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* "I'd sacrifice a lot more if I knew it would end the Blight." |
* "I'd sacrifice a lot more if I knew it would end the Blight." |
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* "She'll put us all in the pot, she will. Just you watch." |
* "She'll put us all in the pot, she will. Just you watch." |
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+ | == Gallery == |
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+ | <gallery widths=220 captionalign="center"> |
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+ | Ghoul Daveth (Heroes of Dragon Age).png |
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+ | </gallery> |
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== Bugs == |
== Bugs == |
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[[Category:Rogues]] |
[[Category:Rogues]] |
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[[Category:Grey Wardens]] |
[[Category:Grey Wardens]] |
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+ | [[Category:Heroes of Dragon Age characters]] |
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+ | [[Category:Ghouls]] |
Revision as of 14:19, 16 October 2017
“You see, ser knight? We might die, but we'll be warned about it first.”
Daveth is a human rogue and a Grey Warden recruit who the Warden meets at Ostagar. He is a temporary companion.
Background
Daveth grew up in a small unmapped village a few days east of Ostagar, and near the Korcari Wilds. He fled from his village and his father as soon as he was able and later moved to Denerim, where he spent six years living as a career criminal.
While in Denerim, Daveth tried to cut Duncan's purse, only to be caught red-handed by the Grey Warden. He fled, but the guards caught him before Duncan could. With the guards seeking to hang him for repeated offenses, Duncan intervened with the Right of Conscription, simultaneously saving Daveth's life and recruiting him to the Grey Wardens. He does not survive the joining.
Involvement
Initial statistics
Skills
Poison-Making Improved Combat Training
Talents
Rogue | Dirty Fighting Stealth |
Dual Weapon | Dual-Weapon Training Dual-Weapon Finesse |
Archery | Pinning Shot |
Equipment
Weapons | Longbow Dagger (x2) |
Armor | Studded Leather armor set |
He comes equipped with a longbow by default and Pinning Shot, but his lack of the Melee Archer ability and other Archery talents limits his use as an archer. If wishing to use Daveth as an archer, the player should set his tactics to switch to melee weapons if he is attacked by enemies. Despite being described as a cutpurse, Daveth is not a very good one; he cannot steal and is a very poor locksmith. He is unable to pick any of the locks in the Korcari Wilds area and few in the Ostagar camp unless you equip him with The High Regard of House Dace from The Golems of Amgarrak.
Quotes
- "A darkspawn, an abomination and a pony walk into a bar... stop me if you've heard this one."
- "I'd sacrifice a lot more if I knew it would end the Blight."
- "She'll put us all in the pot, she will. Just you watch."
Gallery
Bugs
- It is possible to use the Ostagar map hole to get the party to The Tower of Ishal early and skip the Joining. Daveth and Ser Jory will follow the main character from here on (except in Connor's Fade world, though they return afterward), and after the Tower of Ishal both Daveth and Ser Jory will be immortal in battle. Participating in the official Orzammar Proving removes the immortality. v. 1.05