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Revision as of 11:21, 14 September 2013

Dragon Age: Inquisition is an upcoming sequel to Dragon Age: Origins and Dragon Age II and is currently in development by BioWare.[1][2] It was first (informally) announced on Twitter, the evening of May 19, 2011, by BioWare's Creative Lead Alistair McNally.[2] It was then formally confirmed as Dragon Age III: Inquisition on September 17, 2012 in an open letter by Executive Producer Mark Darrah.[3] It was revealed during Electronic Arts' E3 2013 press conference that Dragon Age: Inquisition will be released in the fall of 2014. The game is set to be released on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC.[4]

Development

BioWare is planning on combining elements of earlier installments in the series, Dragon Age: Origins and Dragon Age II, into the creation of Dragon Age: Inquisition.[1]

Combat is also expected to differ somewhat from its predecessors and focus more on a player's ability to prepare, position and form a cohesive team with his or her party members, requiring fewer repetitive finger strikes but better thinking.[5] The armour customisation will differ from both Dragon Age: Origins and Dragon Age II, in that each party member will have interchangeable armour pieces that will customise the look according to its specification and class.[6] They will also refrain from reusing environments, a common criticism of Dragon Age II.[7] Cinematic designer Jon Perry said that "one level in Dragon Age 3 is as big as all of the levels in Dragon Age 2."[8]

Ray Muzyka, the CEO of BioWare, said in an interview with Wired.com that Dragon Age: Inquisition would be influenced by more open world games, such as The Elder Scrolls V: Skyrim, which BioWare is "checking out aggressively."[9]

BioWare will use a brand new engine which will use Frostbite 3 as a foundation.[10]

Promotional demon DAI

One of the new creatures

It has been confirmed by David Gaider that the Game will feature "multiplayer in some form." It is not known yet what the Multiplayer element will be. [11]

Producer Cameron Lee has implied that there may be some form of "castle-controlling" mechanics.[12]

The game will have creatures new to the series.[13]

Regarding character creation, the advent of multiple playable races will by necessity require different body and armor models for the protagonist.[14] This aspect, according to Mike Laidlaw, will furthermore take precedence over any potential body shape choices or sliders in the Inquisition character creator.[15] Additionally, according to David Gaider, Inquisition will feature even more race-specific content than was planned for the protagonist backgrounds originally designed for the game.[16]

Gameplay

Although touted as an "open world" game at E3 2013 presentation, the developers quickly clarified that Inquisition will not be open world in the same way as The Elder Scrolls V: Skyrim, but instead simply feature larger locations (than presumably Origins and Dragon Age II) with more exploration freedom.[17]

It is the first game in the series to feature mounts. [18]

Dialogue wheel returns.

Data transfer and world-states

Mike Laidlaw confirmed the ability for players to import their save files, or alternatively their "world-states," from the first two games into Dragon Age: Inquisition to "shore up world consistency."[19] Mark Darrah later stated that BioWare is looking into creating ways to include choices made in previous titles without the need for a Save File transfer system, as well as a method to import save files across console generations.[8]

On August 28, 2013, it was announced that players will be able to create their own specific canon and customize all important decisions from previous games in a cloud-based system called Dragon Age Keep. This new system will also solve plot logic issues that occurred when importing save-games in previous titles.[20][21]

The Keep system aims to allow the player to customize cross-generational and cross-console world-states, ideally circumventing import bugs or other issues. According to Mark Darrah, BioWare is looking into the possibility of traditional save game transfers via the Keep, as well.[22] Unconnected consoles will not be able to access the Dragon Age Keep,[23] though it will be able to be downloaded onto a PC or tablet initially and then introduced to a console.[24]

Players who do not have or choose not to import a world-state into Inquisition will be provided a default "canon" as in Dragon Age II: an "Ultimate Sacrifice" Dalish Warden, Alistair made King, and Hawke a mage who sided with the mages in DA2.[25] Mark Darrah and Aaryn Flynn indicated as well that choices from Awakening and other DLC will also impact playthroughs.[26][27]

Plot

According to Aaryn Flynn from BioWare, the narrative of Dragon Age: Inquisition will involve investigating a tear in the Veil, a breach into the Fade. [28]

The protagonist of this installment will be known as the Inquisitor, following the player characters of previous two games of The Warden, The Warden-Commander, and The Champion. [28] As was the case in Dragon Age: Origins, players will be able to choose from four playable races for the Inquisitor, and the game will recognize race flags, class flags, or a combination of the two depending on the situation. [29] Mike Laidlaw has stated that playing as a different character "does not mean your old character may never appear in future games," which could indicate that the new protagonist will be able to meet Hawke and the Warden (provided that the latter survived the events of Dragon Age: Origins).[19]

The game will be set in Thedas, and it has been heavily implied that the game will be set primarily in Orlais. The game will cover more geographic territory than its predecessors, with one map being described as four to five times the size of Ferelden, the setting of the first game in the series.[5]

E3 2013 Screen21

Planning the battle

BioWare mentioned that the main plot will be "saving the world from itself." The plot will involve an all out war between mages and templars, the foundations of which comprise the main plot of Dragon Age II. Along with the larger size of the game map, the player will be able to travel to countries such as Tevinter to calm or encourage the fighting.[5]

According to Mark Darrah, the Warden and Hawke will play important roles in Dragon Age: Inquisition, but they're not ready to talk about what that means just yet.

The subtitle Inquisition has been previously hinted by the Dragon Age 2 strategy guide's epilogue, which asked "Will some kind of inquisition be at the heart of events of the next Dragon Age title?"[30] David Gaider has also said, "It'd be interesting to see if the Inquisition ever rose up again."[31]

Characters


New creatures

  • Behemoth
  • Nightmare

Factions

Locations

Gallery

References

  1. 1.0 1.1 Jessica Conditt [1] "Muzyka: Bioware to throw previous Dragon Age games into a blender for next title". 2011-08-21. Retrieved 2012-01-28.
  2. 2.0 2.1 James Ransom-Wiley [2] "Dragon Age 3 artists wanted, Bioware sr. director tweets". 2011-05-20. Retrieved 2012-01-28.
  3. [3]
  4. http://social.bioware.com/forum/1/topic/371/index/16836310&lf=8
  5. 5.0 5.1 5.2 Mike Scramm [4] "Bioware hints at the future of Dragon Age DLC and 3". 2011-08-31. Retrieved 2012-01-28.
  6. David Gaider [5] "Follower Customisation in Dragon Age". 13th of April, 2012. Retrieved 10th of May, 2012.
  7. Tom Senior [6] "Dragon Age 3 won’t reuse levels, will feature follower customisation". 13th of April, 2012. Retrieved 10th of May, 2012.
  8. 8.0 8.1 Castles and Customization Among First Details to Emerge on Dragon Age III
  9. Jason Schreier [7] "BioWare: Next Dragon Age Will Draw From Skyrim". 2011-12-20. Retrieved 2012-01-28.
  10. Gaston, Martin (2013-03-28). "Next Mass Effect and Dragon Age games using Frostbite 3". GameSpot. Retrieved 2013-03-28.
  11. David Gaider [8] " Can we get a BioWare person to explian wtf is going on?".2012-09-06. Retrieved 2012-09-09.
  12. https://twitter.com/Cameron__Lee/status/259722176159158273/photo/1
  13. "You should see at least one new major type of demon in DA3." BSN David Gaider. "There should be a Despair Demon" . BioWare Social Network. Retrieved on July 8, 2013.
  14. The Return of Races in Dragon Age: Inquisition. https://www.gameinformer.com/b/features/archive/2013/08/14/the-return-of-races-in-dragon-age-inquisition.aspx
  15. Mike Laidlaw Twitter. https://twitter.com/Mike_Laidlaw/status/368794406670712832
  16. David Gaider. "So now that we will get our multiple races..." http://social.bioware.com/forum/1/topic/371/index/17202661/3#17214530
  17. Allan Schumacher Forum post in the thread "DA: Inquisition at E3 Thread - DAI Interview with Aaryn Flynn". 2013-06-11. Retrieved 2013-06-16.
  18. Mark Darrah, Twitter
  19. 19.0 19.1 [9] "Dragon Age 3 will feature a new protagonist". 2011-08-07. Retrieved 2012-01-28.
  20. http://blog.bioware.com/2013/08/28/the-dragon-age-keep/
  21. The Dragon Age Keep homepage. https://dragonagekeep.com/.
  22. Mark Darrah Twitter. https://twitter.com/BioMarkDarrah/status/372785630163779584.
  23. Mark Darrah Twitter. https://twitter.com/BioMarkDarrah/status/372780509538951169.
  24. Mark Darrah Twitter. https://twitter.com/BioMarkDarrah/status/372836354071490560.
  25. https://twitter.com/BioMarkDarrah/status/364898334911115264
  26. https://twitter.com/BioMarkDarrah/status/368364359715524608
  27. Aaryn Flynn Twitter.
  28. 28.0 28.1 Interview with Aaryn Flynn by Gametrailers.com
  29. Mike Laidlaw Twitter:https://twitter.com/Mike_Laidlaw/status/365832599630913536
  30. Dragon Age II: The Complete Official Guide, p. 271.
  31. Thedas UK (January 14, 2012). "David Gaider Interview". Retrieved September 17, 2012.
  32. Mitch Dyer. "E3 2013: Dragon Age Inquisition and the Next Generation". IGN. Retrieved on June 22, 2013.
  33. 33.0 33.1 33.2 "As you saw in the trailer, Morrigan, Varric & Cassandra play a role in the game." BSN Chris Priestly. "Article on title of Inquisition vs DA3" . BioWare Social Network. Retrieved on June 22, 2013.
  34. Aaryn Flynn."BioWare GM Aaryn Flynn Reflects on E3 2013". BioWare Blog. Retrieved on June 22, 2013.
  35. 35.0 35.1 Pax Prime 2011: Dragon Age Panel Secrets Revealed Retrieved on 10 July, 2013.
  36. Game Informer's September cover is DA: Inquisition! (Multiple player races, horseback, video+more). http://social.bioware.com/forum/Dragon-Age-Inquisition/Dragon-Age-Inquisition-General-Discussion/Game-Informer039s-September-cover-is-DA-Inquisition-Multiple-player-races-horseback-videomore-17096503-1.html

External links