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{{for|the specialization in ''Dragon Age: Origins''|Duelist}} |
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Revision as of 22:39, 12 March 2011
- For the specialization in Dragon Age: Origins, see Duelist.
The Duelist commands battle like a craftsman. Many rogues are adept at destroying enemies, but Duelists want challenge as well as victory. To them, combat is a proving ground where mettle is tested and mastery is proven. Unlike their stealthier counterparts, followers of this specialization will often announce their intent, inviting attention with bravado and insult. And while few can close as quickly or strike as decisively, Duelists can also choose to match targets parry for parry, extending or ending the battle as they see fit. To face a Duelist is to face a master of blade or bow—it’s an opportunity to be grateful for, however briefly they allow it to last.
Duelist is one of the specializations available to the rogue class in Dragon Age II.
Talents
Throw the Gauntlet |
Activated Activation: 25 Duration: 20s Cooldown: 25s Requires: Level 8 |
The duelist issues an irresistible challenge to a single foe. The enemy immediately abandons its other opponents to engage the rogue. Enemy will engage you |
To the Death may refer to:
- To the Death (Dragon Age II), a rogue talent in Dragon Age II
- To the Death (Inquisition), a warrior talent in Dragon Age: Inquisition
This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Cutting Barbs Upgrade Duration: 20s Requires: Level 14 Requires: 4 points in Duelist |
The duelist taunts the enemy into lowering its guard. Enemy defense: -50% |
Sure Strikes |
Passive Requires: Level 10 Requires: 2 points in Duelist |
The experienced duelist has survived many a combat and is more likely to hit foes. Attack: +20% |
Parry may refer to:
- Parry (Dragon Age II), a talent from Dragon Age II.
- Parry (Inquisition), an ability from Dragon Age: Inquisition.
This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Riposte Upgrade Requires: Level 11 Requires: 2 points in Duelist |
The duelist's counterattacks are more lethal. Attack: +20% normally, +40% vs. enemies affected by Throw the Gauntlet |
En Garde may refer to:
- En Garde (Dragon Age II), a rogue talent in Dragon Age II
- En Garde (Inquisition), a warrior talent in Dragon Age: Inquisition
This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Evasive Maneuvers |
Passive Requires: Level 10 Requires: 3 points in Duelist |
After years of extensive training, the duelist has become keenly aware of incoming attacks. Defense: +20% |
Vendetta |
Activated Activation: 40 Cooldown: 40s Requires: Level 11 Requires: 2 points in Duelist |
Every duelist, even an archer, knows that the most memorable fights happen at close quarters... and that the first strike is the most crucial. To gain that advantage, the rogue vanishes behind a cloud of smoke, then strikes the enemy viciously from behind. This ability can be used from across the battlefield, for few rogues are as capable of moving under stealth as a duelist. Teleports you behind the target, even as an archer Physical force: 2x Physical damage: * Dual wield: 5.5x * Archery: 3.4x |
Blood Feud Upgrade Requires: Level 16 Requires: 4 points in Duelist |
Even foes toughened by years of experience now suffer serious harm from Vendetta, and those that a warrior has left STAGGERED fare even worse. Physical damage: 300% vs. STAGGERED targets Enemy armor: momentarily 0% Enemy damage resistance: momentarily 0% Cooldown: -10s (total: 30s) |
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