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+ | <onlyinclude>{{SkillSpellTalentTransformer |
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− | #REDIRECT [[Two-Handed_Talents#Critical_Strike]] |
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+ | |style = {{{style|}}} |
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+ | |name= [[Critical Strike]] |
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+ | |type= [[Two-Handed_Talents#Branch_One|Two-Handed - Branch One]] |
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+ | |icon= Talent_2h_criticalstrike.png |
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+ | |description= The character makes a single massive swing at the target, gaining a bonus to attack. If the strike connects, it is an automatic critical hit, possibly killing the opponent outright if its health is low enough. |
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+ | |effects= |
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+ | Activated<br /> |
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+ | Range: Personal<br /> |
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+ | Activation: 40<br /> |
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+ | Cooldown: 60s<br /> |
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+ | Requires: 34 Strength<br /> |
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+ | Requires: Master Combat Training<br /> |
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+ | }}</onlyinclude> |
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+ | <noinclude> |
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+ | {{See| Also [[Two-Handed Talents]], [[Talents]], [[Warrior]], [[Ability Mechanics]]}} |
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+ | |||
+ | ==Information== |
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+ | |||
+ | <!-- Talent Mechanics --> |
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+ | |||
+ | ==Notes== |
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+ | |||
+ | *Activation base is in {{ColorStamina/Talent|Stamina}} and values vary with [[fatigue]]%. |
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+ | *Many Talents and Spells are more powerful than the description suggests ([[Punisher]], [[Sunder Arms]]/[[Sunder Armor|Armor]], [[Arrow of Slaying]]). This one, however, is quite the opposite. It is truly just a single swing done with a bonus to attack that criticals if it hits, causing a death-blow to any non-boss (white or yellow) target if its health is below 20%. If one takes into consideration that any "white" creature which is below 20% health should die from a two-handed warrior's swing anyway (that's the point of wielding a two handed weapon - slow swings, big numbers), this fourth-tier ability turns out to be... worse than the first-tier [[Mighty Blow]]. The reason why this ability is at the end of this talent branch, or why it is on a 60 second cooldown, IS Befocause it SHATTERS frozen enemies 1 hit PK. |
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+ | |||
+ | </noinclude> |
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[[Category:Talents]] |
[[Category:Talents]] |
Revision as of 15:34, 25 January 2010
- See Also Two-Handed Talents, Talents, Warrior, Ability Mechanics.
Information
Notes
- Activation base is in Stamina and values vary with fatigue%.
- Many Talents and Spells are more powerful than the description suggests (Punisher, Sunder Arms/Armor, Arrow of Slaying). This one, however, is quite the opposite. It is truly just a single swing done with a bonus to attack that criticals if it hits, causing a death-blow to any non-boss (white or yellow) target if its health is below 20%. If one takes into consideration that any "white" creature which is below 20% health should die from a two-handed warrior's swing anyway (that's the point of wielding a two handed weapon - slow swings, big numbers), this fourth-tier ability turns out to be... worse than the first-tier Mighty Blow. The reason why this ability is at the end of this talent branch, or why it is on a 60 second cooldown, IS Befocause it SHATTERS frozen enemies 1 hit PK.