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(Dragon Age II)
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*[[Shale]] was to appear in the cut plot "Finding Shale" for ''Dragon Age II''. The plot was replaced with [[Finding Nathaniel]].<ref name=Gaider>Gaider, David [http://social.bioware.com/forum/1/topic/304/index/7429694&lf=8 Your Random Dragon Age Question?]</ref>
 
*[[Shale]] was to appear in the cut plot "Finding Shale" for ''Dragon Age II''. The plot was replaced with [[Finding Nathaniel]].<ref name=Gaider>Gaider, David [http://social.bioware.com/forum/1/topic/304/index/7429694&lf=8 Your Random Dragon Age Question?]</ref>
 
* [[Orsino]] was never intended as a boss if siding with the mages, but was included as [[BioWare]] felt that the game needed another boss.<ref name=aicosu>http://aicosu.tumblr.com/post/8674926256/you-never-told-us-about-the-da3-spoilers-you-got-from</ref>
 
* [[Orsino]] was never intended as a boss if siding with the mages, but was included as [[BioWare]] felt that the game needed another boss.<ref name=aicosu>http://aicosu.tumblr.com/post/8674926256/you-never-told-us-about-the-da3-spoilers-you-got-from</ref>
* The DLC ''[[Exiled Prince]]'' was originally intended to focus around [[Sebastian]] and [[Nathaniel Howe]], but the concept was changed due to the possibility of Nathaniel's execution. <ref>[http://aicosu.tumblr.com/post/8674926256/you-never-told-us-about-the-da3-spoilers-you-got-from]</ref>
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* The DLC ''[[Exiled Prince]]'' was originally intended to focus around [[Sebastian]] and [[Nathaniel Howe]], but the concept was changed due to the possibility of Nathaniel's execution.<ref name=aicosu></ref>
  +
*Originally, there was a plot about the [[templars]] pursuing [[Hawke]] or [[Bethany]]. This pursuit would have been part of the impetus to go into the Deep Roads; they needed to leave town to escape.<ref name=Gaider2> Gaider, David. [http://dragonage.wikia.com/wiki/User_blog:Xelestial/David_Gaider_Spills_Some_Trivia_to_a_Fangirl "David Gaider Spills Some Trivia to a Fangirl"].</ref>
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*There was a plot that involved going into the [[Fade]] that dealt with Hawke being a [[mage]]. The plot was cut because it was complicated and wasn't working well.<ref name=Gaider3> Gaider, David. [http://swooping-is-bad.livejournal.com/1286233.html "David Gaider Interview"] Swooping is Bad.</ref>
   
 
== See also ==
 
== See also ==

Revision as of 15:04, August 11, 2013

Cut content details plot elements that were cut from the final version of a game in the Dragon Age series.

Dragon Age: Origins

  • Originally, the human race had three origins; Noble, Mage, and Commoner. However, the Commoner origin was cut due to the story not fitting the tone of the game, as well as time constraints.[1] The Human Commoner was from a farm in Redcliffe and some dialogue for this origin can still be seen in the first narrated gameplay video. At one time, there was also a barbarian origin.[2]
  • Dwyn was intended to be the villain in the Human Commoner Origin, which was cut from the game very early on. He is described in the toolset as a loan shark; a "generally nasty guy", "slick and mean with a greedy streak a mile wide. Lecherous." The human commoner's parents were to have taken out a loan from Dwyn.[3]

Dragon Age II

  • The writers weren't sure Anders would be the Awakening character coming over to Dragon Age II and merging with Justice — for a while it was going to be Velanna. [7]
  • Ser Pounce-a-lot was intended to be featured in Anders's Clinic in Dragon Age II; however, the developers did not have enough time to make a new model. It was later suggested that Anders have a cat skull on his staff, but David Gaider said that it was "cruel".[8]
  • Shale was to appear in the cut plot "Finding Shale" for Dragon Age II. The plot was replaced with Finding Nathaniel.[9]
  • Orsino was never intended as a boss if siding with the mages, but was included as BioWare felt that the game needed another boss.[8]
  • The DLC Exiled Prince was originally intended to focus around Sebastian and Nathaniel Howe, but the concept was changed due to the possibility of Nathaniel's execution.[8]
  • Originally, there was a plot about the templars pursuing Hawke or Bethany. This pursuit would have been part of the impetus to go into the Deep Roads; they needed to leave town to escape.[10]
  • There was a plot that involved going into the Fade that dealt with Hawke being a mage. The plot was cut because it was complicated and wasn't working well.[11]

See also

References

  1. David Gaider, BioWare Forums
  2. David Gaider, BioWare Forums
  3. David Gaider, BioWare Forums
  4. Gaider, David http://social.bioware.com/forum/1/topic/47/index/250603/3#255320
  5. Gaider, David. Interview at PAX in Sep 2010.
  6. Gaider, David. "Your companions and the Taint". BioWare Social Network. Retrieved 2011-01-19.
  7. Gaider, David. "Answering questions: on Anders." Tumblr.
  8. 8.0 8.1 8.2 http://aicosu.tumblr.com/post/8674926256/you-never-told-us-about-the-da3-spoilers-you-got-from
  9. Gaider, David Your Random Dragon Age Question?
  10. Gaider, David. "David Gaider Spills Some Trivia to a Fangirl".
  11. Gaider, David. "David Gaider Interview" Swooping is Bad.
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