Coin is used in most human and dwarven societies. Cultures that have little value for coins, such as the Dalish, commonly exchange goods in contrast.
The standard currency was developed by the Dwarven Merchants' Guild, making the dwarves the first race to create the coinage. They refused to accept any other currency that did not meet their specifications; this forced most nations to quickly convert. Particularly expensive transactions may be completed in "bars" (solid bricks) and "strands" (stacked groups), but those are the province of merchant guilds and governments, and thus rarely seen in regular commerce.
List of Coins Edit
- The gold/silver/bronze coins of Ferelden, respectively.
- The gold/silver/bronze coins of Orlais, respectively.
- The currency of Antiva. The coins feature images of famous guild leaders as opposed to rulers. An amount of five thousand andris has come to be known as "one bastard," which is occasionally used as veiled insult in negotiations. One andris is equivalent to one royal.
- Andraste's Tear
- Created as an experiment to see if a nonmetallic coin would catch on for collectors' purposes, Andraste's Tear was made of glass, influenced by the makers of Serault Glassworks. One coin is worth five royals.
- Caprice coins are adorned with family heraldry or designs based on a singular event. Used as part of grand parties in Orlais, the coins are intended to be disposable and have a "small" weight in gold. Orlesian nobility exchange the coins as a reward for dashing remarks and grace.
- Imperial Tesserae
- In the Tevinter Imperium, tesserae coins are used to allow entry to certain events. Collectors favour those created for combat. The more intimate the event, such as a private minstrel performance, the higher the value. After the event has passed however, they mean little more than a souvenir.
- "The Traveller's Bend" was a practice used on what would become the Imperial Highway. As a means of thwarting bandits, gold coins would be beaten into a curved shape to fit under the tongue or upon the palate. It was not unknown for someone to choke on their own cache. The trend died out when it was linked to the illness known as "miser's madness," caused by hiding lesser Hunter Fell currency struck from lead.
- ↑ Contact Clan Lavellan operation
- ↑ Dragon Age: Origins: Prima Official Game Guide
- ↑ David Gaider (14 January, 2011). "The Official Fenris Discussion thread" . The BioWare Forum. Retrieved on March 5, 2014.
- ↑ Dragon Age II: The Complete Official Guide, p. 255
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 World of Thedas Volume 2, p. 48