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{{Missing info|1=expand on articles 2-6}}
[[File:Comic_shot.jpg|right|200px|thumb|Cover of issue one]]
 
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{{See|1=[[Dragon Age (Penny Arcade comics)]]|2=the miniseries drawn by [[wikipedia:Penny Arcade|Penny Arcade]]}}
The '''Dragon Age''' comic will be a monthly publication written by [http://en.wikipedia.org/wiki/Orson_Scott_Card Orson Scott Card] and Aaron Johnston, with art by [http://en.wikipedia.org/wiki/Humberto_Ramos Humberto Ramos] and Mark Robinson. It will be published by [http://www.idwpublishing.com/ IDW Publishing] and will be available in print and digital forms.
 
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<onlyinclude>{{MediaTransformer
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|style = {{{style|}}}
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|supertitle = Comic
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|name = [[Dragon Age (IDW comic)|Dragon Age]]
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|image = Comic_shot.jpg
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|px = 270px
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|authors = [[wikipedia:Orson Scott Card|Orson Scott Card]] <br> Aaron Johnston
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|illustrators = [[wikipedia:Humberto Ramos|Humberto Ramos]] <br> Mark Robinson
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|publishers = [[wikipedia:IDW Publishing|IDW Publishing]]
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|release =
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}}</onlyinclude>
   
 
The '''Dragon Age''' comic was a monthly publication written by [[wikipedia:Orson Scott Card|Orson Scott Card]] and Aaron Johnston, with art by [[wikipedia:Humberto Ramos|Humberto Ramos]] and Mark Robinson. A total of 6 issues were published by [[wikipedia:IDW Publishing|IDW Publishing]], available in both print and digital forms.
==Plot Outline==
 
In a time lost to history, a war ravaged the land, [[mages]], incredibly powerful wielders of magic, ruled the world through mastery of dark arts and forbidden spells. Their lust for power almost destroyed all existence, and unleashed an unholy pestilence, the [[darkspawn]], to plague all the inhabitants of the realm. Now magic is carefully controlled, taught behind the sacred walls of the [[Circle of Magi]], and monitored by the ever-vigilant [[templars]]. It is in this arena that a new generation of mages in training will arise, warriors of sorcery who will defy the rules of the templars and change the course of the world forever.
 
==Major Characters==
 
{{:Veness|style=iconmini}}{{clrl}}
 
{{:Sadatt|style=iconmini}}{{clrl}}
 
{{:Abernath|style=iconmini}}{{clrl}}
 
{{:Knight-Commander Greagoir|style=iconmini}}{{clrl}}
 
{{:Gleam|style=iconmini}}{{clrl}}
 
   
==External Link==
+
== Plot ==
  +
The story focuses on the use of magic, and the relationship between [[Templar Order|templars]] and mages, both [[maleficar]]um and [[Circle Mage|Circle]] ones. The main story follows [[Gleam]], daughter of a mage and a templar, raised by a blacksmith outside of [[Chantry]]'s influence.
*[http://www.idwpublishing.com/news/article/960/ IDW page]
 
   
  +
=== Issue #1 ===
  +
At [[Circle Tower|Kinloch Hold]], the [[mage]] apprentices practice their magic. [[Veness]] and [[Abernath]] are among them. Veness shows a talent to cast fire spells. In the meantime, outside the tower on the [[Templar Order|Templar]] Practice Fields the recruits practice sword fighting, and [[Sadatt]] is one of them. He manages to defeat his opponent, however when the defeated man bows down before him, he tricks Saddatt, pushing him into [[Lake Calenhad]], saying that templars need to be more focused when pursuing mages.
   
  +
Later on Veness meets Sadatt and the two develop a friendship, which is something another friend of Veness, Abernath, disapproves of, as he tries to warn her of dangers of a relationship between mages and templars, but also due to his own jealousy.
{{Series}}
 
  +
  +
At the gates an [[apostate]] is brought to the Circle. As [[Knight-Commander]] [[Greagoir]] threatens him not to attack them, he pulls out a knife, cuts his hand and displays his [[blood magic]] skills. As all templars but Sadatt lose their ability to fight, they order him to kill the blood mage, who calls them "servants of [[Maker|a false god]]," but he is unable to move out of fear. Another templar manages to throw his sword at the maleficar, and it lodges in the mage's skull, killing him. The templar then berates Sadatt for his inaction. The incident is witnessed by Veness.
  +
  +
The mage apprentice and the templar recruit are later shown embracing each other in bed. Sadatt asks Veness to stay with him and they spend the night together, however Sadatt leaves ashamed in the morning.
  +
  +
Weeks pass by and Veness confides herself to Abernath, saying that Sadatt refuses to talk to her. Abernath consoles her, saying that mages and templars belong to different worlds. As he hugs her to calm her down, it is witnessed by Sadatt, who suspects the two of them have a relationship.
  +
  +
Eight months later the templars find out Veness was hiding pregnancy. As the [[First Enchanter]] is away, Greagoir interrogates her on his own to find out who the father is. When she answers him with silence, Greagoir loses patience and slaps her. He orders the templar who brought her to take her away and inform the Circle that two mages were intimate.
  +
  +
All male mages are gathered and a spell to detect the father of the child is cast upon each of them. After an hour and twelve mages ruled out, Greagoir orders Sadatt to bring Abernath in. As they enter, the spell detects the father.
  +
  +
The Knight-Commander then advises Abernath to confess being the father and in exchange the child will be taken away, but both the parents will live. Abernath reports to Veness that he told the templars that he is the father, and in this way, he saved her life since the truth - that Sadatt was father - would lead to execution. He tells her that he did it out of love and that she will learn to love him one day as well. But Veness cannot accept the fact that her child will have to be taken away, and thus she escapes from the tower, becoming an apostate.
  +
  +
Greagoir orders Sadatt to go after her, as his final test. He hands him Veness's [[phylactery]] and orders him to kill her once he captures her.
  +
  +
In the woods Veness gives birth to a daughter. She encounters a travelling blacksmith named [[Ormo Kettlemaker]] whom she asks to take [[Gleam]] in the name of the Maker upon hearing he lives far away from the tower. She then stumbles back into the forest
  +
  +
Meanwhile, back at the tower a [[Genlock (variation)|genlock]] emerges from Lake Calenhad and murders two templars whilst sneaking. It is revealed that it is being mind controlled by [[The Man of Light]] and he intends to kill Greagoir for murdering maleficarum. It makes his way to Greagoir's room, but before it kills him, he wakes up. Other templars are made aware of their leader's danger and step in. The fight break out and they end up outside of the tower. During the struggle the genlock jumps off the ledge, taking one of the templars with it; they die upon impact. In its last words the Man of Light promises to come back.
  +
  +
Back in the forest Sadatt catches up to Veness. When asked where the child is, she lies to protect [[Gleam]] by saying she killed her son and buried him because he was Sadatt's child. Sadatt doesn't believe her, saying that he loved her, but knew she was involved with Abernath and that's why he abandoned her. He then proceeds to kill her and burn her body.
  +
  +
Upon returning to the tower and learning of his fellow templars' death at the hands of the genlock, he states his sorrow and that he may have saved someone was he not outside of the tower at the time. Gregoir responds that he did his duty and fullfilling his duty is all that matters. Sadatt then goes to the chapel at the tower and prays to [[Andraste]]. He states that he will never again love or trust anyone, and that from now on his name will not be Sadatt, but Duty.
  +
  +
=== Issue #2 ===
  +
[[Gleam]], child of a [[Veness|powerful mage]] and a [[Sadatt|ruthless templar]], is now grown with powers of her own.
  +
  +
=== Issue #3 ===
  +
Their family dead, Gleam and her brothers [[Agmo Kettlemaker|Agmo]] and their cousin [[Datlin]] strike out on the road to find the killers. But after magically healing her brother Agmo during a fight Gleam draws some unwanted attention, from the dwarf [[Minderel]] as well as a group of murderous blood demon disciples of the Man of Light.
  +
  +
=== Issue #4 ===
  +
With their new cloaks provided by [[Fallstick]], the trio travel to [[Barrenton]], leaving the forest. Gleam had always been careful to hide her magical abilities, but when her brother is injured in a fight she has no choice but to use her powers to save him in public. That draws the attention of the templars, and one knight in particular: Duty, who was once known as Sadatt—her father.
  +
  +
=== Issue #5 ===
  +
Captured by the templars and revealed to be a mage, Gleam finds herself bound for the [[Circle Tower]], the last place a wielder of magic would want to go. But templars aren't the only danger in the woods, as Gleam must confront a monstrous spider whose venom can kill in an instant!
  +
  +
=== Issue #6 ===
  +
Having escaped the templars, Gleam, Agmo, and the [[dwarf]] Minderel exit the [[Deep Roads]] in a camp under siege by a group of bandits. As the village burns Gleam must use her magic to put out the fires, as her father, the templar named Duty, is close on her heels. Having escaped, her fate is sealed—she must be killed.
  +
 
== Characters ==
  +
* [[Abernath]]
  +
* [[Datlin]]
  +
* [[Fallstick]]
  +
* [[Gleam]]
 
* [[Knight-Commander]] [[Greagoir]]
  +
* [[Agmo Kettlemaker]]
  +
* [[Lomo Kettlemaker]]
  +
* [[Ormo Kettlemaker]]
  +
* Kyra
  +
* [[The Man of Light]]
  +
* [[Minderel]]
  +
* [[Sadatt]]
  +
* [[Veness]]
  +
  +
== Trivia ==
  +
* The series was most likely to be continued, but was never picked up. Every issue's cover is a sneak peek of what's ahead, and the cover of the sixth issue depicts Gleam fighting a [[golem]].
  +
* It is unknown when exactly the story takes place, but it is assumed the first issue takes place before the events described in ''[[Dragon Age: Origins]]'', as Gregoir is already in charge of the tower even before Gleam is born, as well as when she is an adult. Since the time period of the story is not specified it is unclear if issues 2 to 6 take place after, during, or before the Fifth Blight.
  +
  +
== External links ==
 
* [https://shop.idwpublishing.com/comics/series/a-f/dragon-age.html?mode=list IDW page]
  +
  +
{{Series}}[[Category:Dragon Age (IDW comic)| ]]
  +
[[Category:Comics]]
 
[[Category:Real world articles]]
 
[[Category:Real world articles]]

Revision as of 14:08, 13 May 2020

See Dragon Age (Penny Arcade comics) for the miniseries drawn by Penny Arcade.

The Dragon Age comic was a monthly publication written by Orson Scott Card and Aaron Johnston, with art by Humberto Ramos and Mark Robinson. A total of 6 issues were published by IDW Publishing, available in both print and digital forms.

Plot

The story focuses on the use of magic, and the relationship between templars and mages, both maleficarum and Circle ones. The main story follows Gleam, daughter of a mage and a templar, raised by a blacksmith outside of Chantry's influence.

Issue #1

At Kinloch Hold, the mage apprentices practice their magic. Veness and Abernath are among them. Veness shows a talent to cast fire spells. In the meantime, outside the tower on the Templar Practice Fields the recruits practice sword fighting, and Sadatt is one of them. He manages to defeat his opponent, however when the defeated man bows down before him, he tricks Saddatt, pushing him into Lake Calenhad, saying that templars need to be more focused when pursuing mages.

Later on Veness meets Sadatt and the two develop a friendship, which is something another friend of Veness, Abernath, disapproves of, as he tries to warn her of dangers of a relationship between mages and templars, but also due to his own jealousy.

At the gates an apostate is brought to the Circle. As Knight-Commander Greagoir threatens him not to attack them, he pulls out a knife, cuts his hand and displays his blood magic skills. As all templars but Sadatt lose their ability to fight, they order him to kill the blood mage, who calls them "servants of a false god," but he is unable to move out of fear. Another templar manages to throw his sword at the maleficar, and it lodges in the mage's skull, killing him. The templar then berates Sadatt for his inaction. The incident is witnessed by Veness.

The mage apprentice and the templar recruit are later shown embracing each other in bed. Sadatt asks Veness to stay with him and they spend the night together, however Sadatt leaves ashamed in the morning.

Weeks pass by and Veness confides herself to Abernath, saying that Sadatt refuses to talk to her. Abernath consoles her, saying that mages and templars belong to different worlds. As he hugs her to calm her down, it is witnessed by Sadatt, who suspects the two of them have a relationship.

Eight months later the templars find out Veness was hiding pregnancy. As the First Enchanter is away, Greagoir interrogates her on his own to find out who the father is. When she answers him with silence, Greagoir loses patience and slaps her. He orders the templar who brought her to take her away and inform the Circle that two mages were intimate.

All male mages are gathered and a spell to detect the father of the child is cast upon each of them. After an hour and twelve mages ruled out, Greagoir orders Sadatt to bring Abernath in. As they enter, the spell detects the father.

The Knight-Commander then advises Abernath to confess being the father and in exchange the child will be taken away, but both the parents will live. Abernath reports to Veness that he told the templars that he is the father, and in this way, he saved her life since the truth - that Sadatt was father - would lead to execution. He tells her that he did it out of love and that she will learn to love him one day as well. But Veness cannot accept the fact that her child will have to be taken away, and thus she escapes from the tower, becoming an apostate.

Greagoir orders Sadatt to go after her, as his final test. He hands him Veness's phylactery and orders him to kill her once he captures her.

In the woods Veness gives birth to a daughter. She encounters a travelling blacksmith named Ormo Kettlemaker whom she asks to take Gleam in the name of the Maker upon hearing he lives far away from the tower. She then stumbles back into the forest

Meanwhile, back at the tower a genlock emerges from Lake Calenhad and murders two templars whilst sneaking. It is revealed that it is being mind controlled by The Man of Light and he intends to kill Greagoir for murdering maleficarum. It makes his way to Greagoir's room, but before it kills him, he wakes up. Other templars are made aware of their leader's danger and step in. The fight break out and they end up outside of the tower. During the struggle the genlock jumps off the ledge, taking one of the templars with it; they die upon impact. In its last words the Man of Light promises to come back.

Back in the forest Sadatt catches up to Veness. When asked where the child is, she lies to protect Gleam by saying she killed her son and buried him because he was Sadatt's child. Sadatt doesn't believe her, saying that he loved her, but knew she was involved with Abernath and that's why he abandoned her. He then proceeds to kill her and burn her body.

Upon returning to the tower and learning of his fellow templars' death at the hands of the genlock, he states his sorrow and that he may have saved someone was he not outside of the tower at the time. Gregoir responds that he did his duty and fullfilling his duty is all that matters. Sadatt then goes to the chapel at the tower and prays to Andraste. He states that he will never again love or trust anyone, and that from now on his name will not be Sadatt, but Duty.

Issue #2

Gleam, child of a powerful mage and a ruthless templar, is now grown with powers of her own.

Issue #3

Their family dead, Gleam and her brothers Agmo and their cousin Datlin strike out on the road to find the killers. But after magically healing her brother Agmo during a fight Gleam draws some unwanted attention, from the dwarf Minderel as well as a group of murderous blood demon disciples of the Man of Light.

Issue #4

With their new cloaks provided by Fallstick, the trio travel to Barrenton, leaving the forest. Gleam had always been careful to hide her magical abilities, but when her brother is injured in a fight she has no choice but to use her powers to save him in public. That draws the attention of the templars, and one knight in particular: Duty, who was once known as Sadatt—her father.

Issue #5

Captured by the templars and revealed to be a mage, Gleam finds herself bound for the Circle Tower, the last place a wielder of magic would want to go. But templars aren't the only danger in the woods, as Gleam must confront a monstrous spider whose venom can kill in an instant!

Issue #6

Having escaped the templars, Gleam, Agmo, and the dwarf Minderel exit the Deep Roads in a camp under siege by a group of bandits. As the village burns Gleam must use her magic to put out the fires, as her father, the templar named Duty, is close on her heels. Having escaped, her fate is sealed—she must be killed.

Characters

Trivia

  • The series was most likely to be continued, but was never picked up. Every issue's cover is a sneak peek of what's ahead, and the cover of the sixth issue depicts Gleam fighting a golem.
  • It is unknown when exactly the story takes place, but it is assumed the first issue takes place before the events described in Dragon Age: Origins, as Gregoir is already in charge of the tower even before Gleam is born, as well as when she is an adult. Since the time period of the story is not specified it is unclear if issues 2 to 6 take place after, during, or before the Fifth Blight.

External links