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For the specialization in Dragon Age: Origins, see Duelist.


Rogue duelist

Talent tree

The Duelist commands battle like a craftsman. Many rogues are adept at destroying enemies, but Duelists want challenge as well as victory. To them, combat is a proving ground where mettle is tested and mastery is proven. Unlike their stealthier counterparts, followers of this specialization will often announce their intent, inviting attention with bravado and insult. And while few can close as quickly or strike as decisively, Duelists can also choose to match targets parry for parry, extending or ending the battle as they see fit. To face a Duelist is to face a master of blade or bow—it’s an opportunity to be grateful for, however briefly they allow it to last.

Duelist is one of the specializations available to the rogue class in Dragon Age II.

Talents

Rogue throw-the-gauntlet Throw the Gauntlet
Activated
Activation: 25
Duration: 20s
Cooldown: 25s
Requires: Level 8
The duelist issues an irresistible challenge to a single foe. The enemy immediately abandons its other opponents to engage the rogue.

Enemy will engage you

To the Death may refer to:

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Rogue throw-the-gauntlet Cutting Barbs
Upgrade
Duration: 20s
Requires: Level 14
Requires: 4 points in Duelist
The duelist taunts the enemy into lowering its guard.

Enemy defense: -50%
Rogue sure-strikes Sure Strikes
Passive
Requires: Level 10
Requires: 2 points in Duelist
The experienced duelist has survived many a combat and is more likely to hit foes.

Attack: +20%

Parry may refer to:

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Rogue parry Riposte
Upgrade
Requires: Level 11
Requires: 2 points in Duelist
The duelist's counterattacks are more lethal.

Attack: +20% normally, +40% vs. enemies affected by Throw the Gauntlet

En Garde may refer to:

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Rogue evasive-maneuvers Evasive Maneuvers
Passive
Requires: Level 10
Requires: 3 points in Duelist
After years of extensive training, the duelist has become keenly aware of incoming attacks.

Defense: +20%
Rogue vendetta Vendetta
Activated
Activation: 40
Cooldown: 40s
Requires: Level 11
Requires: 2 points in Duelist
Every duelist, even an archer, knows that the most memorable fights happen at close quarters... and that the first strike is the most crucial. To gain that advantage, the rogue vanishes behind a cloud of smoke, then strikes the enemy viciously from behind. This ability can be used from across the battlefield, for few rogues are as capable of moving under stealth as a duelist.

Teleports you behind the target, even as an archer
Physical force: 2x
Physical damage:
* Dual wield: 5.5x
* Archery: 3.4x
Rogue vendetta Blood Feud
Upgrade
Requires: Level 16
Requires: 4 points in Duelist
Even foes toughened by years of experience now suffer serious harm from Vendetta, and those that a warrior has left STAGGERED fare even worse.

Physical damage: 300% vs. STAGGEREDStaggered targets
Enemy armor: momentarily 0%
Enemy damage resistance: momentarily 0%
Cooldown: -10s (total: 30s)
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