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* '''[[Alarith]]''', in his [[Alarith's Store|store]]. |
* '''[[Alarith]]''', in his [[Alarith's Store|store]]. |
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* '''[[Cyrion]]''' potentially returns to his [[Cyrion's Home|home]] at conclusion of Unrest in the Alienage. |
* '''[[Cyrion]]''' potentially returns to his [[Cyrion's Home|home]] at conclusion of Unrest in the Alienage. |
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+ | * '''Elder [[Valendrian]]''' potentially returns to his home at conclusion of ''Unrest in the Alienage''. |
[[File:NPC-Haggard Human.jpg|thumb|220px|Haggard Human]] |
[[File:NPC-Haggard Human.jpg|thumb|220px|Haggard Human]] |
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* '''Haggard Human''', only when first visited. He is being harassed by several elf thugs. After the Warden appears, the thugs flee. There is a single multiple choice dialogue option, while the human's responses will heavily vary based on the origin of the Warden. Afterwards, the haggard human leaves. |
* '''Haggard Human''', only when first visited. He is being harassed by several elf thugs. After the Warden appears, the thugs flee. There is a single multiple choice dialogue option, while the human's responses will heavily vary based on the origin of the Warden. Afterwards, the haggard human leaves. |
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* '''Healer Veras''', involved in the quest ''Unrest in the Alienage''. |
* '''Healer Veras''', involved in the quest ''Unrest in the Alienage''. |
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* '''Hooded Courier''', when on the quest [[Grease the Wheels]]. |
* '''Hooded Courier''', when on the quest [[Grease the Wheels]]. |
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− | * ''' |
+ | * '''Ser [[Otto]]''', can start the quest [[Something Wicked]]. |
* '''[[Shianni]]''', involved in the quest ''Unrest in the Alienage'', first time talking to can yield [[Codex entry: Valendrian]]. |
* '''[[Shianni]]''', involved in the quest ''Unrest in the Alienage'', first time talking to can yield [[Codex entry: Valendrian]]. |
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* '''[[Soris]]''', in [[Cyrion's Home]] if not in [[Arl of Denerim's Estate - Dungeon]] |
* '''[[Soris]]''', in [[Cyrion's Home]] if not in [[Arl of Denerim's Estate - Dungeon]] |
Revision as of 03:22, 7 February 2014
- For the Alienage in Dragon Age II, see Kirkwall Alienage.
The Denerim Alienage is a walled off portion of the city of Denerim, where the majority of Denerim's elves reside. It is the starting location of the City Elf Origin.
Background
There have been alienages for as long as elves and shems have lived in the same lands. They say that Val Royeaux has ten thousand elves living in a space no bigger than Denerim's market. Their walls are supposedly so high that daylight doesn't reach the vhenadahl until midday. But don't be so anxious to start tearing down the walls. They keep out more than they keep in. Sometimes a family gets a good break, and they buy a house in the docks, or the outskirts of town. If they're lucky, they come back to the alienage after the looters have burned their house down. We look out for each other. Here, we do what we can to remember the old ways.
—From Codex entry: Alienage CultureInvolvement
Dragon Age: Origins
- See City Elf Origin for information about who and what can be found at this location during the origin story.
After the origin story, the Alienage is closed off because of rumoured unrest until fairly late in the campaign against the Blight. Only sometime after Arl Eamon Guerrin calls the Landsmeet will the Warden be able to investigate the Unrest in the Alienage.
Several years after the Blight, the Alienage fell under the leadership of Shianni. It was the only area of Denerim that continued to lag behind, its buildings still little more than shacks that had fallen into disrepair.
The Darkspawn Chronicles
The Denerim Alienage is the location for the third main quest in The Darkspawn Chronicles, Raze the Alienage. There, the Archdemon commands you to burn the alienage to the ground and kill all of the surviving elves.
Quests
Dragon Age: Origins
Main quests
Side quests
Fazzil's Request (in the Run-Down Apartments)
The Darkspawn Chronicles
Main quest
Side quests
Characters
- Alarith, in his store.
- Cyrion potentially returns to his home at conclusion of Unrest in the Alienage.
- Elder Valendrian potentially returns to his home at conclusion of Unrest in the Alienage.
- Haggard Human, only when first visited. He is being harassed by several elf thugs. After the Warden appears, the thugs flee. There is a single multiple choice dialogue option, while the human's responses will heavily vary based on the origin of the Warden. Afterwards, the haggard human leaves.
- Elf Guard, involved in the quest Unrest in the Alienage.
- Healer Saritor, involved in the quest Unrest in the Alienage.
- Healer Veras, involved in the quest Unrest in the Alienage.
- Hooded Courier, when on the quest Grease the Wheels.
- Ser Otto, can start the quest Something Wicked.
- Shianni, involved in the quest Unrest in the Alienage, first time talking to can yield Codex entry: Valendrian.
- Soris, in Cyrion's Home if not in Arl of Denerim's Estate - Dungeon
- Starved Veteran, a city elf beggar.
- Varel Baern, when on the quest Scraping the Barrel.
- Deranged Beggar, when on the quest Something Wicked and Hearing Voices.
- Tevinter Guards, involved in the quest Unrest in the Alienage.
- Soldier, involved in the quest Unrest in the Alienage.
Enemies
There are no hostile characters when the Warden enters the area, though it is possible that a fight can break out during the investigation into the Unrest in the Alienage.
- Tevinter Soldiers - Human - Warrior (Ranged)
- Tevinter Soldiers - Human - Warrior (Melee)
Notable items
Deathroot x2
Fang, source: Cyrion (City Elf only)
Tevinter Enchanter's Robes, source: Tevinter healers
Notable gifts for companions:
Special objects
- Mystical Site of Power
- Landmark Tree
- Various official notices banning elves from carrying weapons. Bearing arms is strictly prohibited: Elves who have swords will die upon them.
- Locked door to Valendrian's Home can be picked for 40 xp.
- Sign Alienage Tree yielding Codex entry: Vhenadahl: The Tree of the People
- Pile of blood (Can be clicked when on the quest Something Wicked)
- Feral Dog (Can be clicked when on the quest Something Wicked)