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A dragon thrall is a dragon that has been corrupted by the darkspawn taint, and thus been turned into a ghoul.

Involvement

Dragon Age: Origins

The Battle of Denerim The Battle of Denerim

Only two dragon thralls appear in the entirety of Dragon Age: Origins. During The Battle of Denerim, the Warden must ascend Fort Drakon in order to reach and confront the Archdemon. At the foot of the tower, the Warden is beset by a pair of dragon thralls and a contingent of darkspawn. Only by slaying them is the Warden allowed access to the fort.

Dragon Age: Origins - Awakening

The Righteous Path The Righteous Path

Just like the normal game, only two dragon thralls appear in Awakening. Fought at the end of The Righteous Path quest, they are considered both Boss-level enemies and the Warden-Commander must defeat them in order to escape the Silverite Mine.

Abilities

Aura of Pain Aura of Pain

Blood Frenzy Blood Frenzy

Blood Magic (monster)

Breath may refer to:

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Buffet Buffet

Devour Devour

Frightening Appearance Frightening Appearance

For the dog talent, see Overwhelm.
For the Spider/Bear Shape talent, see Overwhelm (ability).
For the bear (monster) ability, see Overwhelm (bear).
For the deepstalker ability, see Overwhelm (deepstalker).
For the dragon ability, see Overwhelm (dragon).
For the shriek ability, see Overwhelm (shriek).
For the spider (monster) ability, see Overwhelm (spider).

Information

Overwhelm (werewolf)

A werewolf leader using Overwhelm

  • This talent generates an auto-hit.
  • The target is incapacitated and hit several times, each for normal attack damage from the attacker.
  • It is generally activated by the AI when the target dips to 50% or less health, as this is the default tactic for creatures with Overwhelm of any type. In Awakening, enemies would use this ability even when the target is at full health.
  • Can be interrupted by effects that have higher animation priority, including knockdown, paralyze, root (Pinning Shot), draining (Crushing Prison), "heavy impact" (Mighty Blow), and fear.

Used by

Notes

Overwhelm (deepstalker)

A deepstalker leader using Overwhelm

  • This ability can fail to execute properly in some cases due to obstructed line of sight.
  • Overwhelm only affects humans, elves, dwarves, Qunari, hurlocks, and genlocks. All classes with Overwhelm are immune to its effect. A shapeshifted mage, Shale, and Dog are immune to Overwhelm.
  • Several enemies in a group can easily chain-Overwhelm against a solo character, which may be lethal for units with little armor, and very annoying and time consuming for highly armored characters, as openings to counterattack are few, short-lived, and far between. This threat is greatest when facing a large group of Shadow werewolves, as they can Overwhelm a defenseless party member from Stealth, evading countermeasures.
  • This attack cannot be countered or mitigated by Misdirection Hex, as it does not need to confirm attack result.
  • Some abilities grant a target the "damage ward" effect which makes the target immune to damage. This effect completely negates Overwhelm. These abilities include Force Field, Strength of Stone, and Carapace after being upgraded by Bulwark of the Ages.
  • Some modal abilities apply on the character a special effect which has higher animation priority than Overwhelm. This means the character cannot be interrupted by Overwhelm when any of these abilities is active. These abilities include Captivating Song, Unending Flurry, and Reaving Storm.

Rake Rake

Roar may refer to:

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If an internal link led you here, you may wish to change the link to point directly to the intended article.

Shred may refer to:

Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.

Locations

Fort Drakon Fort Drakon (entrance)

Silverite Mine Silverite Mine

Notes

  • Although the dragon that can use Blood Magic has Blood Wound in its AI package, due to unsuitable trigger condition and target type, the dragon never actually uses this ability. Furthermore, the dragon in fact cannot perform the cast animation of Blood Wound. As such, Blood Magic does not serve any real purpose in its case.

Gallery

Trivia

  • When dragon thralls appear in Origins, there is no visual difference between them and normal dragons. But in the expansion pack, Awakening, the dragon thralls are dark crimson and red. It's possible that the ones in Awakening were experimented on by the Architect, had a more advanced taint, or BioWare wanting to separate them out from normal dragons.
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