Cry for the past—it shall claim us all. For here rest our saviors newly slain. Others lie beyond our reach. So we remember. Let the true name burn away and enter Din'an Hanin, the place where glory ends.

Din'an Hanin is a large elven ruin found in the southeastern region of Orlais. It is the final resting place of the Emerald Knights—a tomb located in the Dales, nestled in the Emerald Graves.

Background[edit | edit source]

In the days of elven Halamshiral, wolf companions walked alongside Emerald Knights, never leaving the side of their chosen knight. Wolf and elf would fight together, eat together, and when the knights slept, wolves would guard them.[1] Since the end of the Second Exalted March of the Dales and the fall of elven Halamshiral, Din'an Hanin has remained abandoned and largely forgotten.

Involvement[edit | edit source]

This section contains spoilers for:
Dragon Age: Inquisition.

The Forces of the Elder One have occupied the tomb for some unknown purpose. The Inquisitor can gain access to Din'an Hanin by completing the Investigate Elven Ruins war table scouting operation in Skyhold. The party can investigate the Venatori's presence in the tomb via the side quest The Knight's Tomb.
Note: Din'an Hanin can only be accessed after completing Wicked Eyes and Wicked Hearts.

Quests[edit | edit source]

The Knights' Tomb The Knights' Tomb

Enemies[edit | edit source]

Collections[edit | edit source]

Landmarks[edit | edit source]

Landmarks in the Graves Landmarks in the Graves - The Din'an Hanin landmark can be acquired just outside the entrance of the tomb.

Mosaics[edit | edit source]

Invasion Invasion 2/12 pieces:

  • Just outside the main entrance of the tomb at the Din'an Hanin landmark.
  • Found in the Knight's Hall on a pew along the eastern wall.

Notable items[edit | edit source]

Elven artifacts[edit | edit source]

  • Found in the southernmost room in the Upper Crypts (to the left of the map exit marker). A warrior can break the north wall or a rogue can unlock a door to the north-west to access the room.

Loot[edit | edit source]

Codex entries[edit | edit source]

Codex entry: Arlathan: Part One Codex entry: Arlathan: Part One
Codex entry: Arlathan: Part Two Codex entry: Arlathan: Part Two
Codex entry: Epitaphs for the Lost Codex entry: Epitaphs for the Lost
Codex entry: The Death of Elandrin Codex entry: The Death of Elandrin
Codex entry: The Emerald Knights Codex entry: The Emerald Knights

Bugs[edit | edit source]

  •  There are two chests behind the Deft Hands, Fine Tools door. The first is random common loot, the second, which is presumably the rare loot chest containing the Polished Shield schematic, is bugged: although it pings on the sonar mini-map, it cannot be interacted with, rendering its treasure inaccessible.
  •  The other chest may also be bugged in some playthroughs. Clicking upon it causes the interact prompt to disappear and nothing is gained.

Gallery[edit | edit source]

References[edit | edit source]

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