- Area of effect: 7.5 m radius self-centered sphere.
52.5*(1 + 0.01*[Willpower - 10])spirit damage.
- Deals double damage to spirits, demons and undead.
- Deals half of the normal (i.e. non-undead/demon) damage to the Warden and normal amount to companions in AoE, including the activating warrior.
- Conjuration time: 2s.
- The warrior also gains a permanent +5% spirit damage bonus.
- Activation base is in stamina and values vary with fatigue%.
- Being stunned, knocked back, etc. will cancel the attack while wasting the considerable stamina which the ability takes.
See also Edit
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