- Area of effect: 10m radius sphere. Spell duration is 20s. Movement speed penalty is -40%. Physical resistance check vs. the attacker's spellpower is every 4s (special rank targets only, which includes lieutenant+ ranks and the player's party. No physical resistance check for lower rank targets).
- Only works on moving targets (targets standing still are immune).
- Range: 25m
- Conjuration time: 1s
- 50 Threat is drawn from all enemies in the AoE.
- An additional 20 Threat is drawn on Hard / Nightmare difficulties.
- Activation base is in mana and values vary with fatigue%.
- Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
- Targets are not actually knocked down, they slip.
- Earthquake can be cast on creatures or locations not in line of sight. A mage can cast this spell on creatures in a different room when using the overhead view. This allows the mage to stay out of physical harm by staying out of reach of those creatures.
See also Edit
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