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− | [[File:Elves DA2.png|thumb| |
+ | [[File:Elves DA2.png|thumb|200px]] |
− | A humanoid [[race]], '''elves''' |
+ | A humanoid [[race]], '''elves''' have a slender, lithe build, large eyes, and pointed ears. Long ago, the elves were the dominant race on [[Thedas]], and their advanced civilization was based on nature, the [[the Fade|Fade]] and [[magic]]. After the fall of their great city of [[Arlathan]] and the empire of Elvhenan, plunder by the [[Tevinter Imperium]] and the subsequent generations of [[slavery]], the elves lost most of their cultural heritage and identity. They attempted to rebuild their society in the [[Dales]], but after three centuries the Dales fell to one of the [[Chantry]]'s [[Exalted Marches]]. |
− | Since then, the elves have separated into two distinct groups: the [[Dalish]], who choose to lead nomadic lives and strive to keep elven culture alive rather than submit, and the [[city elves]], who live alongside humans, usually as impoverished outcasts, and have adopted many human customs. Many elves are still held as slaves within Tevinter, and many others have joined the [[Qunari]] in hopes for better lives. Overall, the elves are now a people associated with poverty, crime and barbarism, and are often used as scapegoats for humanity's difficulties. In Ancient Tevinter elves were called "rattus".<ref>As told by [[Corypheus]] during the [[Doom Upon All the World|final battle]] with the elven [[The Inquisitor|Inquisitor]], if the Inquisitor is aware of the nature of ''vallaslin''. Otherwise, Corypheus imparts its true meaning on them here.</ref> Modern humans use the racial slurs "knife ears |
+ | Since then, the elves have separated into two distinct groups: the [[Dalish]], who choose to lead nomadic lives and strive to keep elven culture alive rather than submit, and the [[city elves]], who live alongside humans, usually as impoverished outcasts, and have adopted many human customs. Many elves are still held as slaves within Tevinter, and many others have joined the [[Qunari]] in hopes for better lives. Overall, the elves are now a people associated with poverty, crime and barbarism, and are often used as scapegoats for humanity's difficulties. In Ancient Tevinter elves were called "rattus".<ref>As told by [[Corypheus]] during the [[Doom Upon All the World|final battle]] with the elven [[The Inquisitor|Inquisitor]], if the Inquisitor is aware of the nature of ''vallaslin''. Otherwise, Corypheus imparts its true meaning on them here.</ref> Modern humans use the racial slurs "bat face,"<ref>According to ''[[Dragon Age: Absolution]]''.</ref> "knife ears", "slant-eared"<ref>According to [[Tevinter Imperium|Tevinter guards]] during quest [[Unrest in the Alienage]].</ref> or, less cruelly, "rabbit".<ref>[http://www.youtube.com/watch?v=m_9hQtmBhuk&src_vid=GMgwxFzaZzk&feature=iv&annotation_id=annotation_1018557611 RACISM AND REACTIONS in Dragon Age: Inquisition]</ref> Though most of the [[elven language]] has been lost, they once referred to themselves as "elvhen", which means "the People". |
− | {{-}} |
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− | In ''[[Dragon Age: Origins]]'', elves are able to play all three classes, [[Warrior (Origins)|warrior]], [[Rogue (Origins)|rogue]] and [[Mage (Origins)|mage]]; an elven [[The Warden|Warden]] can choose the [[Dalish Elf Origin|Dalish elf]], [[City Elf Origin|city elf]] or [[Magi Origin|magi origin]]. |
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+ | == Gameplay == |
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+ | Elves are present as companions, non-playable characters, and as a playable race in several ''Dragon Age'' games. |
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− | + | ;''[[Dragon Age: Origins]]'' |
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+ | :In ''Dragon Age: Origins'', elves are a playable race for [[the Warden]] by choosing the [[City Elf Origin|City Elf]] or the [[Dalish Elf Origin|Dalish Elf]] [[Origins|Origin]] as a [[Warrior (Origins)|warrior]] and [[Rogue (Origins)|rogue]] or the [[Magi Origin]] as a [[Mage (Origins)|mage]]. Furthermore, in the ''[[Dragon Age: Origins - Awakening|Awakening]]'' expansion, the Orlesian [[The Warden-Commander|Warden-Commander]] can be an elf. |
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+ | ;''[[Dragon Age Journeys]]'' |
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+ | :In ''Dragon Age Journeys'', elves are a playable race for the protagonist by choosing the City Elf or Dalish background. |
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+ | :'''Racial benefits:''' +2 Willpower, +2 magic |
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+ | |||
+ | ;''[[Dragon Age II]]'' |
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+ | : In ''Dragon Age II'', elves are not available as a playable race for [[Hawke]]. However, they are present as companions and non-playable characters. |
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+ | :'''Racial benefits:''' +1 dexterity, +1 cunning |
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+ | |||
+ | ;''[[Dragon Age: Inquisition]]'' |
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+ | :In ''Dragon Age: Inquisition'', elves from a Dalish background are a playable race for [[the Inquisitor]] in all three [[Classes and specializations (Inquisition)|classes]]. |
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== History == |
== History == |
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− | {{Blockquote|Once, my people walked this land as gods. We worked magic that would blind you with its beauty. Now, we lurk in the deep forests and prepare for the next time you ''[[human|shemlen]]'' do something that upsets the balance of this world.|[[Felassan]]<ref>''[[Dragon Age: The Masked Empire]]'', pp. 201 |
+ | {{Blockquote|Once, my people walked this land as gods. We worked magic that would blind you with its beauty. Now, we lurk in the deep forests and prepare for the next time you ''[[human|shemlen]]'' do something that upsets the balance of this world.|[[Felassan]]<ref>''[[Dragon Age: The Masked Empire]]'', pp. 201–202</ref>}} |
− | === |
+ | === Early history === |
{{Main|Elvhenan}} |
{{Main|Elvhenan}} |
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+ | {{SpoilerDAIT|Ancient elves, elvhen, were once a race of beautiful, ethereal immortals who lived in harmony with nature.<ref name="prima">[[Dragon Age: Origins: Prima Official Game Guide]], Collector's Edition, Traveler’s Guide</ref> They existed in a world without the [[Veil]]<ref name=SolasTr>[http://i.imgur.com/iZmRPlS.png?1 According] to [[Solas]] at the end of [[Trespasser]]</ref> and called the [[Fade]] the "sky".<ref>According to the third [[Archivist]], ancient elves called the act of creating the Veil "holding back the sky".</ref> They tried both to explore the Fade<ref name=VDDF>[[Codex entry: Vir Dirthara: The Deepest Fade]]</ref> and to build cities on Earth,<ref name=StE>[[Codex entry: Song to Elgar'nan]]</ref> which sparked a war with the [[titans]]. Elvhen came out victorious and started to mine the bodies of the titans for their blood, [[lyrium]].<ref name=VRDR>[[Codex entry: Veilfire Runes in the Deep Roads]]</ref> |
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− | {{SpoilerDAIT|Elves were once a race of beautiful, ethereal immortals that originated from the Fade. They manifested into the material world and built their civilization on the earth. The Veil didn't exist and the Fade was considered to be the sky. Their civilization was unchallenged and had coexisted harmoniously with nature and spirits, and the elves have prospered for what looked to be an eternity. |
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+ | Eventually elvhen leaders claimed divinity and were recognized as gods, the [[Evanuris]].<ref name=SolasTr/> They used [[Orb of Destruction|orbs]], or foci, to harness magical power.<ref>According to [[Solas]] during [[In Your Heart Shall Burn]], if [[the Inquisitor]] is elven.</ref> Powerful magic allowed the Evanuris to [[slavery|enslave]] tens of thousands of their kin<ref name=NAM>[[Note: Ancient Mosaics]]</ref> who were branded with the symbols of the gods, the [[vallaslin]]. The Evanuris were arrogant and fickle and warred amongst themselves.<ref name=SolR>[http://i.imgur.com/0Zrfblb.jpg According] to Solas in a romance scene.</ref> [[Mythal]] was the only voice of reason who genuinely cared for her people.<ref name=SolasTr/> |
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− | However, this changed following the conclusion of an unknown war. The generals who fought in it gradually came to be revered as gods, becoming the [[Evanuris]]. The Evanuris were malevolent despots, they warred among themselves, enslaved their own kin and branded the slaves with the [[vallaslin]], and committed unspeakable atrocities that overshadow even modern despots. |
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− | [[Solas]] ([[Fen'Harel]]) began a rebellion against the Evanuris after they had murdered [[Mythal]] (whom he was close to and considered the best of them) and began to threaten the world with their excesses. Unable to kill them and finding every alternative solution worse, Solas sealed the Evanuris away by creating the Veil, banishing the false-gods to suffer eternally for their sins, and sundering the physical world from the Fade. |
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+ | At the height of their civilization, elvhen created pockets within the Fade with their own rules of reality,<ref>[http://www.youtube.com/watch?v=WvS7iJdqcOo Dialogue] between [[the Inquisitor]] and [[Morrigan]] in the Crossroads in [[Dragon Age: Inquisition]].</ref> such as "[[the Crossroads]]" and the magical repository of [[Vir Dirthara]], and used magical mirrors, [[eluvian]]s for fast travel. |
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+ | An aeon passed before the Evanuris in their greed discovered something terrible deep underground. In fear, elves sealed [[Deep Roads|the tunnels]] with stone and magic and vowed to forget the place.<ref name=VRDR/> The realization that false gods would destroy all sparked a rebellion. It was led by [[Solas]], also known as [[Fen'Harel]].<ref name=VRDR/><ref name=SolasTr/> |
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− | However, though the elves and the world were effectively rid of the Evanuris, the creation of the Veil was catastrophic for Elvhenan and the People. The very foundation of their civilization had been tied to the presence of the Fade, including their immortality. When the Veil was created, their cities and structures crumbled, and the elves became mortal and began to age and die. By the time the Tevinter Imperium had conquered and enslaved them all centuries later, the elves were already severely diminished.}} |
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+ | As a last straw, the Evanuris conspired against Mythal, who spoke out against their tyranny, and killed her. Unable to kill them conventionally, Solas created the [[Veil]] to banish them forever. The results were catastrophic. The Veil blocked most people's conscious connection to the Fade and caused elvhen to begin aging. Their structures intrinsically tied to the Fade collapsed in on themselves,<ref name=SolasTr/> destroying eons of knowledge and killing many of the people. |
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− | The elves of Thedas live no longer than humans, but elven legends state that this was not always the case. Once they were an immortal race and "magic came as easily to them as breathing" with some of their spells taking years to cast and echoing for decades in an unending symphony<ref>Dialogue with [[Solas/Dialogue|Solas]] in [[Haven]]</ref>. They lived in harmony with the natural world and worshipped a [[Elven Pantheon|pantheon of their own gods]]. Their magic was able to accomplish seemingly impossible feats, such as the creation of the unique, [[Fade]]-like world of the "[[the Crossroads|Crossroads]]" and the maintenance of the magical repository of [[Vir Dirthara]]. |
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+ | Now trapped in [[Thedas]], elves mourned the past while new generations slowly lost understanding of it.<ref>[[Codex entry: Untranslatable Elven Writing]]</ref>}} |
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− | Elven lore holds that the first ''shemlen'' (a term meaning "quick children" that was used by the ancient elves to describe the humans and denote their shorter lives<ref name="DA2 official elves">''[[Dragon Age II: The Complete Official Guide]]'', "Elves"</ref>) they encountered were tribal people who came south from [[Par Vollen]]. The ancient elves grew friendly with humans, but soon discovered that breeding with humans produced only human babies, while exposure to the "quick children" caused the elves to quicken themselves. For the first time, elves began to age and die.<ref>[[Codex entry: Arlathan: Part One]]</ref> |
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− | [[File:Elven archer statue.jpg|thumb|220x220px|An elven hunter carved by the ancients]] |
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+ | === Before the downfall === |
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− | In fear, the elves withdrew from human contact. Unfortunately, the human tribes gave way to the [[Tevinter Imperium]], who, after the disappearance of many of their ambassadors and settlements, viewed the elves' isolation as hostility and declared war in -981 [[Ancient Age|Ancient]]. [[Elvhenan]], the elven homeland, was besieged for six years, but was invaded when the [[magister]]s used [[blood magic]] to sink the elves' capital city of Arlathan into the ground, never to be seen again. As a result, elven survivors were quickly enslaved and evidence of their culture was lost.<ref name="DA2 official elves" /> With the enslavement, all elves eventually quickened and their immortality was lost. The elven calendar, established with the formation of Arlathan, was banned by the Imperium. Although its existence is recognized by modern scholars outside of Tevinter, knowledge of how elves marked the passage of time beyond a few events is now forgotten.<ref name="prima">''[[Dragon Age: Origins: Prima Official Game Guide]]'', Collector's Edition</ref> The exact details of the war are lost to history, though artifacts found in Imperial [[Brecilian Ruins|ruins]] within the [[Brecilian Forest]]<ref>During ''[[Dragon Age: Origins]]'', [[Sten]] and [[Morrigan]] state the [[Brecilian Ruins|ruins]] are of Tevinter origin. A [[Dalish Elf Origin|Dalish elf]] will find an elven statue and an [[Eluvian]] in a ruin during [[The Lost Mysteries of the Ancients]].</ref> suggest Elvhenan was looted or that some elves joined the Imperium bringing artifacts with them. The elves, however, believe [[Arlathan]] lost to the Imperium because their gods couldn't intervene, since they were sealed away by the seemingly treacherous [[Fen'Harel]].[[File:Shartan2.jpg|thumb|The elven hero Shartan]] |
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+ | {{Main|Elvhenan}} |
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+ | According to the elven calendar, they made first contact with the [[Dwarf|dwarves]] in -4600 Ancient.<ref>{{Cite wot|23}}</ref> The dwarven [[Shaper]]ate also speak of a Thedas entirely devoid of humans, when elves reigned over the land and dwarves ruled the underground.<ref>{{Cite wot|12}}</ref> |
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⚫ | After generations of slavery, the elven slaves, under [[Shartan]]'s leadership, were among the most fervent supporters of the prophetess [[Andraste]]'s uprising against the Tevinter Imperium. Shartan and the elves fought alongside Andraste in her quest to depose the Tevinter magisters in |
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+ | The elven calendar holds that [[human]]s arrived in Thedas around -3100 Ancient.<ref>{{Cite wot|11,23}}</ref> For a while, humans and elves interacted and traded peaceably.<ref>Ancient underground ruins built by humans bear elven elements: [[Elven Ruins]] according to [[Tamlen]] and [[Merrill]] during the [[Dalish Elf Origin]]; [[Brecilian Ruins]] according to [[Ruins Upper Level#Companion remarks|companions' remarks]] and [[Broken Stone Altar|memories]] of an ancient elven spirit.</ref> In -1195 Ancient, human kingdoms in the north united to form the [[Tevinter Imperium]].<ref>{{Cite wot|18}}</ref> They discovered the elven city of Arlathan in the forest next to them. This time, humans were met with hostilities.<ref name=Wot237>{{Cite wot2|37-38}}</ref> According to the legends, elves came to believe that it is the exposure to "shemlen" (or "quick children", as they called humans<ref name="DA2 official elves">''[[Dragon Age II: The Complete Official Guide]]'', "Elves"</ref>) that made them age and die.<ref>[[Codex entry: Arlathan: Part One]]</ref> |
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+ | In retaliation, in -981 Ancient, imperial legions besieged Arlathan. Six years later Tevinter [[magister]]s resorted to [[blood magic]] to sink Arlathan into the ground. They captured and [[slavery|enslaved]] most fleeing elves almost overnight and destroyed elven culture.<ref name="DA2 official elves"/><ref name=Wot237/> What little remained got banned by the Imperium, including the elven calendar.<ref name="prima"/> However, in the light of previous elven history it was no more than "carrion feasting upon a corpse."<ref>According to [[Abelas]] if [[Dorian]] is present during [[What Pride Had Wrought]].</ref> |
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+ | Elven legends blame the defeat on [[Fen'Harel]] who has sealed the gods away and thus prevented them from saving the People.<ref>[[Codex entry: Arlathan: Part Two]]</ref> |
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⚫ | In the Dales, the elves created a second elven homeland and began to restore the lost lore and culture of Elvhenan, including the worship of their elven gods. They built their first city, [[Halamshiral]] ("end of the journey"<ref name="long walk" />), and isolated themselves from the humans. |
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+ | |||
+ | === The Dales === |
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+ | {{Main|Dales}} |
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+ | [[File:Shartan2.jpg|thumb|200px|The elven hero Shartan]] |
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⚫ | After generations of slavery, the elven slaves, under [[Shartan]]'s leadership, were among the most fervent supporters of the prophetess [[Andraste]]'s uprising against the Tevinter Imperium. Shartan and the elves fought alongside Andraste in her quest to depose the Tevinter magisters in -170 Ancient. They were rewarded for their loyalty by being granted land in the [[Dales]] by Maferath, Andraste's husband, in -165 Ancient. They called their journey to their new homeland the Long Walk. Many perished on the way, some even returned to Tevinter, but most continued the walk.<ref name="long walk">[[Codex entry: The Long Walk]]</ref> |
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⚫ | In the Dales, the elves created a second elven homeland and began to restore the lost lore and culture of Elvhenan, including the worship of their elven gods. They built their first city, [[Halamshiral]] ("end of the journey" in the elven language<ref name="long walk" />), and isolated themselves from the humans. Their borders were guarded by an order named the [[Emerald Knights]].<ref name="codexcity">[[Codex entry: The City Elves]]</ref> For some years, humans loyal to Andraste's memory respected their elven allies. But over the generations, as [[Kordillus Drakon I|Emperor Drakon]] launched military campaigns to spread the worship of the Maker and established the Orlesian Empire and the Chantry,<ref>[[Codex entry: The History of the Chantry: Chapter 4]]</ref> diplomatic relations between the Dales and humans soured. The elves, who refused to convert, became increasingly isolationist as the Chantry sent missionaries and [[Templar Order|templars]] to their lands.<ref name="codexdales">[[Codex entry: The Dales]]</ref> Relations further deteriorated when the Dalish refused to lend aid during the [[Second Blight]].<ref>{{Cite wot|64}}</ref> When elven forces attacked the human town of [[Red Crossing]] in 2:09 Glory, border skirmishes between Orlais and the Dales turned to open war.<ref>{{Cite wot|73}}</ref><ref name="codexdales" /><ref name="codexcity"/> As the elves captured [[Montsimmard]] and marched on Val Royeaux, Divine [[Renata I]] called an [[Exalted March of the Dales|Exalted March]] against the elves.<ref>{{Cite wot|74}}</ref> |
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{{SpoilerDAI| |
{{SpoilerDAI| |
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− | Written accounts from [[Din'an Hanin]], the tomb of the Emerald Knights, |
+ | Written accounts from [[Din'an Hanin]], the tomb of the Emerald Knights, show that both sides were responsible for escalating hostilities between [[Orlais]] and the Dales. |
+ | }} |
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+ | |||
+ | In 2:20 Glory, the capture of Halamshiral and the death of [[Lindiranae]] marked the end of the Exalted March and of the elven kingdom. |
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− | As the Dales fell, the elves were forced to abandon their second homeland and have not had another since, and their culture was torn even further from them. Many elves accepted the terms of their human aggressors, going to live in [[alienage]]s inside human cities and worshipping the Maker. Those elves who resisted became the nomadic Dalish, maintaining the worship of the elven gods and continuing their efforts to recover the lost culture of Elvhenan.<ref name=" |
+ | As the Dales fell, the elves were forced to abandon their second homeland and have not had another since, and their culture was torn even further from them. Many elves accepted the terms of their human aggressors, going to live in [[alienage]]s inside human cities and worshipping the Maker. Those elves who resisted became the nomadic Dalish, maintaining the worship of the elven gods and continuing their efforts to recover the lost culture of Elvhenan.<ref name="codexdales" /> |
− | As of 9:40 Dragon, any Chantry art in Orlais depicting elves has been destroyed save a single original mural of [[Shartan]] with his ears docked, and a faithful copy at the University of Orlais.<ref>[ |
+ | As of 9:40 Dragon, any Chantry art in Orlais depicting elves has been destroyed save a single original mural of [[Shartan]] with his ears docked, and a faithful copy at the [[University of Orlais]].<ref>''[[Dragon Age: The Masked Empire]]'', pp. 17–18</ref> Some modern [[Orlesian]] scholars have been asked to author treatises (in part to weaken Empress [[Celene Valmont I|Celene]]) on how elves are little more than prey animals based on their "rabbit" ears and bestial intelligence, and that establishing a relationship with one is an insult to the [[Maker]] akin to laying with an animal.<ref>''[[Dragon Age: The Masked Empire]]'', p. 112</ref> |
− | In the centuries following the fall of the Dales, some elves have been able to rise above their circumstances: most notably the [[Grey Wardens|Grey Warden]] [[Garahel]], who slew the [[Archdemon]] [[Andoral]] and ended the [[Fourth Blight]], as well as [[Briala]] (who can become the first |
+ | In the centuries following the fall of the Dales, some elves have been able to rise above their circumstances: most notably the [[Grey Wardens|Grey Warden]] [[Garahel]], who slew the [[Archdemon]] [[Andoral]] and ended the [[Fourth Blight]], as well as [[Briala]] (who can become the first elven Marquise). |
However, there is still a lot of progress to be made. Even modern-day [[Ferelden]], for example, [[city elves]] are not allowed to bear arms.<ref>According to [[Pol]].</ref> In [[Orlais]], may only carry blades the length of one's palm.<ref>''[[Dragon Age: The Masked Empire]]'', p. 115</ref> Alienage purges still occur regularly.<ref>Halamshiral was purged in 9:40, Denerim was purged at least twice in the Dragon Age</ref> Many elves are still enslaved in [[Tevinter]], and many elves are often kidnapped, and are even voluntarily, sent to Tevinter to be sold into slavery, Fereldan elves were also considered chattel and bought and sold as property during the Orlesian occupation.<ref>[[Codex entry: History of Ferelden: Chapter 2]]</ref> As a result, many elves that live in Qunari occupied lands have chosen to embrace the [[Qun]] in hopes for better lives, with many even being recruited to become [[Ben-Hassrath]] spies. |
However, there is still a lot of progress to be made. Even modern-day [[Ferelden]], for example, [[city elves]] are not allowed to bear arms.<ref>According to [[Pol]].</ref> In [[Orlais]], may only carry blades the length of one's palm.<ref>''[[Dragon Age: The Masked Empire]]'', p. 115</ref> Alienage purges still occur regularly.<ref>Halamshiral was purged in 9:40, Denerim was purged at least twice in the Dragon Age</ref> Many elves are still enslaved in [[Tevinter]], and many elves are often kidnapped, and are even voluntarily, sent to Tevinter to be sold into slavery, Fereldan elves were also considered chattel and bought and sold as property during the Orlesian occupation.<ref>[[Codex entry: History of Ferelden: Chapter 2]]</ref> As a result, many elves that live in Qunari occupied lands have chosen to embrace the [[Qun]] in hopes for better lives, with many even being recruited to become [[Ben-Hassrath]] spies. |
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== Culture == |
== Culture == |
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[[File:Elven art 1.png|right|200px|Elven art]] |
[[File:Elven art 1.png|right|200px|Elven art]] |
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=== Alienage elves === |
=== Alienage elves === |
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{{Main|City elves}} |
{{Main|City elves}} |
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[[File:Elven art 2.png|right|200px|Elven art]] |
[[File:Elven art 2.png|right|200px|Elven art]] |
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[[Alienage]]s are closed communities of elves living in human cities, often walled off and found in the poorest, more crime-ridden parts of the city, while elves in villages lacking alienages make their home in barns or sheds. Their inhabitants are typically impoverished and survive by taking menial and unrewarding tasks or even begging. In the most desperate cases, they might leave the alienage and enter a life of crime, or sell themselves into slavery to support their families. They can join the [[Chantry]], such as becoming a [[Templar Order|Templar]], but this is rare and racial biases usually preclude it.<ref>{{Twitter|author=[[Mike Laidlaw]]|url=https://twitter.com/search?q=templars%20from%3AMike_Laidlaw&src=typd}}</ref> |
[[Alienage]]s are closed communities of elves living in human cities, often walled off and found in the poorest, more crime-ridden parts of the city, while elves in villages lacking alienages make their home in barns or sheds. Their inhabitants are typically impoverished and survive by taking menial and unrewarding tasks or even begging. In the most desperate cases, they might leave the alienage and enter a life of crime, or sell themselves into slavery to support their families. They can join the [[Chantry]], such as becoming a [[Templar Order|Templar]], but this is rare and racial biases usually preclude it.<ref>{{Twitter|author=[[Mike Laidlaw]]|url=https://twitter.com/search?q=templars%20from%3AMike_Laidlaw&src=typd}}</ref> |
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Though overall treatment varies kingdom to kingdom, city elves are universally second-class citizens. Elves are, by law or prejudice, unable to join most organizations or hold decent jobs, and the law often turns a blind eye to their abuses. Slavery is still legal in the Tevinter Imperium and there's a lucrative demand for elven slaves along with servants for nobles. They are often seen as beautiful by humans despite their low status. In [[Ferelden]], for example, the social position of elves as "Low Freemen" is comparable to that of prostitutes and criminals, though they may make a living as they can.<ref>''[[Dragon Age (tabletop RPG)]]'', Blood in Ferelden, p. 14</ref> |
Though overall treatment varies kingdom to kingdom, city elves are universally second-class citizens. Elves are, by law or prejudice, unable to join most organizations or hold decent jobs, and the law often turns a blind eye to their abuses. Slavery is still legal in the Tevinter Imperium and there's a lucrative demand for elven slaves along with servants for nobles. They are often seen as beautiful by humans despite their low status. In [[Ferelden]], for example, the social position of elves as "Low Freemen" is comparable to that of prostitutes and criminals, though they may make a living as they can.<ref>''[[Dragon Age (tabletop RPG)]]'', Blood in Ferelden, p. 14</ref> |
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− | Having been heavily discriminated by humans for so long, most city elves try to hold onto their remaining heritage. Artifacts from Arlathan like the [[vhenadahl]] (literally, "The Tree of the People") and an abiding deep pride in their close-knit communities bolster city elves trying to make ends meet in an otherwise hostile world. As such, elves that leave the alienage and try to enter human society are heavily looked down upon as "flat ears". Families that do try to leave alienages and live among humans will most likely be forced to return because of violence against them.<ref>[[Codex entry: Alienage Culture]]</ref> |
+ | Having been heavily discriminated by humans for so long, most city elves try to hold onto their remaining heritage. Artifacts from Arlathan like the [[vhenadahl]] (literally, "The Tree of the People") and an abiding deep pride in their close-knit communities bolster city elves trying to make ends meet in an otherwise hostile world. As such, elves that leave the alienage and try to enter human society are heavily looked down upon as "flat ears". Families that do try to leave alienages and live among humans will most likely be forced to return because of violence against them.<ref name="alienage">[[Codex entry: Alienage Culture]]</ref> |
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Marriage is highly important for city elves; it is the rite of adulthood in elven communities and will often be prearranged in order for new blood to join an otherwise concentrated gene pool. The absolute worst thing an elf could do is marry or breed outside their race since only humans are born between elven and human unions; which is adverse for such limited communities that depends on each other and tradition for day-to-day survival. |
Marriage is highly important for city elves; it is the rite of adulthood in elven communities and will often be prearranged in order for new blood to join an otherwise concentrated gene pool. The absolute worst thing an elf could do is marry or breed outside their race since only humans are born between elven and human unions; which is adverse for such limited communities that depends on each other and tradition for day-to-day survival. |
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Furthermore, their closer relationship can sometimes result in what are known as [[Elf-blooded]] children, of both human and elven parentage, though these children appear (and technically are) completely human. |
Furthermore, their closer relationship can sometimes result in what are known as [[Elf-blooded]] children, of both human and elven parentage, though these children appear (and technically are) completely human. |
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− | Most city elves have adopted the faith of [[Andraste]] and the [[Maker]], while some still pray to the [[Elven Pantheon|Elven gods]] in secret due to the prohibition of the elven pantheon in Andrastian society<ref>The quests [[Flowers for Senna]] and [[Shallow Breaths]] feature city elves that pray to Falon'Din and Sylaise respectively.</ref> |
+ | Most city elves have adopted the faith of [[Andraste]] and the [[Maker]], while some still pray to the [[Elven Pantheon|Elven gods]] in secret due to the prohibition of the elven pantheon in Andrastian society.<ref>The quests [[Flowers for Senna]] and [[Shallow Breaths]] feature city elves that pray to Falon'Din and Sylaise respectively.</ref> |
==== Known alienages ==== |
==== Known alienages ==== |
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+ | {{Main|Alienage}} |
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⚫ | |||
+ | [[File:Alienage heraldry DA2.png|thumb|200px|[[Kirkwall]] Alienage heraldry]] |
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− | *Ansburg Alienage<ref>See [[Orsino]].</ref> |
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⚫ | |||
⚫ | |||
− | * |
+ | * Ansburg alienage<ref>See [[Orsino]]</ref> |
⚫ | |||
− | *[[Gwaren]] Alienage<ref>[http://social.bioware.com/wiki/dragonage/index.php/Alienage_Culture Alienage Culture]. BioWare wiki.</ref> |
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+ | * [[Edgehall|Edgehall alienage]] – the alienage is uniquely located just outside the city proper<ref>''[[Dragon Age: Knight Errant]]''</ref> |
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− | *[[Highever]] alienage, home of the City Elf Warden's fiancé [[Nelaros]] or [[Nesiara]] |
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− | * |
+ | * Ghislain alienage<ref>{{Cite wot2|276}}</ref> |
+ | * [[Gwaren|Gwaren alienage]]<ref>[http://social.bioware.com/wiki/dragonage/index.php/Alienage_Culture Alienage Culture]. BioWare wiki.</ref><ref>[https://web.archive.org/web/20100421170839/https://social.bioware.com/wiki/dragonage/index.php/Alienage_Culture ''Alienage Culture'' from Sarethia, Elder of the Gwaren Alienage]. BioWare wiki.</ref> – home of [[hahren]] Sarethia<sup>[[Alienage#Notes|[note]]]</sup> |
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− | *[[Minrathous]] alienage |
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+ | * [[Highever|Highever alienage]] – home of the City Elf Warden's betrothed [[Nelaros]] or [[Nesiara]]; home of hahren Sarethia<sup>[[Alienage#Notes|[note]]]</sup><ref name="alienage" /><ref name="codexcity" /><ref>[[Codex entry: Vhenadahl: The Tree of the People]]</ref> |
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⚫ | |||
+ | * [[Kirkwall Alienage|Kirkwall alienage]] – [[Merrill]]'s home |
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⚫ | |||
⚫ | |||
− | *Teraevyn alienage, in the Tevinter Imperium |
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⚫ | |||
− | *[[Val Royeaux]] alienage, birthplace of [[Fiona]]; a cramped and overcrowded alienage of ten thousand with walls so high sunlight does not reach the ''vhenadahl'' until midday.<ref name="alienage">[[Codex entry: Alienage Culture]]</ref> |
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+ | * [[Val Royeaux|Val Royeaux alienage]]<ref name="alienage" /> – birthplace of [[Fiona]] |
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− | *Verchiel alienage<ref>[[Codex entry: Eluvians]] |
+ | * Verchiel alienage<ref>[[Codex entry: Eluvians]]</ref> |
− | *Wycome alienage |
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+ | * [[Wycome|Wycome alienage]]<ref>See [[Investigate Duke Antoine of Wycome]], [[Stop Purge of Wycome's Elves]], [[Break Venatori Hold on Wycome]]</ref> |
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=== Dalish elves === |
=== Dalish elves === |
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Line 98: | Line 120: | ||
==== Known Dalish clans ==== |
==== Known Dalish clans ==== |
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− | [[File:Redemption dalish camp.png|thumb|right| |
+ | [[File:Redemption dalish camp.png|thumb|right|300px|Yevven's clan was massacred by a [[Tal-Vashoth]] [[Saarebas (Dragon Age: Redemption)|Saarebas]].]] |
− | *Alerion |
+ | * '''Alerion''' – the clan [[Merrill]] was born into |
+ | * '''Boranehn''' – a clan that traded with [[Edgehall]]'s alienage;<ref name="PreviewKE2">https://www.darkhorse.com/Comics/3000-040/Dragon-Age-Knight-Errant-2</ref> the clan [[Vaea]]'s uncle [[Coran]] joined |
||
− | *Ghilain |
+ | * '''Ghilain''' – a clan that descends from Inquisitor [[Ameridan]]<ref>[[Assuage Ameridan's Heirs]]</ref> |
− | *[[Lavellan clan|Lavellan]] |
+ | * '''[[Lavellan clan|Lavellan]]''' – the elven [[The Inquisitor|Inquisitor]]'s clan |
− | * Oranavra clan, on the Nocen Sea coast. |
||
− | * |
+ | * '''Morlyn''' – the clan of [[Strife]] of [[Arlathan Forest]]<ref>[[Short Story: Ruins of Reality]]</ref> |
+ | * '''Oranavra''' clan – on the Nocen Sea coast<ref>''[[Dragon Age: Tevinter Nights]]'', An Old Crow's Old Tricks</ref> |
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⚫ | |||
+ | * '''[[Ralaferin clan|Ralaferin]]''' clan – whose Keeper in 9:41 is Elindra (formerly [[Gisharel]]); and whose [[First]] is [[Neria]]<ref>[[Codex entry: The Cradle of Sulevin]]</ref> |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | *Unnamed [[Velanna]]'s clan. |
||
⚫ | |||
− | *Unnamed [[Yevven]]'s clan. |
||
+ | |||
− | *Unnamed [[Zathrian]]'s clan. |
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− | + | ==== Unnamed Dalish clans ==== |
|
+ | * [[Ariane]]'s unnamed clan |
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⚫ | |||
+ | * Fanora's unnamed clan – known for sending [[Hall]] away when he was grown<ref>{{Cite wot2|269}}</ref> |
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− | *Unnamed [[Hawen]]'s clan. |
||
+ | * [[Hawen]]'s [[:category: Keeper Hawen's Dalish|unnamed clan]] – located at the [[Dalish Encampment]] on the [[Exalted Plains]] |
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− | * Unnamed [[Strife]]'s clan. |
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+ | * Iloren's unnamed clan – located in the [[Anderfels]] during the [[Second Blight]]<ref>[[Codex entry: The Tale of Iloren]]</ref> |
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+ | * [[Minaeve]]’s unnamed clan – known for sending her away as there were too many mages within the clan |
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+ | * [[Sendis]]' unnamed clan – the [[Legends Hero]] encounters the clan in ''[[Dragon Age Journeys]]'' |
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+ | * [[Shirallas]]' unnamed birth clan |
||
+ | * [[Shirallas]]' unnamed adoptive clan |
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+ | * [[Velanna]]'s unnamed clan – located in the [[Wending Wood]] |
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+ | * [[Yevven]]'s unnamed clan – massacred by one of [[Arishok]]'s [[Saarebas (Dragon Age: Redemption)|Saarebas]] whilst staying in the [[Free Marches]] |
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+ | * [[Zathrian]]'s [[:category: Keeper Zathrian's Dalish|unnamed clan]] – located at the [[Dalish Camp]] in the [[Brecilian Forest]] |
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⚫ | |||
+ | * Unnamed clans on the [[Waking Sea]] coast<ref>[[Investigate the Elven Glyphs#Result]]</ref> |
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=== Interaction between city and Dalish elves === |
=== Interaction between city and Dalish elves === |
||
− | [[File:City elves larger.jpg|thumb|An elf's lot in Thedas and in Chantry culture<ref>{{Cite wot|27}}</ref>]] |
+ | [[File:City elves larger.jpg|thumb|200px|An elf's lot in Thedas and in Chantry culture<ref>{{Cite wot|27}}</ref>]] |
− | The [[Dalish|Dalish elves]] and city elves in particular have a strange and bitter relationship, dating from the splitting of the People after the fall of the [[Dales]]. Some Dalish view their city brethren suspiciously and with pity as "flat-ears,"<ref name="alienage" /> culturally human elves who are no different "than their ''shemlen'' masters."<ref>According to dialogue upon meeting [[Mithra]] at the [[Dalish Camp]], when playing the [[City Elf Origin]] or elven [[Magi Origin]].</ref> To some, they are seen as having given up on and forgotten their culture, and the hope is to teach these elves their past when a new homeland is founded.<ref>According to [[Gheyna]], and conversation with [[Sarel]] in the [[Dalish Camp]]. See also [[Codex entry: The City Elves]] from the [[Dalish]] perspective.</ref> Not all Dalish share this view of the city elves, however. |
+ | The [[Dalish|Dalish elves]] and city elves in particular have a strange and bitter relationship, dating from the splitting of the People after the fall of the [[Dales]]. Some Dalish view their city brethren suspiciously and with pity as "flat-ears,"<ref name="alienage" /> culturally human elves who are no different "than their ''shemlen'' masters."<ref>According to dialogue upon meeting [[Mithra]] at the [[Dalish Camp]], when playing the [[City Elf Origin]] or elven [[Magi Origin]].</ref> To some, they are seen as having given up on and forgotten their culture, and the hope is to teach these elves their past when a new homeland is founded.<ref>According to [[Gheyna]], and conversation with [[Sarel]] in the [[Dalish Camp]]. See also [[Codex entry: The City Elves]] from the [[Dalish]] perspective.</ref> Not all Dalish share this view of the city elves, however.<ref>As evidenced by Dalish elves like [[Merrill]].</ref> Some Dalish also hope that the two can learn from one another once they gain an autonomous homeland.<ref>According to conversation with [[Paivel]] during the [[Dalish Origin]].</ref> |
− | On the other hand, some city elves see the Dalish as near-myths: strange and savage "wood elves"<ref>During conversation with [[Soris]], he may mention that the [[City Elf Origin|City Elf]]'s father, [[Cyrion Tabris]], used to tell stories of "happy wood elves living far from humans"</ref> living far from humans and preying upon the unwary;<ref>According to conversation with [[Soris]] and [[Taeodor]] during the [[City Elf Origin]].</ref> and yet somehow noble, as well.<ref>In the introductory cutscene of the quest [[Night Terrors]], elves of the [[Kirkwall Alienage]] bow and curtsy to [[Keeper]] [[Marethari]].</ref> To others, the Dalish are seen as "savages", primitive elves who refuse to see the promise of the alienage, and live off the land in ways the average city elf could not.<ref>[[Alarith]], who has had personal dealings with a Dalish clan, will tell the Warden during the [[City Elf Origin]] nonetheless that "everything worth fighting for" is in the alienage.</ref> Indeed, city elves who choose to leave or live beyond the Alienage are labeled "flat-ears" as well by their city kin<ref name="alienage" /> |
+ | On the other hand, some city elves see the Dalish as near-myths: strange and savage "wood elves"<ref>During conversation with [[Soris]], he may mention that the [[City Elf Origin|City Elf]]'s father, [[Cyrion Tabris]], used to tell stories of "happy wood elves living far from humans"</ref> living far from humans and preying upon the unwary;<ref>According to conversation with [[Soris]] and [[Taeodor]] during the [[City Elf Origin]].</ref> and yet somehow noble, as well.<ref>In the introductory cutscene of the quest [[Night Terrors]], elves of the [[Kirkwall Alienage]] bow and curtsy to [[Keeper]] [[Marethari]].</ref> To others, the Dalish are seen as "savages", primitive elves who refuse to see the promise of the alienage, and live off the land in ways the average city elf could not.<ref>[[Alarith]], who has had personal dealings with a Dalish clan, will tell the Warden during the [[City Elf Origin]] nonetheless that "everything worth fighting for" is in the alienage.</ref> Indeed, city elves who choose to leave or live beyond the Alienage are labeled "flat-ears" as well by their city kin,<ref name="alienage" /> ironically similar to how some Dalish view the Andrastian elves, and subject to violence or resentment from other city elves. |
− | And yet, for all this uncertainty, city and Dalish elves still interact positively now and then. For Alienage elves who seek to leave their home due to desperation, poverty or abuse, wandering Dalish clans are often seen as a sort of "last resort" haven. They are normally willing to take in a refugee from the cities and to largely refrain from attacking a city elf on the road<ref>[[Alarith]] was spared by the Dalish on his way to the [[Elven Alienage|Denerim Alienage]].</ref> |
+ | And yet, for all this uncertainty, city and Dalish elves still interact positively now and then. For Alienage elves who seek to leave their home due to desperation, poverty or abuse, wandering Dalish clans are often seen as a sort of "last resort" haven. They are normally willing to take in a refugee from the cities and to largely refrain from attacking a city elf on the road,<ref>[[Alarith]] was spared by the Dalish on his way to the [[Elven Alienage|Denerim Alienage]].</ref> despite their uncertainty, and train them in the ways of their Creators and culture.<ref>[[Pol]] is an example of a city elf-turned Dalish.</ref> Similarly, Alienages may take in a Dalish elf who has broken with their clan voluntarily or involuntarily.<ref>[[Arianni]] and [[Merrill]] are examples of Dalish elf making a life in the cities.</ref> |
− | Elven [[mage]]s tend to be grouped |
+ | Elven [[mage]]s tend to be grouped with the city elves in the Dalish mindset.<ref>An elven [[The Warden|Warden]] of the [[Magi Origin]] will initially be treated with the same suspicion as a Warden of the [[City Elf Origin]] by [[Zathrian]]'s clan in ''[[Dragon Age: Origins]]''.</ref> This is particularly the case as they have turned not only their lives but their magic over to the human [[Chantry]] and [[Maker]], and the [[Circle of Magi]], with the Circles being implied to have played a role in the fall of the Dales.<ref>According to conversation with [[Ariane]] during [[Witch Hunt]].</ref> |
== Elven language == |
== Elven language == |
||
{{Main|Elven language}} |
{{Main|Elven language}} |
||
− | The elven language, or Elvish, was largely lost when Elvhenan fell to civil war and its people eventually defeated and enslaved. When the elves settled their second homeland, the Dales, they aimed to restore their lost language and lore, but the Dales fell to an [[Exalted March]]. The Elvish of the Dragon Age is thus a fragmented remnant, a few words that are thrown into conversation rather than a working language used to conduct everyday life. The Dalish Elves, self-appointed custodians of the elven language and lore, use more Elvish than their City Elf brethren. Living among humans, the City Elves now retain only a few old Elvish words whose origin is almost forgotten, such as ''shem'' |
+ | The elven language, or Elvish, was largely lost when Elvhenan fell to civil war and its people eventually defeated and enslaved. When the elves settled their second homeland, the Dales, they aimed to restore their lost language and lore, but the Dales fell to an [[Exalted March]]. The Elvish of the Dragon Age is thus a fragmented remnant, a few words that are thrown into conversation rather than a working language used to conduct everyday life. The Dalish Elves, self-appointed custodians of the elven language and lore, use more Elvish than their City Elf brethren. Living among humans, the City Elves now retain only a few old Elvish words whose origin is almost forgotten, such as ''shem''—derived from ''shemlen'', the old Elvish term for humans meaning "quickling" or "quick children,"—and ''hahren''—the leader of an [[Alienage]], meaning "elder" in Elvish. |
The Dalish have more of the language. They are more capable of forming whole phrases and sentences, but the language is still fragmented and largely incomplete despite their efforts. ''Da'len'', which means "little child" and is typically used to address elves younger than oneself. ''Andaran atish'an'', a phrase used for greeting to friends and fellow Dalish. ''Serannas'' is “thanks”, while ''ma serannas'' is "my thanks" or "many thanks". ''Aneth ara'' is an informal greeting often used among friends. ''Dareth shiral'' is a way of saying good-bye. |
The Dalish have more of the language. They are more capable of forming whole phrases and sentences, but the language is still fragmented and largely incomplete despite their efforts. ''Da'len'', which means "little child" and is typically used to address elves younger than oneself. ''Andaran atish'an'', a phrase used for greeting to friends and fellow Dalish. ''Serannas'' is “thanks”, while ''ma serannas'' is "my thanks" or "many thanks". ''Aneth ara'' is an informal greeting often used among friends. ''Dareth shiral'' is a way of saying good-bye. |
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== Notes == |
== Notes == |
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− | [[File:Alienage.jpg|thumb| |
+ | [[File:Alienage.jpg|thumb|200px|Alienage elf]] |
− | *The children of elves and any other race are not elven.<ref>{{Twitter|author=[[Patrick Weekes]]|url=https://twitter.com/patrickweekes/status/644182580909092864}}</ref> Elves and humans produce a human child, elves and dwarves produce dwarves etc. Such children may be referred to as "half-elf" or "half-breed" in a slanderous fashion, while the term "elf-blooded" is a legal distinction. Children between elves and dwarves are extremely rare due to the small number of [[surface dwarves]], the innate low fertility of dwarves, and the elves' reclusive mating practices, all attribute to the increased difficulty in mating between the two races.<ref>{{BWF|author=[[David Gaider]]|date=2009|title=Where are the half-races?|url=https://web.archive.org/web/20160828013658/https://forum.bioware.com/topic/44360-where-are-the-half-races/?bioware=1|access=August 25, 2013}}</ref> |
+ | * The children of elves and any other race are not elven.<ref>{{Twitter|author=[[Patrick Weekes]]|url=https://twitter.com/patrickweekes/status/644182580909092864}}</ref> Elves and humans produce a human child, elves and dwarves produce dwarves etc. Such children may be referred to as "half-elf" or "half-breed" in a slanderous fashion, while the term "elf-blooded" is a legal distinction. Children between elves and dwarves are extremely rare due to the small number of [[surface dwarves]], the innate low fertility of dwarves, and the elves' reclusive mating practices, all attribute to the increased difficulty in mating between the two races.<ref>{{BWF|author=[[David Gaider]]|date=2009|title=Where are the half-races?|url=https://web.archive.org/web/20160828013658/https://forum.bioware.com/topic/44360-where-are-the-half-races/?bioware=1|access=August 25, 2013}}</ref> |
− | *When female elves become [[broodmother]]s, they produce [[shriek]]s and [[Emissary|Emissaries]]. |
+ | * When female elves become [[broodmother]]s, they produce [[shriek]]s and [[Emissary|Emissaries]]. |
− | *Elves see better in the dark than humans, and their eyes glint like those of a cat in the dark. This is likely the result of an ocular structure called ''[[wikipedia:Tapetum lucidum|tapetum lucidum]]''.<ref>''[[Dragon Age: The Stolen Throne]]'' pp. 71, 149</ref><ref>''[[Dragon Age: The Masked Empire]]'', p. 186</ref> This ability is also shared by the dwarves; however, as dwarven eyes are never described as shining, likely for different reasons.<ref>{{Cite wot|34}}</ref> |
+ | * Elves see better in the dark than humans, and their eyes glint like those of a cat in the dark. This is likely the result of an ocular structure called ''[[wikipedia:Tapetum lucidum|tapetum lucidum]]''.<ref>''[[Dragon Age: The Stolen Throne]]'' pp. 71, 149</ref><ref>''[[Dragon Age: The Masked Empire]]'', p. 186</ref> This ability is also shared by the dwarves; however, as dwarven eyes are never described as shining, likely for different reasons.<ref>{{Cite wot|34}}</ref> |
− | *Elves tend to be more susceptible in following the [[Qun]] than other races, which is considered a particular danger in the [[Tevinter Imperium]]. As spies for the [[Qunari]] they may go so far as to sell themselves back into slavery in order to move undetected through non-Qunari lands.<ref>[[Codex entry: Qunari of Other Races]]</ref> |
+ | * Elves tend to be more susceptible in following the [[Qun]] than other races, which is considered a particular danger in the [[Tevinter Imperium]]. As spies for the [[Qunari]] they may go so far as to sell themselves back into slavery in order to move undetected through non-Qunari lands.<ref>[[Codex entry: Qunari of Other Races]]</ref> |
− | *Banter between [[Fenris]] and [[Varric Tethras]] in '' |
+ | * Banter between [[Fenris]] and [[Varric Tethras]] in ''Dragon Age II'' reveals that elves are unable to grow facial hair. |
− | *Despite historic hostilities and long-lived defamation towards the elves, humans often find them to be beautiful and physically attractive, as explained by both [[Zevran Arainai]] and [[Leliana]] in dialogue.<ref>Also revealed to non-[[Dalish Elf Origin|Dalish origin]] [[The Warden|Wardens]] in [[Codex entry: Aravels]] where halla and elves are both praised for their beauty.</ref> |
+ | * Despite historic hostilities and long-lived defamation towards the elves, humans often find them to be beautiful and physically attractive, as explained by both [[Zevran Arainai]] and [[Leliana]] in dialogue.<ref>Also revealed to non-[[Dalish Elf Origin|Dalish origin]] [[The Warden|Wardens]] in [[Codex entry: Aravels]] where halla and elves are both praised for their beauty.</ref> |
+ | * There are elves living in [[the Applewoods]] who the previous [[Marquis of Serault]] and [[The Cheery Baron]] fought against. It is unclear however if these are Dalish or not.<ref>Based on [[The Cheery Baron]]'s card description.</ref> |
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+ | * It is unclear as to the time frame and duration when Sarethia became the hahren of the Gwaren and Highever alienages. |
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== Trivia == |
== Trivia == |
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[[File:Dragon-Age-Inquisition-Elf-Hero-Models.jpg|thumb|250px|Elves in ''[[Dragon Age: Inquisition]]'']] |
[[File:Dragon-Age-Inquisition-Elf-Hero-Models.jpg|thumb|250px|Elves in ''[[Dragon Age: Inquisition]]'']] |
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* Unlike the elves of many other fantasy settings, the elves of the Dragon Age setting are not antagonistic towards the dwarves, though [[Zevran/Dialogue#Zevran and Oghren|Zevran and Oghren's dialogue]] contains a joking reference to this fantasy trope. |
* Unlike the elves of many other fantasy settings, the elves of the Dragon Age setting are not antagonistic towards the dwarves, though [[Zevran/Dialogue#Zevran and Oghren|Zevran and Oghren's dialogue]] contains a joking reference to this fantasy trope. |
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− | * The elves in '' |
+ | * The elves in ''Dragon Age II'', as with other races, have been redesigned to create more space between the individual races.<ref>[http://gameinformer.com/b/news/archive/2010/07/28/a-look-at-the-Qunari-evolved.aspx A Look At The Qunari, Evolved]. Gameinformer</ref> The Dalish now feature Welsh and Irish accents (city elves retain the accent of whatever region they live in) and have been given tall, willowy frames and thin faces with large eyes, straight noses and small features, as opposed to being the "short, pointy-eared humans" in ''Dragon Age Origins''. In ''Dragon Age: Inquisition'', these changes have been reverted to a point, though elves still appear very distinct from humans, in particular in regards to ears, nose, eyes and body structure. |
− | * David Gaider stated that the Dalish elves were inspired by Northern Native Americans.<ref>{{BWF|url=https://web.archive.org/web/20151105103053/http://forum.bioware.com/topic/16536-thedas-nations-real-world-historical-insperations/|title= Thedas nations-real world historical insperations?|author=Gaider, David|date=November 14, 2009|access=June 11, 2015}}</ref> |
+ | * David Gaider stated that the Dalish elves were inspired by Northern Native Americans.<ref>{{BWF|url=https://web.archive.org/web/20151105103053/http://forum.bioware.com/topic/16536-thedas-nations-real-world-historical-insperations/|title= Thedas nations-real world historical insperations?|author=Gaider, David|date=November 14, 2009|access=June 11, 2015}}</ref><ref>{{BW old forums|author=[[David Gaider]]|date=May 20, 2009|url=http://dragonage.bioware.com/forums/viewtopic.html?topic=678680&forum=135|title=Dalish elves|archive=http://web.archive.org/web/20090520061305/http://www.dragonagecentral.com|access=May 25, 2012}}</ref> He also revealed that the inspiration for Andrastian elves came from the Jewish people (i.e. lost homeland, being forced to live in ghettos after their homeland was conquered, being treated as second-class citizens nearly-universally due to their heritage, etc) <ref> {{Tumblr|author=[[David Gaider]]|url=https://web.archive.org/web/20151218090209/http://the-gaider-archives.tumblr.com/post/109509566283/i-was-wondering-if-the-elves-in-dragon-age-were-at|title=I was wondering if the elves in Dragon Age}}</ref> |
* It is unknown whether or not Dalish elves live longer than city elves, since [[David Gaider]] and [[Mary Kirby]] have given conflicting information regarding their longevity.<ref>[http://swooping-is-bad.livejournal.com/1286233.html David Gaider interview]</ref><ref>{{BWF|author=[[Mary Kirby]]|date=2013|title=Which race in Dragon Age lives the longest?|url=https://web.archive.org/web/20151105064800/http://forum.bioware.com/topic/467237-which-race-in-dragon-age-lives-the-longest/?bioware=1}}</ref> |
* It is unknown whether or not Dalish elves live longer than city elves, since [[David Gaider]] and [[Mary Kirby]] have given conflicting information regarding their longevity.<ref>[http://swooping-is-bad.livejournal.com/1286233.html David Gaider interview]</ref><ref>{{BWF|author=[[Mary Kirby]]|date=2013|title=Which race in Dragon Age lives the longest?|url=https://web.archive.org/web/20151105064800/http://forum.bioware.com/topic/467237-which-race-in-dragon-age-lives-the-longest/?bioware=1}}</ref> |
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* Though elves are much diminished from what they once were, they nevertheless retain an unusual connection to the [[Fade]] that makes them unfortunately useful as subjects in magical rituals.<ref>See [[Note: The Claws of Dumat]]. Additionally, [[Cole]] and [[Solas]] comment several times on [[Sera]]'s sensitivity to the Fade and the [[Breach]].</ref> |
* Though elves are much diminished from what they once were, they nevertheless retain an unusual connection to the [[Fade]] that makes them unfortunately useful as subjects in magical rituals.<ref>See [[Note: The Claws of Dumat]]. Additionally, [[Cole]] and [[Solas]] comment several times on [[Sera]]'s sensitivity to the Fade and the [[Breach]].</ref> |
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− | * To many of the nations of [[Thedas]], but especially [[Orlais]] and the [[Tevinter Imperium]], |
+ | * To many of the nations of [[Thedas]], but especially [[Orlais]] and the [[Tevinter Imperium]], elves—of common blood and as a rule without titles—are generally little respected. Using them as messengers or emissaries may actually be considered an insult.<ref>''[[Dragon Age: Last Flight]]'', p. 81</ref> |
* City elves participated in the [[Fereldan Rebellion]] under the leadership of [[Loghain Mac Tir]] in his [[Night Elves]] unit.<ref>''[[Dragon Age: The Stolen Throne]]'', p. 150</ref> |
* City elves participated in the [[Fereldan Rebellion]] under the leadership of [[Loghain Mac Tir]] in his [[Night Elves]] unit.<ref>''[[Dragon Age: The Stolen Throne]]'', p. 150</ref> |
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+ | * According to ''[[Dragon Age: Absolution]]'', elves must pay five gold merely for the privilege of entering the Tevinter city of [[Nessum]], as a bond in case they break the peace. |
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* Elven slaves were among the few who rallied to the fledgling order of [[Grey Wardens]] during the seemingly-endless [[First Blight]]. They offered ancient knowledge in the hopes of being freed by the Wardens after the defeat of [[Dumat]], as well as being considered equals in the Order, and played a role in the creation of the Joining Ritual.<ref>''[[Dragon Age (tabletop RPG)]]'', Game Master's Guide, set 2, p. 3</ref> |
* Elven slaves were among the few who rallied to the fledgling order of [[Grey Wardens]] during the seemingly-endless [[First Blight]]. They offered ancient knowledge in the hopes of being freed by the Wardens after the defeat of [[Dumat]], as well as being considered equals in the Order, and played a role in the creation of the Joining Ritual.<ref>''[[Dragon Age (tabletop RPG)]]'', Game Master's Guide, set 2, p. 3</ref> |
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== Gallery == |
== Gallery == |
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Area-The Elven Alienage.jpg|Alienage with view of vhenadahl |
Area-The Elven Alienage.jpg|Alienage with view of vhenadahl |
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Elf Cards.jpg|Tarot cards depicting a female and male elf in ''Dragon Age: Inquisition'' |
Elf Cards.jpg|Tarot cards depicting a female and male elf in ''Dragon Age: Inquisition'' |
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== References == |
== References == |
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Latest revision as of 02:31, 24 January 2024
A humanoid race, elves have a slender, lithe build, large eyes, and pointed ears. Long ago, the elves were the dominant race on Thedas, and their advanced civilization was based on nature, the Fade and magic. After the fall of their great city of Arlathan and the empire of Elvhenan, plunder by the Tevinter Imperium and the subsequent generations of slavery, the elves lost most of their cultural heritage and identity. They attempted to rebuild their society in the Dales, but after three centuries the Dales fell to one of the Chantry's Exalted Marches.
Since then, the elves have separated into two distinct groups: the Dalish, who choose to lead nomadic lives and strive to keep elven culture alive rather than submit, and the city elves, who live alongside humans, usually as impoverished outcasts, and have adopted many human customs. Many elves are still held as slaves within Tevinter, and many others have joined the Qunari in hopes for better lives. Overall, the elves are now a people associated with poverty, crime and barbarism, and are often used as scapegoats for humanity's difficulties. In Ancient Tevinter elves were called "rattus".[1] Modern humans use the racial slurs "bat face,"[2] "knife ears", "slant-eared"[3] or, less cruelly, "rabbit".[4] Though most of the elven language has been lost, they once referred to themselves as "elvhen", which means "the People".
Gameplay[]
Elves are present as companions, non-playable characters, and as a playable race in several Dragon Age games.
- Dragon Age: Origins
- In Dragon Age: Origins, elves are a playable race for the Warden by choosing the City Elf or the Dalish Elf Origin as a warrior and rogue or the Magi Origin as a mage. Furthermore, in the Awakening expansion, the Orlesian Warden-Commander can be an elf.
- Racial benefits: +2 Willpower, +2 magic
- Dragon Age Journeys
- In Dragon Age Journeys, elves are a playable race for the protagonist by choosing the City Elf or Dalish background.
- Racial benefits: +2 Willpower, +2 magic
- Dragon Age II
- In Dragon Age II, elves are not available as a playable race for Hawke. However, they are present as companions and non-playable characters.
- Racial benefits: +1 dexterity, +1 cunning
- Dragon Age: Inquisition
- In Dragon Age: Inquisition, elves from a Dalish background are a playable race for the Inquisitor in all three classes.
- Racial benefits: +25% Ranged Defense against all ranged attacks, including magical projectiles[5]
History[]
Once, my people walked this land as gods. We worked magic that would blind you with its beauty. Now, we lurk in the deep forests and prepare for the next time you shemlen do something that upsets the balance of this world.
Early history[]
- Main article: Elvhenan
Ancient elves, elvhen, were once a race of beautiful, ethereal immortals who lived in harmony with nature.[7] They existed in a world without the Veil[8] and called the Fade the "sky".[9] They tried both to explore the Fade[10] and to build cities on Earth,[11] which sparked a war with the titans. Elvhen came out victorious and started to mine the bodies of the titans for their blood, lyrium.[12]
Eventually elvhen leaders claimed divinity and were recognized as gods, the Evanuris.[8] They used orbs, or foci, to harness magical power.[13] Powerful magic allowed the Evanuris to enslave tens of thousands of their kin[14] who were branded with the symbols of the gods, the vallaslin. The Evanuris were arrogant and fickle and warred amongst themselves.[15] Mythal was the only voice of reason who genuinely cared for her people.[8]
At the height of their civilization, elvhen created pockets within the Fade with their own rules of reality,[16] such as "the Crossroads" and the magical repository of Vir Dirthara, and used magical mirrors, eluvians for fast travel.
An aeon passed before the Evanuris in their greed discovered something terrible deep underground. In fear, elves sealed the tunnels with stone and magic and vowed to forget the place.[12] The realization that false gods would destroy all sparked a rebellion. It was led by Solas, also known as Fen'Harel.[12][8]
As a last straw, the Evanuris conspired against Mythal, who spoke out against their tyranny, and killed her. Unable to kill them conventionally, Solas created the Veil to banish them forever. The results were catastrophic. The Veil blocked most people's conscious connection to the Fade and caused elvhen to begin aging. Their structures intrinsically tied to the Fade collapsed in on themselves,[8] destroying eons of knowledge and killing many of the people.
Now trapped in Thedas, elves mourned the past while new generations slowly lost understanding of it.[17]
Before the downfall[]
- Main article: Elvhenan
According to the elven calendar, they made first contact with the dwarves in -4600 Ancient.[18] The dwarven Shaperate also speak of a Thedas entirely devoid of humans, when elves reigned over the land and dwarves ruled the underground.[19]
The elven calendar holds that humans arrived in Thedas around -3100 Ancient.[20] For a while, humans and elves interacted and traded peaceably.[21] In -1195 Ancient, human kingdoms in the north united to form the Tevinter Imperium.[22] They discovered the elven city of Arlathan in the forest next to them. This time, humans were met with hostilities.[23] According to the legends, elves came to believe that it is the exposure to "shemlen" (or "quick children", as they called humans[24]) that made them age and die.[25]
In retaliation, in -981 Ancient, imperial legions besieged Arlathan. Six years later Tevinter magisters resorted to blood magic to sink Arlathan into the ground. They captured and enslaved most fleeing elves almost overnight and destroyed elven culture.[24][23] What little remained got banned by the Imperium, including the elven calendar.[7] However, in the light of previous elven history it was no more than "carrion feasting upon a corpse."[26]
Elven legends blame the defeat on Fen'Harel who has sealed the gods away and thus prevented them from saving the People.[27]
The Dales[]
- Main article: Dales
After generations of slavery, the elven slaves, under Shartan's leadership, were among the most fervent supporters of the prophetess Andraste's uprising against the Tevinter Imperium. Shartan and the elves fought alongside Andraste in her quest to depose the Tevinter magisters in -170 Ancient. They were rewarded for their loyalty by being granted land in the Dales by Maferath, Andraste's husband, in -165 Ancient. They called their journey to their new homeland the Long Walk. Many perished on the way, some even returned to Tevinter, but most continued the walk.[28]
In the Dales, the elves created a second elven homeland and began to restore the lost lore and culture of Elvhenan, including the worship of their elven gods. They built their first city, Halamshiral ("end of the journey" in the elven language[28]), and isolated themselves from the humans. Their borders were guarded by an order named the Emerald Knights.[29] For some years, humans loyal to Andraste's memory respected their elven allies. But over the generations, as Emperor Drakon launched military campaigns to spread the worship of the Maker and established the Orlesian Empire and the Chantry,[30] diplomatic relations between the Dales and humans soured. The elves, who refused to convert, became increasingly isolationist as the Chantry sent missionaries and templars to their lands.[31] Relations further deteriorated when the Dalish refused to lend aid during the Second Blight.[32] When elven forces attacked the human town of Red Crossing in 2:09 Glory, border skirmishes between Orlais and the Dales turned to open war.[33][31][29] As the elves captured Montsimmard and marched on Val Royeaux, Divine Renata I called an Exalted March against the elves.[34]
In 2:20 Glory, the capture of Halamshiral and the death of Lindiranae marked the end of the Exalted March and of the elven kingdom.
Recent history[]
As the Dales fell, the elves were forced to abandon their second homeland and have not had another since, and their culture was torn even further from them. Many elves accepted the terms of their human aggressors, going to live in alienages inside human cities and worshipping the Maker. Those elves who resisted became the nomadic Dalish, maintaining the worship of the elven gods and continuing their efforts to recover the lost culture of Elvhenan.[31]
As of 9:40 Dragon, any Chantry art in Orlais depicting elves has been destroyed save a single original mural of Shartan with his ears docked, and a faithful copy at the University of Orlais.[35] Some modern Orlesian scholars have been asked to author treatises (in part to weaken Empress Celene) on how elves are little more than prey animals based on their "rabbit" ears and bestial intelligence, and that establishing a relationship with one is an insult to the Maker akin to laying with an animal.[36]
In the centuries following the fall of the Dales, some elves have been able to rise above their circumstances: most notably the Grey Warden Garahel, who slew the Archdemon Andoral and ended the Fourth Blight, as well as Briala (who can become the first elven Marquise).
However, there is still a lot of progress to be made. Even modern-day Ferelden, for example, city elves are not allowed to bear arms.[37] In Orlais, may only carry blades the length of one's palm.[38] Alienage purges still occur regularly.[39] Many elves are still enslaved in Tevinter, and many elves are often kidnapped, and are even voluntarily, sent to Tevinter to be sold into slavery, Fereldan elves were also considered chattel and bought and sold as property during the Orlesian occupation.[40] As a result, many elves that live in Qunari occupied lands have chosen to embrace the Qun in hopes for better lives, with many even being recruited to become Ben-Hassrath spies.
Culture[]
Alienage elves[]
- Main article: City elves
“We are a free people, but that was not always so. Andraste, the Maker's prophet, freed us from the bonds of slavery. As our community grows, remember that our strength lies in our commitment to tradition and to each other.” ―Valendrian, Hahren of the Denerim Alienage[42]
Alienages are closed communities of elves living in human cities, often walled off and found in the poorest, more crime-ridden parts of the city, while elves in villages lacking alienages make their home in barns or sheds. Their inhabitants are typically impoverished and survive by taking menial and unrewarding tasks or even begging. In the most desperate cases, they might leave the alienage and enter a life of crime, or sell themselves into slavery to support their families. They can join the Chantry, such as becoming a Templar, but this is rare and racial biases usually preclude it.[43]
Though overall treatment varies kingdom to kingdom, city elves are universally second-class citizens. Elves are, by law or prejudice, unable to join most organizations or hold decent jobs, and the law often turns a blind eye to their abuses. Slavery is still legal in the Tevinter Imperium and there's a lucrative demand for elven slaves along with servants for nobles. They are often seen as beautiful by humans despite their low status. In Ferelden, for example, the social position of elves as "Low Freemen" is comparable to that of prostitutes and criminals, though they may make a living as they can.[44]
Having been heavily discriminated by humans for so long, most city elves try to hold onto their remaining heritage. Artifacts from Arlathan like the vhenadahl (literally, "The Tree of the People") and an abiding deep pride in their close-knit communities bolster city elves trying to make ends meet in an otherwise hostile world. As such, elves that leave the alienage and try to enter human society are heavily looked down upon as "flat ears". Families that do try to leave alienages and live among humans will most likely be forced to return because of violence against them.[45]
Marriage is highly important for city elves; it is the rite of adulthood in elven communities and will often be prearranged in order for new blood to join an otherwise concentrated gene pool. The absolute worst thing an elf could do is marry or breed outside their race since only humans are born between elven and human unions; which is adverse for such limited communities that depends on each other and tradition for day-to-day survival.
Furthermore, their closer relationship can sometimes result in what are known as Elf-blooded children, of both human and elven parentage, though these children appear (and technically are) completely human.
Most city elves have adopted the faith of Andraste and the Maker, while some still pray to the Elven gods in secret due to the prohibition of the elven pantheon in Andrastian society.[46]
Known alienages[]
- Main article: Alienage
- Amaranthine alienage[47]
- Ansburg alienage[48]
- Denerim alienage – home of the City Elf Warden
- Edgehall alienage – the alienage is uniquely located just outside the city proper[49]
- Ghislain alienage[50]
- Gwaren alienage[51][52] – home of hahren Sarethia[note]
- Highever alienage – home of the City Elf Warden's betrothed Nelaros or Nesiara; home of hahren Sarethia[note][45][29][53]
- Kirkwall alienage – Merrill's home
- Montfort Alienage[54][55]
- Redcliffe alienage[56]
- Val Royeaux alienage[45] – birthplace of Fiona
- Verchiel alienage[57]
- Wycome alienage[58]
Dalish elves[]
- Main article: Dalish
Dalish elves seek to recover, inherit and preserve the knowledge and sacred treasures of the two fallen kingdoms. They lead nomadic lives as a means of survival, wandering throughout Thedas. Due to the numerous threats they face from Andrastian humans, the Dalish are known to be wary and apprehensive of outsiders. Their clans date back to the ruling clans of the Dales and the Dalish themselves are their descendants.
Known Dalish clans[]
- Alerion – the clan Merrill was born into
- Boranehn – a clan that traded with Edgehall's alienage;[59] the clan Vaea's uncle Coran joined
- Ghilain – a clan that descends from Inquisitor Ameridan[60]
- Lavellan – the elven Inquisitor's clan
- Morlyn – the clan of Strife of Arlathan Forest[61]
- Oranavra clan – on the Nocen Sea coast[62]
- Ralaferin clan – whose Keeper in 9:41 is Elindra (formerly Gisharel); and whose First is Neria[63]
- Sabrae – the Dalish Warden's clan and the one Merrill was transferred to
- Tillahnnen – once headed by Keeper Ellathin[64]
- Virnehn – the clan of Thelhen and Mihris
Unnamed Dalish clans[]
- Ariane's unnamed clan
- Fanora's unnamed clan – known for sending Hall away when he was grown[65]
- Hawen's unnamed clan – located at the Dalish Encampment on the Exalted Plains
- Iloren's unnamed clan – located in the Anderfels during the Second Blight[66]
- Minaeve’s unnamed clan – known for sending her away as there were too many mages within the clan
- Sendis' unnamed clan – the Legends Hero encounters the clan in Dragon Age Journeys
- Shirallas' unnamed birth clan
- Shirallas' unnamed adoptive clan
- Velanna's unnamed clan – located in the Wending Wood
- Yevven's unnamed clan – massacred by one of Arishok's Saarebas whilst staying in the Free Marches
- Zathrian's unnamed clan – located at the Dalish Camp in the Brecilian Forest
- Unnamed clan that found young Loghain and Maric in the Korcari Wilds
- Unnamed clans on the Waking Sea coast[67]
Interaction between city and Dalish elves[]
The Dalish elves and city elves in particular have a strange and bitter relationship, dating from the splitting of the People after the fall of the Dales. Some Dalish view their city brethren suspiciously and with pity as "flat-ears,"[45] culturally human elves who are no different "than their shemlen masters."[69] To some, they are seen as having given up on and forgotten their culture, and the hope is to teach these elves their past when a new homeland is founded.[70] Not all Dalish share this view of the city elves, however.[71] Some Dalish also hope that the two can learn from one another once they gain an autonomous homeland.[72]
On the other hand, some city elves see the Dalish as near-myths: strange and savage "wood elves"[73] living far from humans and preying upon the unwary;[74] and yet somehow noble, as well.[75] To others, the Dalish are seen as "savages", primitive elves who refuse to see the promise of the alienage, and live off the land in ways the average city elf could not.[76] Indeed, city elves who choose to leave or live beyond the Alienage are labeled "flat-ears" as well by their city kin,[45] ironically similar to how some Dalish view the Andrastian elves, and subject to violence or resentment from other city elves.
And yet, for all this uncertainty, city and Dalish elves still interact positively now and then. For Alienage elves who seek to leave their home due to desperation, poverty or abuse, wandering Dalish clans are often seen as a sort of "last resort" haven. They are normally willing to take in a refugee from the cities and to largely refrain from attacking a city elf on the road,[77] despite their uncertainty, and train them in the ways of their Creators and culture.[78] Similarly, Alienages may take in a Dalish elf who has broken with their clan voluntarily or involuntarily.[79]
Elven mages tend to be grouped with the city elves in the Dalish mindset.[80] This is particularly the case as they have turned not only their lives but their magic over to the human Chantry and Maker, and the Circle of Magi, with the Circles being implied to have played a role in the fall of the Dales.[81]
Elven language[]
- Main article: Elven language
The elven language, or Elvish, was largely lost when Elvhenan fell to civil war and its people eventually defeated and enslaved. When the elves settled their second homeland, the Dales, they aimed to restore their lost language and lore, but the Dales fell to an Exalted March. The Elvish of the Dragon Age is thus a fragmented remnant, a few words that are thrown into conversation rather than a working language used to conduct everyday life. The Dalish Elves, self-appointed custodians of the elven language and lore, use more Elvish than their City Elf brethren. Living among humans, the City Elves now retain only a few old Elvish words whose origin is almost forgotten, such as shem—derived from shemlen, the old Elvish term for humans meaning "quickling" or "quick children,"—and hahren—the leader of an Alienage, meaning "elder" in Elvish.
The Dalish have more of the language. They are more capable of forming whole phrases and sentences, but the language is still fragmented and largely incomplete despite their efforts. Da'len, which means "little child" and is typically used to address elves younger than oneself. Andaran atish'an, a phrase used for greeting to friends and fellow Dalish. Serannas is “thanks”, while ma serannas is "my thanks" or "many thanks". Aneth ara is an informal greeting often used among friends. Dareth shiral is a way of saying good-bye.
Notes[]
- The children of elves and any other race are not elven.[82] Elves and humans produce a human child, elves and dwarves produce dwarves etc. Such children may be referred to as "half-elf" or "half-breed" in a slanderous fashion, while the term "elf-blooded" is a legal distinction. Children between elves and dwarves are extremely rare due to the small number of surface dwarves, the innate low fertility of dwarves, and the elves' reclusive mating practices, all attribute to the increased difficulty in mating between the two races.[83]
- When female elves become broodmothers, they produce shrieks and Emissaries.
- Elves see better in the dark than humans, and their eyes glint like those of a cat in the dark. This is likely the result of an ocular structure called tapetum lucidum.[84][85] This ability is also shared by the dwarves; however, as dwarven eyes are never described as shining, likely for different reasons.[86]
- Elves tend to be more susceptible in following the Qun than other races, which is considered a particular danger in the Tevinter Imperium. As spies for the Qunari they may go so far as to sell themselves back into slavery in order to move undetected through non-Qunari lands.[87]
- Banter between Fenris and Varric Tethras in Dragon Age II reveals that elves are unable to grow facial hair.
- Despite historic hostilities and long-lived defamation towards the elves, humans often find them to be beautiful and physically attractive, as explained by both Zevran Arainai and Leliana in dialogue.[88]
- There are elves living in the Applewoods who the previous Marquis of Serault and The Cheery Baron fought against. It is unclear however if these are Dalish or not.[89]
- It is unclear as to the time frame and duration when Sarethia became the hahren of the Gwaren and Highever alienages.
Trivia[]
- Unlike the elves of many other fantasy settings, the elves of the Dragon Age setting are not antagonistic towards the dwarves, though Zevran and Oghren's dialogue contains a joking reference to this fantasy trope.
- The elves in Dragon Age II, as with other races, have been redesigned to create more space between the individual races.[90] The Dalish now feature Welsh and Irish accents (city elves retain the accent of whatever region they live in) and have been given tall, willowy frames and thin faces with large eyes, straight noses and small features, as opposed to being the "short, pointy-eared humans" in Dragon Age Origins. In Dragon Age: Inquisition, these changes have been reverted to a point, though elves still appear very distinct from humans, in particular in regards to ears, nose, eyes and body structure.
- David Gaider stated that the Dalish elves were inspired by Northern Native Americans.[91][92] He also revealed that the inspiration for Andrastian elves came from the Jewish people (i.e. lost homeland, being forced to live in ghettos after their homeland was conquered, being treated as second-class citizens nearly-universally due to their heritage, etc) [93]
- It is unknown whether or not Dalish elves live longer than city elves, since David Gaider and Mary Kirby have given conflicting information regarding their longevity.[94][95]
- Though elves are much diminished from what they once were, they nevertheless retain an unusual connection to the Fade that makes them unfortunately useful as subjects in magical rituals.[96]
- To many of the nations of Thedas, but especially Orlais and the Tevinter Imperium, elves—of common blood and as a rule without titles—are generally little respected. Using them as messengers or emissaries may actually be considered an insult.[97]
- City elves participated in the Fereldan Rebellion under the leadership of Loghain Mac Tir in his Night Elves unit.[98]
- According to Dragon Age: Absolution, elves must pay five gold merely for the privilege of entering the Tevinter city of Nessum, as a bond in case they break the peace.
- Elven slaves were among the few who rallied to the fledgling order of Grey Wardens during the seemingly-endless First Blight. They offered ancient knowledge in the hopes of being freed by the Wardens after the defeat of Dumat, as well as being considered equals in the Order, and played a role in the creation of the Joining Ritual.[99]
Gallery[]
References[]
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