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{{:Fireball (Dragon Age II)|style=skillspelltalentrow}} |
{{:Fireball (Dragon Age II)|style=skillspelltalentrow}} |
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{{:Searing Fireball|style=spelltalentupgraderow}} |
{{:Searing Fireball|style=spelltalentupgraderow}} |
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− | {{:Pyromancer|style=skillspelltalentrow}} |
+ | {{:Pyromancer (Dragon Age II)|style=skillspelltalentrow}} |
{{:Winter's Grasp (Dragon Age II)|style=skillspelltalentrow}} |
{{:Winter's Grasp (Dragon Age II)|style=skillspelltalentrow}} |
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{{:Winter's Blast|style=spelltalentupgraderow}} |
{{:Winter's Blast|style=spelltalentupgraderow}} |
Revision as of 22:51, 19 December 2014
Elemental spells are spells available to the mage class in Dragon Age II.
Ability tree
Spells
Fireball |
Activated Size: 5m sphere Activation: 20 Cooldown: 20s Requires: Level 2 |
The mage unleashes a bolt of flame that explodes, scattering and scorching foes. Fire damage: 1.35x Elemental force: 3x |
Searing Fireball Upgrade Requires: Level 6 Requires: 2 points in Elemental |
Fireball scorches a larger area and is more likely to send enemies flying. Elemental force: +2x (total: 5x) Size: +5m (total: 10m) |
Pyromancer |
Passive Requires: Level 3 Requires: Fireball |
Long practice with wielding flame increases all fire damage that the mage inflicts, including basic attacks from a fire staff. Fire damage: +25% |
Winter's Grasp |
Activated Size: 1.5 m Activation: 20 Duration: 10s Cooldown: 20s Requires: Level 2 |
The mage summons a blast of cold that injures and slows a single enemy. Cold damage: 4.5x Elemental force: 2x Enemy attack speed: -50% Enemy movement speed: -50% |
Winter's Blast Upgrade Requires: Level 6 Requires: 2 points in Elemental |
Winter's Grasp is now likely to freeze opponents, and may leave some in a BRITTLE state that warriors and rogues can exploit. Freeze chance: 100% vs. normal enemies BRITTLE chance: 40% vs. frozen targets |
Cone of Cold |
Activated Size: 12m semi-circle Activation: 30 Cooldown: 30s Requires: Level 4 Requires: Winter's Grasp |
A cone of deadly ice shoots forth from the mage's hands to injure and slow opponents. Cold damage: 3.05x Elemental force: 2x Enemy attack speed: -75% Enemy movement speed: -75% |
Deep Freeze Upgrade Requires: Level 8 Requires: 3 points in Elemental |
The Cone of Cold freeze some enemies solid, and may even leave them BRITTLE, vulnerable to further attacks. Freeze chance: 60% vs. normal enemies BRITTLE chance: 20% vs. frozen targets |
Firestorm may refer to:
- Firestorm (Dragon Age II), a spell in Dragon Age II
- Firestorm (Inquisition), a focus ability in Dragon Age: Inquisition
This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Apocalyptic Firestorm Upgrade Requires: Level 9 Requires: 3 points in Elemental |
Firestorm now burns with greater intensity and scorches a larger area. Fire damage: +0.4x every 1s (total: 1.7x) Size: +5m (total: 15m) |
Elemental Mastery |
Passive Requires: Level 10 Requires: Cone of Cold Requires: Firestorm Requires: 7 points in Elemental |
The mage learns to command nature's two brutal extremes, mastering the dreadful effects of both fire and ice. Fire damage: +25% Cold damage: +25% Mana/stamina regeneration rate: +10 BRITTLE chance: 100% vs. frozen targets |
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