Deadly Strike is a rogue talent from the Below the Belt tree in Dragon Age: Origins.

Information Edit

  • The rogue makes a swift strike at a vulnerable area on the target, with +10 attack, dealing maximum damage and gaining +10 armor penetration.
  • The armor penetration bonus is only applied to the damage of Deadly Strike, it's not a temporary buff that stays after.
  • Only the weapon damage roll is maximized, the attribute roll is not.
  • Conjuration time: 1s.
  • 40 additional Threat is supposed to be drawn from the target. As of Patch 1.02, only damage-based Threat is drawn.

Notes Edit

  • Activation base is in Stamina and values vary with fatigue%.
  • Melee only: This talent will not work when a ranged weapon is equipped.
  • The hit can be a critical hit.

Trivia Edit

  • Legacy code in the toolset indicates that Deadly Strike once gained an additional bonus from dexterity during the development of Dragon Age: Origins.

See also Edit

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