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Revision as of 18:57, December 4, 2009


This section contains spoilers for:
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Map-Dwyn&#039;s Home

Map of the Area

Background

The door to his home is locked, you can either break the lock, or lockpick it with The Warden. Inside The Warden meets Dwyn. Depending on the conversation with the warden, Dwyn can either join, be fought, or he will simply stay put in the hut. You can use intimidate and/or pursuade.

Characters

Dwyn

Enemies

Containers

  • None

Special Objects

  • None

Involved In

Exits

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