Dragon Age Wiki
Dragon Age Wiki
Line 71: Line 71:
   
 
==Note==
 
==Note==
If you are seeking the [[Supplier]] achievement, be sure to grab the [[Deep Mushroom (Dragon Age II)|Deep Mushroom]] and [[Spindleweed]] in the Gallows Dungeon.
+
*If you are seeking the [[Supplier]] achievement, be sure to grab the [[Deep Mushroom (Dragon Age II)|Deep Mushroom]] and [[Spindleweed]] in the Gallows Dungeon.
  +
*If he doesn't already have it, Anders will get his [[Vengeance (spell|Vengeance]] ability for free after completion of the quest.
   
 
==Trivia==
 
==Trivia==

Revision as of 21:56, 13 April 2011

Dissent is a companion quest for Anders in Dragon Age II.

Walkthrough

Speak with Anders at his clinic. He will tell of Ser Alrik's misuse of the Rite of Tranquility. He asks you to accompany him to a secret entrance to the basement of The Gallows in Darktown. He suspects Ser Alrik of plotting something called "The Tranquil Solution"--turning all mages in Thedas into Tranquil. His goal in infiltrating the Gallows is to obtain evidence of this plot and expose it to the Grand Cleric so she can no longer claim neutrality in the matter.

Using the "tactful" (diplomatic) dialogue options when accepting this quest will gain Friendship Anders: friendship (+5) and Friendship Sebastian: friendship (+5) Using "aggressive" dialogue options when accepting this quest: Rivalry Sebastian: rivalry (+15) Anders will get Friendship Anders: friendship (+5) even if you use the "agressive" options throughout accepting the quest.

Note that refusing to do the quest Rivalry Anders: rivalry (+15) means you cannot access the quest at all; unlike some other quests, this one is skippable. As there is an armor upgrade for Anders and a codex entry from the Band of Three found during the quest, it may not be wise to refuse, even when trying to rival Anders.

Upon entering the tunnel, you're attacked by Lyrium smugglers; Anders comments that the tunnel was built by the smugglers so that they could service the Lyrium addictions of the Templars.

There are two complex chests in the tunnel and you cannot come back after this part of the quest is done, so you may want to bring a rogue who can unlock those chests.

Dissent

Ser Alrik and Ella

At the end of the tunnel, you come upon a mage girl named Ella in the act of sneaking out of the Circle. She's just been caught by Ser Alrik himself, along with some templars. She says she's just going to visit her mother, but Ser Alrik reveals that he has a very dubious personal motive for making mages Tranquil. As Anders watches the injustice take place, Justice takes control of his body and launches an assault on the templars. A fight ensues.

Justice

Anders under Justice's control

After they're all dead, Justice will threaten Ella as well. Calm him down with the special "star" dialogue option that appears. Any other dialogue choice leads to Ella's death.

  • If Ella escapes unharmed:
    • Friendship Fenris: friendship (+5)
    • Friendship Sebastian: friendship (+15)
    • Friendship Anders: friendship (+15)
  • If Ella dies:
    • Rivalry Fenris: rivalry (+10)
    • Rivalry Sebastian: rivalry (+10)

Afterward, you find a note on Ser Alrik showing that he was indeed plotting "The Tranquil Solution" but that both Knight-Commander Meredith and the Divine refused his idea.

Before leaving the area, be sure to pick up an armor upgrade for Anders in one of the chests west of the exit. Also, there is an Enigma of Kirkwall note for the Band of Three quest nearby.

When you return to Darktown, you are immediately approached by Ella if she is still alive.

  • If you choose either non-aggressive answer and tell Ella to go somewhere safe Rivalry Fenris: rivalry (+10),Rivalry Sebastian: rivalry (+5).
  • If you choose either non-aggressive answer and tell Ella go back to the Circle Friendship Fenris: friendship (+10), Friendship Sebastian: friendship (+5).
  • If you choose the aggressive answer and tell Ella to go back to the Circle, Friendship Fenris: friendship (+20), Friendship Sebastian: friendship (+10). Choosing the aggressive answer and telling Ella to go somewhere safe will result in no change for Fenris or Sebastian.

Note: At least sometimes, choosing the aggressive answer and telling Ella to go back to the Circle only results in Friendship Fenris: friendship (+5).

Optionally, at the end of the quest you can confront Grand Cleric Elthina in the Chantry.

Result

Talk to Anders again at his clinic in Darktown to complete the quest. Dialog choices allow Hawke to:

  • Calm Anders and show him the papers found on Ser Otto Alrik's body. Anders is relieved since this means the plan has not been put into action. He wonders if the Grand Cleric might be more reasonable than he thought and plans to try speaking to her (up to Friendship Anders: friendship (+30) depending on dialogue choices).
  • Confront him and tell him to leave; he will no longer be available as a companion. (Note that after the battle with Ser Alrik ends, you will not have access to Anders' inventory, thus any gear he has equipped leaves with him if you choose this dialogue option.)
  • Confront him and tell him to stay. Anders will ask if evidence was found about Ser Otto Alrik plan, Hawke will show him the letter which results in him wondering about speaking to the Grand Cleric Elthina. Rivalry Anders: rivalry (+20).

Both options may affect other companions' friendship/rivalry status as well.

Note

  • If you are seeking the Supplier achievement, be sure to grab the Deep Mushroom and Spindleweed in the Gallows Dungeon.
  • If he doesn't already have it, Anders will get his Vengeance ability for free after completion of the quest.

Trivia

"The Tranquil Solution" is likely a reference to "The Final Solution". This was the most deadly phase of the Holocaust in World War II.