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<!-- Talent Mechanics --> |
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− | *When in this mode, the character strikes with both weapons simultaneously |
+ | *When in this mode, the character strikes with both weapons simultaneously. This essentially doubles melee attack damage, but the character cannot inflict regular critical hits or backstabs. |
*Conjuration time: 1 s. |
*Conjuration time: 1 s. |
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*Upkeep is in {{ColorStamina/Talent|Stamina}}. |
*Upkeep is in {{ColorStamina/Talent|Stamina}}. |
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*[[Momentum]] and Dual Striking can be used simultaneously. Dual Striking needs to be reactivated each time you enter a new zone, even if it seems active, to work properly. |
*[[Momentum]] and Dual Striking can be used simultaneously. Dual Striking needs to be reactivated each time you enter a new zone, even if it seems active, to work properly. |
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+ | *An attack roll for each weapon is performed independently, either weapon or both can hit. Runes on each weapon that hits are triggered properly. |
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+ | *The flanking bonus to attack applies. |
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</noinclude> |
Revision as of 11:00, 14 March 2010
- See Also Dual Weapon Talents, Talents, Ability Mechanics.
Information
- When in this mode, the character strikes with both weapons simultaneously. This essentially doubles melee attack damage, but the character cannot inflict regular critical hits or backstabs.
- Conjuration time: 1 s.
Notes
- Upkeep is in Stamina.
- Momentum and Dual Striking can be used simultaneously. Dual Striking needs to be reactivated each time you enter a new zone, even if it seems active, to work properly.
- An attack roll for each weapon is performed independently, either weapon or both can hit. Runes on each weapon that hits are triggered properly.
- The flanking bonus to attack applies.