- For the location in Dragon Age: Inquisition multiplayer, see Elven Ruins (Inquisition).
- For the location in Trespasser, see Elven Ruins (Trespasser).
The Elven Ruins are an assemblage of dilapidated underground ruins within the Brecilian Forest with what is perceived to be human architecture, yet containing elven artifacts.[1] Statues of the elven pantheon still line the hallways as lifeless reminders of better days. One of the elven god statues within is described as being a "friend of the dead".[2]
Involvement[]
Dragon Age: Origins[]
Mahariel and Tamlen discover these ruins after hearing about them from some human scavengers. Within they locate an eluvian however when they approach it, Tamlen vanishes and Mahariel is killed from the darkspawn taint.
Duncan will make a timely arrival and brings an unconscious Mahariel back to camp for healing. Mahariel, Merrill and possibly Fenarel later on return to further investigate the ruins. After battling a few darkspawn, the party encounters Duncan—who explains that the eluvian had been infected with darkspawn taint and then destroys it to ensure no one else is harmed.
Witch Hunt[]
Dragon Age II[]
In Dragon Age II it is revealed that Merrill took a shard from the broken eluvian with her to the Free Marches in order to unlock its secrets.
She also makes references on the events that took place in the Elven Ruins, including the two possible outcomes of Mahariel.
Dalish Elf Origin[]
Quests[]
Hostile Creatures[]
Enemies[]
Special objects[]
- Leghold Trap (9) - wooden claw, very easy difficulty.
Witch Hunt[]
Quests[]
Enemies[]
Notes[]
- In the tunnel behind the eluvian is a strange statue that is apparently commemorating the short-lived trading relationship the elves—who once lived within the ruins—had with the dwarves who accidentally dug into the elven settlement; see gallery below.