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A demon is an oft-malicious spirit from the Fade that embodies a sin or negative emotion and that feeds on the darker parts of the mortal psyche like rage, hunger, and desire. According to Solas, a spirit becomes a demon when denied its original purpose. This denial occurs when a spirit is forced to do something that greatly conflicts with its original nature, or it may occur as a spirit explores mortal minds and dreams and encounters negative thoughts and memories. A demon's strength and intelligence is dependent on the emotions or idea from which it feeds; the more complex the concept, the more powerful the demon.

Nature of demons[]

Demons are categorized into a hierarchy by human observers since at least the Towers Age that is called Brahm's Scale after its inventor.[1] Rage is the simplest emotion to feed from so rage demons are often much lower on the power scale. Sloth demons are above rage demons, and are known as masters of disguise. Desire demons are higher still, and have the power to manipulate people without their ever knowing. Most powerful of all are pride demons. They are fearsome creatures, known for their intelligence. However, demons do not abide by this hierarchy. A rage demon can focus on retribution, which is more powerful and complex motivation than simple anger, while a desire demon focused on lust will be less powerful than one who focuses on desire for something more complex.[2] There are also "terror" demons which rely on more base fears while "despair" demons work to extinguish feelings of Hope. Rarer demons include "envy" and "fear".

Demons do not have genders. Within the Fade, they are able to shapeshift and take a form of their choosing. As creatures of an alternate and malleable reality, a demon's natural mindset can appear insane to a mortal.

Ultimately, a demon is simply a spirit whose purpose has been perverted. Pulling a spirit unwillingly into the mortal world, particularly to achieve a goal out of keeping with its nature, will change a spirit into a demon. A spirit passing willingly through the Veil will not be changed.[3] Furthermore, an individual anticipating seeing a demon will do so, even if the entity is in fact a spirit.[4] A spirit possessing someone may also be twisted by its host, turning them into a demon. Such is the case with Justice becoming Vengeance.

Demonic possession[]

DevouringCorpse

Devouring Corpse

As with most spirits, demons crave to join the living. Some spirits cross the Veil because they desire to experience life, either to indulge in an aspect of psyche or to fulfill a purpose they embody. Usually spirits or demons can only cross over the Fade by attaching themselves to something in the mortal world. Demons in particular, cannot make sense of the physical world. They are unable to tell the living from the dead or the very static nature of the physical universe. As such, it becomes very confusing for such creatures who are normally accustomed to a physicality defined entirely by emotion and memory. Thus, demons unable to reconcile with their new reality would look monstrous and wrong in the physical world.[5]

If spirits are made manifest against their will they become violent and mad by the shock and turn into demons. Most demons seek to immediately seize upon anything they perceive as life, jealously attempting to possess it[6] since it is the most expedient way to keep their sanity intact in the mortal world. The only known way to exorcise a demon without killing its host is to enter the Fade and confront it directly - but this still entails substantial risks. If the host is killed, the demon returns to the Fade unscathed.

Mages, due to their enhanced influence across the Veil, are in the most danger of being possessed. It's unknown why demons prize mages as their ideal host. Some speculate it's out of convenience since their occult awareness facilitates demonic encounters; or it could be simply by virtue of their magical powers. Regardless of the reason, a demon always attempts to possess a mage when it encounters one—by force or by making some kind of deal depending on the strength of the mage. Abominations are the horrifying result of a demon possessing a mage.[7]

However, demons do not only possess the living and often cannot distinguish between a living host and one that is deceased—and will readily take control of either. This is one of the main reasons for the Chantry's custom of burning the dead as to prevent the unintended creation of an undead entity. For weaker demons, corpses make tempting targets, as the demon cannot sense any resistance. When a sloth demon takes possession of a dead body a shambling corpse is the result. Devouring corpses are held by hunger demons and feed upon the living.

When a pride demon takes control of the corpse of a mage, an arcane horror is born, possessing all the spellcasting abilities of a living mage, as well as possessing the ability to heal and even command other animated corpses. Another powerful possessed corpse is a revenant, these are usually possessed by a demon of pride or of desire.

The longer dead also fall prey to possession. A fanged skeleton is a skeleton possessed by a hunger demon. Driven by hunger, these skeletons attempt to consume whatever life they can find and often possess the ability to drain life energy and mana from their victims. Shambling skeletons are possessed by a sloth demon, they are able to use entropic powers against their opponents.

Demons may occasionally possess non-mortal forms such as trees, animals,[8] objects[9] and even ash to escape the Fade. Trees for example, may be corrupted into sylvans; in doing so the demon in turn avoids any side effects associated with the demonic possession that occurs from entering mortal and sentient beings.[10]

Despite the numerous examples of demonic possession, shades prove that demons do not need to possess anything in order to cross over. They are essentially demons in their "true form." In time, such a demon will learn to drain energy from the psyche of those it encounters, just as they did in the Fade. Once it has drained enough, it has the power to manifest. Such creatures do not seek to possess a host and instead exist as a shadow, feeding off the minds of those it encounters.

Notable demons[]

Pride[]

Audacity
The Baroness
Charged Pride[11]
Fade beast
Hybris
Mouse
Uldred
Wryme

Desire[]

Allure
Caress
Colette[12]
Hanker
Imshael
Kitty
Vereveel
Xebenkeck
Yevena

Sloth[]

The Sloth Demon
Torpor

Hunger[]

The Fade Maiden[13]

Envy[]

The Envy demon[14][15][16]

Rage[]

Lord Woolsley
Rhagos
Shah Wyrd

Shade[]

Gazarath
The Dark Theurge
Queen of the Blackmarsh

Fear[]

Aspect of the Nightmare
Nightmare
Librarians

Despair[]

The Highest One
Treasure

Unique entities[]

Beacon[17]
Gaxkang the Unbound
Gifre[17]
The Grand Oak
Gurd Harofsen
Kel-Sarag[18]
Malvernis
Mythallen
Regret[19]
Slavren
Trickster Whim
Uthkiel the Crusher
Vengeance
BioWare canon
The following information is only mentioned in Dragon Age Tabletop. Certain portions of this media may no longer reflect currently established lore.

Mythallen

Codex entries[]

Codex entry: Abomination Codex entry: Abomination
Codex entry: Arcane Horror Codex entry: Arcane Horror
Codex entry: Ash Wraith Codex entry: Ash Wraith
Codex entry: Baroness of the Blackmarsh Codex entry: Baroness of the Blackmarsh
Codex entry: Charred Sylvan Codex entry: Charred Sylvan
Codex entry: Corpse Codex entry: Corpse
Codex entry: Corpse Codex entry: Corpse
Codex entry: Demonic Possession Codex entry: Demonic Possession
Codex entry: Despair Demon Codex entry: Despair Demon
Codex entry: Desire Demon Codex entry: Desire Demon
Codex entry: Envy Codex entry: Envy
Codex entry: Fear Codex entry: Fear
Codex entry: Nightmare Codex entry: Nightmare
Codex entry: Pride Demon Codex entry: Pride Demon
Codex entry: Pride Demon Codex entry: Pride Demon
Codex entry: Rage Demon Codex entry: Rage Demon
Codex entry: Revenant Codex entry: Revenant
Codex entry: Rock Wraith Codex entry: Rock Wraith
Codex entry: Shade Codex entry: Shade
Codex entry: Skeleton Codex entry: Skeleton
Codex entry: Sloth Demon Codex entry: Sloth Demon
Codex entry: Spirits and Demons Codex entry: Spirits and Demons
Codex entry: Tears in the Veil Codex entry: Tears in the Veil
Codex entry: Terror Codex entry: Terror
Codex entry: Werewolf Codex entry: Werewolf
Codex entry: Wild Sylvan Codex entry: Wild Sylvan
Codex entry: Wisp Codex entry: Wisp
Codex entry: Wraith Codex entry: Wraith

Trivia[]

Gallery[]

References[]

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