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==Notes== |
==Notes== |
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*The Fallow Mire is the only area where a [[Rescue Soldiers Missing in Ferelden|scout-related War Table operation]] is available to all advisors. |
*The Fallow Mire is the only area where a [[Rescue Soldiers Missing in Ferelden|scout-related War Table operation]] is available to all advisors. |
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− | *The Fallow Mire is one of two areas that doesn't feature [[Ocularum|Oculara]], with the other being [[Crestwood]]. |
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*Despite the name, Hargrave Keep is not a keep that can be taken in order to fulfill war table or [[Forward Scouts]] prerequisites. |
*Despite the name, Hargrave Keep is not a keep that can be taken in order to fulfill war table or [[Forward Scouts]] prerequisites. |
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*The summon undead effect from going into the water only holds for the controlled character. Other characters that wander into the water from milling about do not generate the effect. |
*The summon undead effect from going into the water only holds for the controlled character. Other characters that wander into the water from milling about do not generate the effect. |
Revision as of 22:14, 11 March 2019
The Fallow Mire is a rainy bog located in the southern part of Ferelden.
Background
South of the Hinterlands, the land is wet and miserable, subject to seemingly endless storms. Some time before 9:41 Dragon, the village suffered from some kind of plague that either killed or drove everyone away. The remaining villagers have tried to carve out a meager existence in the Fallow Mire, but their lives were under constant threat by a tidal wave of undead rising from the murky waters flooding much of the region.
Involvement
At some point an apostate, Widris, found her way into the Mire, having fled from a Circle. She began studying the local flora in hopes of finding a way to create a potion that would help her breach the Fade and beyond. She created beacons throughout the bog and hid secret messages in veilfire runes on them.
The Avvars have captured a group of Inquisition soldiers in Lost Souls and took them into the keep in the Mire, hoping to meet the Inquisitor for aggressive negotiations.
Places
Regions
- Note: The eight regions below make up the Regions in the Mire collection. Discovering all of them grants 200 Influence.
- Avvar Leader's Base Camp
- Fisher's End
- Granite Point
- Hargrave Keep
- Hidden Apostate's Camp
- The Misty Grove
- Old Thoroughfare
- The Weeping Spires
Inquisition camps
- Fisher's End Camp
- Old Thoroughfare Camp
Quests
Beacons in the Dark
Beneath the Mire
Cabin Fever
Holding the Mire
Lost Souls
These Demons Are Clever
Rifts
Requisitions
Artifact Requisition in the Mire
Blue Vitriol Survey in the Mire
Elixir Requisition in the Mire
Summer Stone Survey in the Mire
Characters
- Amund, a Sky Watcher
- Hand of Korth
- Widris
Creatures
Enemies
- Avvar bowman
- Avvar defender
- Avvar warrior
- Corpse
- Corpse archer
- Lesser terror
- Rage demon
- Revenant
- Wraith
Resources
Herbs
Blood Lotus
Elfroot
Dawn Lotus
Metal
Collections
Bottles on the Wall
Dragon Piss - Head south after the fourth beacon. Take the path that branches to the west that leads to two houses. In the second house up the hill.
Garbolg's Backcountry Reserve - In a house north-west of Fisher's End Camp
Landmarks
Mosaics
Freed Are Slaves - 1/12 pieces:
- Behind the locked door in Hargrave Keep (requires Deft Hands, Fine Tools)
Skyhold customizations
- Chasind Throne - see the judgment of Chief Movran the Under. Related quest: Lost Souls.
Songs
Shred of Blue - Hargrave Keep, requires Deft Hands, Fine Tools
Notable items
- Supply Cache – Atop the battlements of Hargrave Keep at the southern end of the mire, above the front gate.
Tears of the Dead Recipe – Reward for Beneath the Mire.
Elven artifacts
- In the Hidden Apostate's Camp where Widris is found during These Demons Are Clever.
Loot
Gift of the Mountain-Father – From the Hand of Korth during Lost Souls.
Cleansing Rune Schematic – In a chest inside a shack on a small peninsula, south of the third beacon.
Amulet of Power (Cassandra only) – In a chest inside a shack, west of the fourth beacon, where the Dragon Piss is also found.
Codex entries
Codex entry: Apostate Widris's Journal
Codex entry: The Avvars
Codex entry: Before Andrastianism: Forgotten Faiths
Codex entry: Caspar the Magnificent
Codex entry: The Daughters of Song
Codex entry: The Empty Ones
Codex entry: The Fallow Mire
Codex entry: Gardner Diary
Codex entry: The Lady of the Skies
Codex entry: The Lost City of Barindur
Codex entry: Notes on the Stars
Codex entry: Rivain
Codex entry: Shred of Blue
Codex entry: Waterlogged Diary
Notes
- The Fallow Mire is the only area where a scout-related War Table operation is available to all advisors.
- Despite the name, Hargrave Keep is not a keep that can be taken in order to fulfill war table or Forward Scouts prerequisites.
- The summon undead effect from going into the water only holds for the controlled character. Other characters that wander into the water from milling about do not generate the effect.
- Mounts are disabled in the entire region.