - Guardsman Pattern]] from Jeven, and [[Hands of Glory]] from a nearby chest.
  +
 
{{Note|While fighting with Jeven you can run back to where Anders is and he will join you in the fight (does not work on Xbox).}}
  +
  +
=== Viscount's Keep ===
  +
Return to Viscount's Keep to talk to Aveline. She is angry about Jeven, and may be mad at Hawke if they didn't let Aveline "have at him" when confronting Jeven.
  +
  +
== Result ==
  +
* Quest completion : 1200 XP.
  +
* If Aveline is at 100% Friendship or Rivalry, and you completed [[The Long Road (Dragon Age II)]], you get the [[Questioning Beliefs (Aveline Act 3)]] quest .
   
 
== Bugs ==
 
== Bugs ==
If you finish the main quests up to the confrontation in the Gallows before completing this quest, you will be unable to advance to the conversation with Cullen. You can use Aveline's plot debugger to skip ahead in the developer console.
+
* If you finish the main quests up to the confrontation in the Gallows before completing this quest, you will be unable to advance to the conversation with Cullen. You can use Aveline's plot debugger to skip ahead in the developer console.
  +
 
* If Jeven is killed at Darktown (Night) it may not register correctly. To remedy this, just leave and kill him in Darktown (Day).
   
  +
* Aveline's last armor upgrade, [[Deflecting Joints - Guardsman Pattern]], should be found on Jeven. Save your game before encountering Jeven, Aveline's armor upgrade doesn't always drop. Darktown (Day) has higher chances of droping.
Encountered a bug where if Jeven is killed at Darktown (Night) it doesn't register correctly. To remedy this, just leave and kill him in Darktown (Day).
 
   
  +
* Upon completing the quest, during the talk with Aveline, choosing the "He wanted a fight. He got it."-line may cause Aveline's reply "The guards need to see me lead. I must have their confidence." to be spoken with a (female) sarcastic Hawke's voice.
Aveline's last armor upgrade, [[Deflecting Joints - Guardsman Pattern]], should be found on Jeven but does not drop. This was not fixed in the 1.02 patch.
 
I disagree - I've run through game twice since patch 1.02 (PC Version) both times the upgrade was available to Aveline.
 
 
[[Category:Dragon Age II companion quests]]
 
[[Category:Dragon Age II companion quests]]

Revision as of 05:10, 14 June 2020

Favor and Fault is an Act 3 companion quest for Aveline in Dragon Age II. The previous Captain of the Guard, Jeven will be taken care of once and for all.

Acquisition

You will receive this quest from a letter found at the writing desk in the Hawke Estate after completing On The Loose. The letter is sent by Knight-Captain Cullen.

Walkthrough

Viscount's Keep

Speak to Aveline in her office in the Viscount's Keep. A conversation between Aveline and a templar is taking place. You will speak to Aveline about complaints made against her. It is said that she is coddling certain guards.

  • "That's for later. Is it true?" or "You're apparently a lazy boss." or "Doesn't matter. Is it true?": Rivalry Aveline: rivalry (+5)
  • "Anonymous lies." or "Unfounded accusation.": Friendship Aveline: friendship (+5)

Aveline suggests that you accompany her during Donnic's patrol at night in the Docks. Make sure Aveline is in your party to start this quest at the Docks.

The Docks (night)

When you arrive at Donnic's location, he and two guards will be fighting several Coterie thugs and alchemists. After you've eliminated the bad guys, a cutscene will follow. You can ask if Aveline is coddling the guards or you can comment on the fight Donnic just had. Dialogue will vary depending on whether or not Aveline is in a relationship with Donnic. If Donnic is in a relationship with Aveline, he explains that the guards chooses the patrols they want and Aveline promotes from the bold but not the reckless. This results in increased initiative from the guard and low casualties. If Donnic is not in a relationship with her, he admits that although casualties are down, a guardsman is booted out if not tough enough to withstand her expectations.

Gallows Courtyard

Brennan Favor Fault

Brennan

In the Gallows Courtyard, Cullen will tell you that the complaints were made by anonymous people from Lowtown. Aveline wants to talk with Guardsman Brennan who has that route.

Lowtown (night)

Go to Lowtown at night. Brennan explains the former Captain, Jeven, is behind the complaints. If Aveline is in a relationship with Donnic, she'll state that none of the guards stand with Jeven. If Aveline is not in a relationship with Donnic, Brennan will state that some of the guard stand with him.

Darktown

Travel through Darktown and kill all the thugs and mercenaries you encounter on your way. You will find Jeven on the south end of the map.

  • If you tell Aveline to "have at him" then 3 Insurgents attack you with Jeven.
  • Otherwise 6 Insurgents attack you with Jeven.

If you had chosen to kill the Qunari yourself during Offered and Lost (aggressive response), Hawke will have the option of recognizing that some people in the current crowd were also present in Ser Varnel's Refuge... The resulting reaction from Jeven is fairly amusing. You will need to kill Jeven, the insurgents and the mercenaries after the conversation.

Strategy

Jeven has the distinction of being a Boss-ranked Assassin and Commander in one package. Nuncio and Castillon share this annoying classification, but he is Boss-ranked. This rank in turn makes him fairly resilient to stunning and other crowd-control measures (though they will still work, it's not as often as you'd need), and he may continue to use his backstab even after he's the only man left (although the frequency certainly drops). On Nightmare, even Aveline can't handle more than two of these.

His support, provided Aveline has the full confidence of the guard, consists mostly of Mercenaries and Street Thugs, so cold and nature will work, but cold won't work on the mercenaries. Running far enough away (about 3/4 of the way to Anders' Clinic) will pull the three Normal units he begins with for easy focus-fire kills while Jeven returns to the bottom of the Abandoned Mining Tunnels. A wave of 5-6 reinforcements will generate at the mid-level of the Tunnels, but they can be pulled without alerting Jeven and defeated in a similar way. After killing them, you can save and engage Jeven solo, but he's still powerful enough to defeat your entire party by himself. The best thing to do is just keep hitting him with your heaviest attacks; Aveline keeps him pressed against a wall or the back railing while three ranged DPS attackers hit him with their best abilities.

  • If you told Aveline to "have at him" then Friendship Aveline: friendship (+15).
  • Otherwise Rivalry Aveline: rivalry (+10).

Loot Cornerstone and Aveline's last armor upgrade, Deflecting Joints - Guardsman Pattern from Jeven, and Hands of Glory from a nearby chest.

Note: While fighting with Jeven you can run back to where Anders is and he will join you in the fight (does not work on Xbox).

Viscount's Keep

Return to Viscount's Keep to talk to Aveline. She is angry about Jeven, and may be mad at Hawke if they didn't let Aveline "have at him" when confronting Jeven.

Result

Bugs

  • If you finish the main quests up to the confrontation in the Gallows before completing this quest, you will be unable to advance to the conversation with Cullen. You can use Aveline's plot debugger to skip ahead in the developer console.
  • If Jeven is killed at Darktown (Night) it may not register correctly. To remedy this, just leave and kill him in Darktown (Day).
  • Aveline's last armor upgrade, Deflecting Joints - Guardsman Pattern, should be found on Jeven. Save your game before encountering Jeven, Aveline's armor upgrade doesn't always drop. Darktown (Day) has higher chances of droping.
  • Upon completing the quest, during the talk with Aveline, choosing the "He wanted a fight. He got it."-line may cause Aveline's reply "The guards need to see me lead. I must have their confidence." to be spoken with a (female) sarcastic Hawke's voice.