Elemental spells are spells available to the mage class in Dragon Age II.
Ability tree[]
Spells[]
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Activated Size: 5m sphere Activation: 20 Cooldown: 20s Requires: Level 2 |
The mage unleashes a bolt of flame that explodes, scattering and scorching foes. Fire damage: 1.35x Elemental force: 3x |
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Searing Fireball Upgrade Requires: Level 6 Requires: 2 points in Elemental |
Fireball scorches a larger area and is more likely to send enemies flying. Elemental force: +2x (total: 5x) Size: +5m (total: 10m) |
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Passive Requires: Level 3 Requires: Fireball |
Long practice with wielding flame increases all fire damage that the mage inflicts, including basic attacks from a fire staff. Fire damage: +25% |
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Activated Size: 1.5 m Activation: 20 Duration: 10s Cooldown: 20s Requires: Level 2 |
The mage summons a blast of cold that injures and slows a single enemy. Cold damage: 4.5x Elemental force: 2x Enemy attack speed: -50% Enemy movement speed: -50% |
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Winter's Blast Upgrade Requires: Level 6 Requires: 2 points in Elemental |
Winter's Grasp is now likely to freeze opponents, and may leave some in a BRITTLE state that warriors and rogues can exploit. Freeze chance: 100% vs. normal enemies BRITTLE ![]() |
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Activated Size: 12m semi-circle Activation: 30 Cooldown: 30s Requires: Level 4 Requires: Winter's Grasp |
A cone of deadly ice shoots forth from the mage's hands to injure and slow opponents. Cold damage: 3.05x Elemental force: 2x Enemy attack speed: -75% Enemy movement speed: -75% |
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Deep Freeze Upgrade Requires: Level 8 Requires: 3 points in Elemental |
The Cone of Cold freeze some enemies solid, and may even leave them BRITTLE, vulnerable to further attacks. Freeze chance: 60% vs. normal enemies BRITTLE ![]() |
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Activated Size: 10m sphere Activation: 60 Duration: 10s Cooldown: 30s Requires: Level 5 Requires: Fireball |
The mage calls forth a devastating shower of flame that blasts down on the target area. Fire damage: 1.3x every 1s Elemental force: 3x |
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Apocalyptic Firestorm Upgrade Requires: Level 9 Requires: 3 points in Elemental |
Firestorm now burns with greater intensity and scorches a larger area. Fire damage: +0.4x every 1s (total: 1.7x) Size: +5m (total: 15m) |
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Passive Requires: Level 10 Requires: Cone of Cold Requires: Firestorm Requires: 7 points in Elemental |
The mage learns to command nature's two brutal extremes, mastering the dreadful effects of both fire and ice. Fire damage: +25% Cold damage: +25% Mana/stamina regeneration rate: +10 BRITTLE ![]() |
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