Orzammar's poor district where the "casteless" live is known as Dust Town. The dwarves living here have been so marginalized by society that they don't officially exist in city records. Here you may engage in smuggling, track down a thief, deal with a gang, or help the poor. Thieves and beggars make their homes here, since they have no caste and are thus not allowed to engage in activities that are reserved for the upper castes by law.
This is also the starting location for the Dwarf Commoner Origin.
Characters
- Idle Dwarf This dwarf is handling nugs, he can capture and sell them to The Warden, it's possible to get a Cute Nug from him, a perfect gift for Leliana.
- Jarvia
- Nadezda A poor woman who had her kneecaps broken and is now begging for some coin. If The Warden helps her out with some, she can tell quite a story.
- Rogek is offering The Warden to buy and smuggle Lyrium, it's up to The Warden to either buy it from him (Persuade for a discount) or turn him in. (Fight him and his cronies.) (See quest Precious Metals)
- Zerlinda who can give the quest Zerlinda's Woe.
- Shady Corebit a thief involved in Thief in the House of Learning.
Enemies
- Dust Town Thugs (Dwarf, Normal) - Warrior and Ranged
- Dust Town Thug Leader (Dwarf, Lieutenant, Warrior). The Dust Town Thug Leader and a couple of thugs are waiting in front of the Dust Town. As soon as you near them, even in stealth, they will all attack the party.
- Rogek (Dwarf, Lieutenant) Warrior - Only when Rogek is turned hostile through dialog.
- Rogek's Thugs (Dwarf, Normal) Warrior - Only when Rogek is turned hostile through dialog.
- Shady Corebit (Dwarf, Normal) Warrior - When on the quest Thief in the House of Learning when looted there is a Proving Receipt you will need to complete the quest.
Special Objects
- Rubble yielding Codex Entry: The Casteless
- Assembly Directive yielding part of Codex Entry: Key to the City
- Suspicious Door needs a Finger Bone Token to open it. Peering through it The Warden only sees blackness.