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(Completely redid the page because it was a vague mess. Added images and information from World of Thedas vol. 2. Rearranged existing text in a more organized layout.)
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[[File:DAO sovereign.png|right|Sovereign coin]]Currency in [[Thedas]] is based on gold, silver, and bronze coins. While terms vary from country to country, the ratio equivalent of said coins are the same throughout. One gold coin is worth one hundred silver and ten thousand copper. <onlyinclude><includeonly>
 
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|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age II]]
 
|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age II]]
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}}</onlyinclude></includeonly><!-- DO NOT REMOVE THIS TRANSFORMER IT IS USED FOR TEMPLATES ON OTHER PAGES -->Bits and silvers, with their lower worth, are the more frequently used coins, where as the highly valuable sovereigns are rarer.
[[File:DAO sovereign.png|right|Gold sovereign]]
 
   
In the [[Dragon Age]] universe, gold, silver and copper denominations are used for '''currency'''. In [[Ferelden]], the gold coins are called "sovereigns", the silver coins "silvers", and the copper coins "bits", or "coppers". In [[Orlais]], the gold coins are called "royals", the silver coins "crowns", and the copper coins "bits", or "pennies". "Andris" is the [[Antiva]]n term for a type of coin.<ref>As [[Zevran Arainai|Zevran]] [[Zevran Arainai/Dialogue|claims]] he'd charge five thousand Andris for killing [[Alistair]].</ref> Bits and silvers, with their lower worth, are the more common coins, where as the highly valuable sovereigns are rarer. One gold piece equals 100 silver pieces and one silver piece equals 100 copper pieces.
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Coin is used in most human and dwarven societies. Cultures that have little value for coins, such as the Dalish, commonly exchange goods in contrast. <ref>[[Contact Clan Lavellan|Contact Clan Lavellan operation]]</ref>
   
 
== Background ==
 
== Background ==
This standard was developed by the [[Dwarven Merchants' Guild]] which refused to accept any other currency that did not meet the specifications. This forced most nations to quickly convert. Particularly expensive transactions may be completed in "bars" (solid bricks) and "strands" (stacked groups), but those are the province of merchant guilds and governments, and thus rarely seen in regular commerce.<ref>''[[Dragon Age II: The Complete Official Guide]]'', p. 255</ref> [[Dwarf|Dwarves]] were the first [[race]] to create coinage.<ref>''[[Dragon Age: Origins: Prima Official Game Guide]]''</ref><ref>{{BWF|author=[[David Gaider]]|date=14 January, 2011|title=The Official Fenris Discussion thread|url=http://forum.bioware.com/topic/155545-the-official-fenris-discussion-thread/?p=4406190|access=March 5, 2014}}</ref> It's used in most of human and dwarven kingdoms.
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The standard currency was developed by the [[Dwarven Merchants' Guild]], making the [[Dwarves]] the first race to create the coinage. <ref>''[[Dragon Age: Origins: Prima Official Game Guide]]''</ref><ref>{{BWF|author=[[David Gaider]]|date=14 January, 2011|title=The Official Fenris Discussion thread|url=http://forum.bioware.com/topic/155545-the-official-fenris-discussion-thread/?p=4406190|access=March 5, 2014}}</ref> which refused to accept any other currency that did not meet their specifications. This forced most nations to quickly convert. Particularly expensive transactions may be completed in "bars" (solid bricks) and "strands" (stacked groups), but those are the province of merchant guilds and governments, and thus rarely seen in regular commerce. <ref>''[[Dragon Age II: The Complete Official Guide]]'', p. 255</ref>
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== List of Coins ==
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[[File:Andris.png|thumb|90x90px|Andris coin]]
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'''Sovereigns/Silvers/Bits:''' The gold/silver/bronze coins of [[Ferelden]], respectively.
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'''Royals/Crowns/Pennies:''' The gold/silver/bronze coins of [[Orlais]], respectively.
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'''King's Gulder:''' The gold coins of Nevarra. <ref name=":0">World of Thedas Volume 2, p. 48</ref>
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[[File:Caprice.png|thumb|181x181px|Caprice coin]]
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'''Double Griffon''' - The gold coins of the Anderfels. <ref name=":0" />
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'''Andris:''' The currency of [[Antiva]]. The coins feature images of famous guild leaders as opposed to rulers. An amount of five thousand andris has come to be known as "one bastard," which is occasionally used as veild insult in negotiations. One andris is equivalent to one royal. <ref name=":0" />
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'''Andraste's Tear:''' Created an experiment to see if a nonmetalic coin would catch on for collectors' purposes, Andraste's Tear was made of glass, influenced by the makers of [[Serault Infused Glass|Serault Glassworks]]. One coin is worth five royals. <ref name=":0" />
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[[File:Tesserae.png|thumb|90x90px|Tesserae coin]]
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'''Caprice:''' [[Caprice Coins|Caprice coins]] adorn a family heraldry or designs based on a singular event. Used as part of grand parties in Orlais, the coins are intended to be disposable and have a "small" weight in gold. Orlesian nobility exchange the coins as a reward for dashing remarks and grace. <ref name=":0" />
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'''Imperial Tesserae:''' In the [[Tevinter Imperium]], tesserae coins are used to allow entry to certain events. Collectors favour those created for combat. The more intimate the event, such as a private mistral performance, the higher the value. After the even has passed however, they mean little more than a souvenir. <ref name=":0" />
   
 
== Symbols ==
 
== Symbols ==
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* [[File:DAO silver stack.png]] Silver pieces
 
* [[File:DAO silver stack.png]] Silver pieces
 
* [[File:DAO gold stack.png]] Gold pieces
 
* [[File:DAO gold stack.png]] Gold pieces
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== Notes ==
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* [[Zevran Arainai/Dialogue|Zevran claims]] he'd charge five thousand andris for killing Alistiar. This is of course, poking at the fact that he's Maric's bastard son.
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* "The Traveller's Bend" was a practice used on what would become the Imperial Highway. As a means of thwarting bandits, gold coins would be beaten into a curved shape to fit under the tongue or upon the palate. It was not unknown for someone to choke on their own cashe. The trend died out when it was linked to the illness known as "misner's madness," caused by hiding lesser Hunter Fell currency struck from lead. <ref name=":0" />
   
 
== References ==
 
== References ==

Revision as of 18:17, May 15, 2016

DAO sovereign
Currency in Thedas is based on gold, silver, and bronze coins. While terms vary from country to country, the ratio equivalent of said coins are the same throughout. One gold coin is worth one hundred silver and ten thousand copper. Bits and silvers, with their lower worth, are the more frequently used coins, where as the highly valuable sovereigns are rarer.

Coin is used in most human and dwarven societies. Cultures that have little value for coins, such as the Dalish, commonly exchange goods in contrast. [1]

Background

The standard currency was developed by the Dwarven Merchants' Guild, making the Dwarves the first race to create the coinage. [2][3] which refused to accept any other currency that did not meet their specifications. This forced most nations to quickly convert. Particularly expensive transactions may be completed in "bars" (solid bricks) and "strands" (stacked groups), but those are the province of merchant guilds and governments, and thus rarely seen in regular commerce. [4]

List of Coins

Andris

Andris coin

Sovereigns/Silvers/Bits: The gold/silver/bronze coins of Ferelden, respectively.

Royals/Crowns/Pennies: The gold/silver/bronze coins of Orlais, respectively.

King's Gulder: The gold coins of Nevarra. [5]

Caprice

Caprice coin

Double Griffon - The gold coins of the Anderfels. [5]

Andris: The currency of Antiva. The coins feature images of famous guild leaders as opposed to rulers. An amount of five thousand andris has come to be known as "one bastard," which is occasionally used as veild insult in negotiations. One andris is equivalent to one royal. [5]

Andraste's Tear: Created an experiment to see if a nonmetalic coin would catch on for collectors' purposes, Andraste's Tear was made of glass, influenced by the makers of Serault Glassworks. One coin is worth five royals. [5]

Tesserae

Tesserae coin

Caprice: Caprice coins adorn a family heraldry or designs based on a singular event. Used as part of grand parties in Orlais, the coins are intended to be disposable and have a "small" weight in gold. Orlesian nobility exchange the coins as a reward for dashing remarks and grace. [5]

Imperial Tesserae: In the Tevinter Imperium, tesserae coins are used to allow entry to certain events. Collectors favour those created for combat. The more intimate the event, such as a private mistral performance, the higher the value. After the even has passed however, they mean little more than a souvenir. [5]

Symbols

  • DAO bronzepiece Copper piece
  • DAO silverpiece Silver piece
  • DAO goldpiece Gold piece
  • DAO bronze stack Bronze pieces
  • DAO silver stack Silver pieces
  • DAO gold stack Gold pieces

Notes

  • Zevran claims he'd charge five thousand andris for killing Alistiar. This is of course, poking at the fact that he's Maric's bastard son.
  • "The Traveller's Bend" was a practice used on what would become the Imperial Highway. As a means of thwarting bandits, gold coins would be beaten into a curved shape to fit under the tongue or upon the palate. It was not unknown for someone to choke on their own cashe. The trend died out when it was linked to the illness known as "misner's madness," caused by hiding lesser Hunter Fell currency struck from lead. [5]

References

  1. Contact Clan Lavellan operation
  2. Dragon Age: Origins: Prima Official Game Guide
  3. BSN David Gaider (14 January, 2011). "The Official Fenris Discussion thread" . The BioWare Forum. Retrieved on March 5, 2014.
  4. Dragon Age II: The Complete Official Guide, p. 255
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 World of Thedas Volume 2, p. 48
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