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Death Caller is a Mage specialization in Dragon Age: The Veilguard.

Description[]

Ability tree[]

Skills[]

Name Type Description Details
The Crypt's Herald Ultimate Ability Damage: 1553 Necrotic
Be like death, drawing in the power of the Fade and surrounding yourself with a necrotic storm.
Slowly absorbs life from all nearby enemies before ending in a punishing burst causing massive damage.
Advanced Specs
Effective vs. Enemies <10m away
Spirit Bomb Ability Type: Duration, Blast
Damage: 518 Necrotic
Cost:
Detonates Sundered
Drain the life out of enemies, then throw it back at them in an explosion of necrotic energy.
Applies Siphoned and deals damage each second you are connected to a target, before a final blast deals bonus damage that intensifies the longer the target is exposed to it.
When Acquired
Ability damage: +15%
Advanced Specs
Critical Condition: Target has Low Health
Effects
Detonation: Triggers an increased or additional effect when this Ability hits targets under the described conditions.
Siphoned: Necrotic damage over time, returning a portion as healing.
Sundered: Target takes increased damage from all sources.
Concentration Passive Ranged attack damage: +15%
Death and Decay Ability Upgrade Upgrade Area Abilities
Area Abilities now deal Necrotic damage.
Corrupted Ground now deals increased damage when activated.
Death Surge Trait Overcharges your Ranged attack, spending 200% of the usual Mana to deal 200% damage.
Level Required: 30
When Acquired
Weapon damage: +10%
Fade Conduit Passive Maximum Mana: +50
Overdraw Greater Passive Abilities cost an additional 50 Mana but gain 50% Penetration.
Invigorating Beam Greater Passive Your Ranged attack now deals Necrotic damage and leeches 10% of damage done, replenishing your health.
Death's Blessing Passive Necrotic damage: +10%
Restless Spirits Ability Upgrade Upgrades Duration Abilities
Defeating an enemy under the effects of Duration Abilities spawns a Necrotic bolt from the corpse that seeks out a nearby enemy.
Soulburn Trait Expend 50 Mana to create a powerful surge in your Ranged attack, giving it the power to Detonate Sundered targets.
Level Required: 30
Effects
Sundered: Target takes increased damage from all sources.
Detonator: Detonates a Primed Target, causing additional damage and effects.
Vitality Passive Health +100
Health leech effects: +50%
Mortalitasi Greater Passive Actions that consume Mana now consume health when Mana is depleted.
Desperation Greater Passive Gain bonus damage relative to the amount of health your target and you have lost.
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