m (Denis517 moved page Death Syphon to Death Syphon (Dragon Age: Origins)) |
Mostlyautumn (talk | contribs) (restoring hatnote) |
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− | {{ |
+ | {{For|the spells in other games|Death Syphon (Dragon Age II)|Death Siphon}} |
<onlyinclude>{{SkillSpellTalentTransformer |
<onlyinclude>{{SkillSpellTalentTransformer |
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|style = {{{style|}}} |
|style = {{{style|}}} |
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− | |name = [[Death Syphon]] |
+ | |name = [[Death Syphon (Origins)|Death Syphon]] |
|icon = Death Syphon.png |
|icon = Death Syphon.png |
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|image = Death Syphon Morrigan.png |
|image = Death Syphon Morrigan.png |
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|px = 270px |
|px = 270px |
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− | |type = [[Spirit spells (Origins)# |
+ | |type = [[Spirit spells (Origins)#Death tree|Spirit spells]] (Death tree) |
|description = While this mode is active, the caster draws in nearby entropic energy, draining residual power from any dead enemy nearby to restore the caster's mana. |
|description = While this mode is active, the caster draws in nearby entropic energy, draining residual power from any dead enemy nearby to restore the caster's mana. |
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|effect type = Sustained |
|effect type = Sustained |
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== Information == |
== Information == |
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* Area of effect: 5m sphere. |
* Area of effect: 5m sphere. |
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− | * {{ColorMana/Spell|Mana}} absorption (per corpse, once every interval if a corpse is within range): 8.0 + [[Spellpower]] * 0.08. |
+ | * {{ColorMana/Spell|Mana}} absorption (per corpse, once every interval if a corpse is within range): <code>8.0 + [[Spellpower]] * 0.08</code>. |
* Interval(s): 2.0. |
* Interval(s): 2.0. |
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* Conjuration time: 1s. |
* Conjuration time: 1s. |
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* Upkeep is in {{ColorMana/Spell|mana}}. |
* Upkeep is in {{ColorMana/Spell|mana}}. |
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* [[Arcane Warrior spellcasting]]: the spell can be cast with your weapon(s) '''drawn'''. |
* [[Arcane Warrior spellcasting]]: the spell can be cast with your weapon(s) '''drawn'''. |
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+ | * Only one corpse can be absorbed per interval. |
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− | * |
+ | * It may be required to move away from a corpse and then reapproach it with the aura in order to actually consume it. Generally this occurs only if the spell was initially activated while within range of the corpses. |
− | * |
+ | * Can be activated without the mana for upkeep, and then generate mana from corpses that were slain prior to activation. |
* Death Syphon and [[Death Magic]] sustainables are mutually exclusive. |
* Death Syphon and [[Death Magic]] sustainables are mutually exclusive. |
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* The amount of mana restored is determined when the mage casts the spell; changing equipment while the spell is active does not change the amount of mana restored. |
* The amount of mana restored is determined when the mage casts the spell; changing equipment while the spell is active does not change the amount of mana restored. |
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== See also == |
== See also == |
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* [[Ability mechanics]] |
* [[Ability mechanics]] |
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− | |||
[[Category:Dragon Age: Origins spells]] |
[[Category:Dragon Age: Origins spells]] |
Revision as of 08:20, 4 May 2020
- For the spells in other games, see Death Syphon (Dragon Age II) and Death Siphon.
Death Syphon is a mage spell from the Spirit tree in Dragon Age: Origins.
Information
- Area of effect: 5m sphere.
- Mana absorption (per corpse, once every interval if a corpse is within range):
8.0 + Spellpower * 0.08
. - Interval(s): 2.0.
- Conjuration time: 1s.
Notes
- Upkeep is in mana.
- Arcane Warrior spellcasting: the spell can be cast with your weapon(s) drawn.
- Only one corpse can be absorbed per interval.
- It may be required to move away from a corpse and then reapproach it with the aura in order to actually consume it. Generally this occurs only if the spell was initially activated while within range of the corpses.
- Can be activated without the mana for upkeep, and then generate mana from corpses that were slain prior to activation.
- Death Syphon and Death Magic sustainables are mutually exclusive.
- The amount of mana restored is determined when the mage casts the spell; changing equipment while the spell is active does not change the amount of mana restored.