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After that you will find the First Enchanter [[Orsino]] lying on the ground. If you didn't take your sister [[Bethany]] on [[The Deep Roads Expedition]], Orsino will heal her and she will leave with him. After saving Orsino, you must choose between Meredith's and Orsino's plans. You can also ask them to stop arguing, after which Orsino suggests that you lead them and make the decisions. If you follow Meredith's plan you will fight more Qunari; this plan gives you more items to sell and experience. Whichever choice you make, the hostages are not killed.
 
After that you will find the First Enchanter [[Orsino]] lying on the ground. If you didn't take your sister [[Bethany]] on [[The Deep Roads Expedition]], Orsino will heal her and she will leave with him. After saving Orsino, you must choose between Meredith's and Orsino's plans. You can also ask them to stop arguing, after which Orsino suggests that you lead them and make the decisions. If you follow Meredith's plan you will fight more Qunari; this plan gives you more items to sell and experience. Whichever choice you make, the hostages are not killed.
   
As you enter Viscount's Keep, the Arishok throws Viscount [[Marlowe Dumar]]'s head at your feet.
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As you enter Viscount's Keep, the Arishok throws Viscount [[Marlowe Dumar]]'s head at your feet.
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If you didn't get the the Arishok's respect (A Worthy Rival achievement) he will order several Qunari attack you before he will talk with you.
   
 
If you had a friendship with [[Isabela]] she will return with the Relic. You must now choose whether to give Isabela to the Arishok or not. If Isabela doesn't show up, or you decided to keep her with you, the Arishok offers to duel you. Alternatively, if your friendship with Isabela was not high enough for her to return (or you never recruited her in the first place), you can obtain a duel with the Arishok by having Fenris in your party.
 
If you had a friendship with [[Isabela]] she will return with the Relic. You must now choose whether to give Isabela to the Arishok or not. If Isabela doesn't show up, or you decided to keep her with you, the Arishok offers to duel you. Alternatively, if your friendship with Isabela was not high enough for her to return (or you never recruited her in the first place), you can obtain a duel with the Arishok by having Fenris in your party.

Revision as of 12:02, 9 April 2011

Late in Act II, return to the Hawke Estate to find Aveline requesting your help. Assuming you have recruited Isabela, she will also be present, and will argue with Aveline — Isabela has found the relic that she lost, and retrieving it would mean that her pursuer, Castillon, would spare her life. You will need to choose who to help first.

Acquisition

Enter Hawke Estate at Hightown. If Isabela is present but you choose to help Aveline first, you immediately activate this quest — this will cause Isabela to permanently be removed from your party. If you don't want to do that then choose to help Isabela first and follow the To Catch a Thief quest. After you complete To Catch a Thief you will receive this quest.

Walkthrough

Go with Aveline to the Qunari Compound by the Docks. She expects trouble, so finish any pressing business first.

Once you reach the Qunari Compound the Arishok defends the two elven prisoners and attacks you no matter what dialog you choose.

After the attack on your small party in the Qunari Compound, the Qunari attack Kirkwall. You can regroup and go to the Viscount's Keep to warn the city guards about the Qunari attack.

If you do not accept Aveline in your party, you will get Rivalry Aveline: rivalry (+10)

If you took Bethany or Carver on The Deep Roads Expedition and let them join the Grey Wardens, they will be in a group of Grey Wardens led by Stroud on your way to Viscount's Keep. They will not rejoin your party and Stroud gives you a ring called Warden's Promise. If you imported a save from Dragon Age: Origins where Alistair was neither made King nor killed, he will be in the group of Grey Wardens and will give you The Sacred Heart amulet.

After a small battle in Hightown you are blind-sided by a Saarebas. Knight-Commander Meredith saves you, and she then asks you to meet her at Viscount's Keep. On your way you will see a corpse on the ground, which you can loot for the Recipe: Elixir of Heroism.

After that you will find the First Enchanter Orsino lying on the ground. If you didn't take your sister Bethany on The Deep Roads Expedition, Orsino will heal her and she will leave with him. After saving Orsino, you must choose between Meredith's and Orsino's plans. You can also ask them to stop arguing, after which Orsino suggests that you lead them and make the decisions. If you follow Meredith's plan you will fight more Qunari; this plan gives you more items to sell and experience. Whichever choice you make, the hostages are not killed.

As you enter Viscount's Keep, the Arishok throws Viscount Marlowe Dumar's head at your feet.

If you didn't get the the Arishok's respect (A Worthy Rival achievement) he will order several Qunari attack you before he will talk with you.

If you had a friendship with Isabela she will return with the Relic. You must now choose whether to give Isabela to the Arishok or not. If Isabela doesn't show up, or you decided to keep her with you, the Arishok offers to duel you. Alternatively, if your friendship with Isabela was not high enough for her to return (or you never recruited her in the first place), you can obtain a duel with the Arishok by having Fenris in your party.

Death of the arishock

The Death of the Arishok

If you agree when Fenris arranges the duel you receive Friendship Fenris: friendship (+10). There will be a one-on-one duel to the death between the Arishok and you. The Arishok will heal three times during the battle, so ensure you have plenty of potions if you choose the one-on-one fight.

If you refuse the duel when Fenris arranges it, you receive Rivalry Fenris: rivalry (+10) and you and your party will fight the Arishok and his Qunari to the death; the Arishok will be easier to beat this way. If you fight in a group, you will not be able to loot the Arishok's body, but you can loot his Qunari's bodies. Either way, after the battle you are rewarded with Sataareth, a single-handed sword.

Starting the fight will mark this quest as complete, but you will still have to finish the fight. Once the battle is over, Hawke will be declared the Champion of Kirkwall.

After all the cut scenes you arrive in Hightown and see Orsino starting a small rebellion. Meredith walks up to put a stop to Orsino. At this point you must choose to support the Chantry and the Templars, Orsino and the Mages, or to keep the middle ground by saying that both parties are wrong. At this point, the Grand Cleric will step in and ask both Orsino and Meredith to leave.

Result

  • Ending of Act II.
  • Beginning of Act III.
  • The Arishok is dead.
  • Meredith goes insane.
  • You are declared Champion of Kirkwall.

Rewards