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Devouring Skeleton are skeletons possessed by hunger demons and will attack with a sword and shield. They can employ most of the weapon and shield talents from Dragon Age: Origins.

Background

Demons constantly push against the boundaries of the Fade, and when they finally cross over, they attempt to possess the first living creature they see. They are unable, however, to distinguish that which was once living from that which still is... in fact, a corpse provides an even more tempting target to a weaker demon as it has no will with which to resist the possession. A skeleton is exactly that: a corpse animated by a possessing demon. Upon finding itself trapped within a body that cannot sustain it, the demon is driven insane... it seeks to destroy any life that it encounters, attacking without thought to its own welfare.

From Codex entry: Skeleton

Involvement

Templatetools This section is incomplete and requires expansion.

Locations

Lower Ruins Lower Ruins
Ruins Upper Level Ruins Upper Level
A Nightmare A Nightmare
East Brecilian Forest East Brecilian Forest
The Blackmarsh The Blackmarsh

Abilities & Skills

Shield Bash Shield Bash
Shield Pummel Shield Pummel
Assault Assault
Vulnerable: Fire
Immune: Blood magic
Immune: Cold
Immune: Flanking
Immune: Nature

Loot

  • Some money and/or potions/balms.

Variations

Skeleton
Fanged skeleton
Shambling skeleton
Mangled Shambling skeleton[1]
Skeleton archer
Skeleton mage

Codex entries

Codex entry: Skeleton Codex entry: Skeleton

Notes

  • Like all Undead, devouring skeletons are immune to flanking,Nature and Cold damage, but vulnerable to Fire and afflicted by any other status (including getting frozen and shattered.)

Gallery

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