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(Added image. Also removed the "20% chance to kill..." from info. Looked through the code and there isn't a "20% chance..." anywhere, despite skill description. Was this a mistake by editor or was it changed at some point?) Tag: Visual edit |
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<onlyinclude>{{SkillSpellTalentTransformer |
<onlyinclude>{{SkillSpellTalentTransformer |
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ā | |style = |
+ | |style = {{{style|}}} |
ā | |name = |
+ | |name = [[Critical Strike]] |
ā | |type = |
+ | |type = [[Two-Handed talents (Origins)|Two-Handed]] ([[Two-Handed talents (Origins)#Pommel Strike tree|Pommel Strike]] tree) |
ā | |icon = |
+ | |icon = Talent 2h criticalstrike.png |
ā | |description = |
+ | |description = The character makes a single massive swing at the target, gaining a bonus to attack. If the strike connects, it is an automatic critical hit, possibly killing the opponent outright if its health is low enough. |
ā | |effect type = |
+ | |effect type = Activated |
ā | |range = |
+ | |range = Personal |
ā | |activation = |
+ | |activation = 40 |
ā | |cooldown = |
+ | |cooldown = 60s |
ā | |requires = |
+ | |requires = 34 strength <br> Master Combat Training |
ā | }}</onlyinclude> |
+ | |image = Critical_Strike.jpg}}</onlyinclude> |
+ | |||
ā | <noinclude> |
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+ | '''Critical Strike''' is a [[Warrior (Origins)|warrior]]'s [[Two-Handed talents (Origins)|Two-Handed]] [[talents (Origins)|talent]] from the [[Two-Handed talents (Origins)#Pommel Strike tree|Pommel Strike]] tree in ''[[Dragon Age: Origins]]''. |
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ā | {{See| Also [[Two-Handed Talents]], [[Talents]], [[Warrior]], [[Ability Mechanics]]}} |
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== Information == |
== Information == |
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⚫ | |||
ā | <!-- Talent Mechanics --> |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
== Notes == |
== Notes == |
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ā | * Activation base is in {{ColorStamina/Talent| |
+ | * Activation base is in {{ColorStamina/Talent|stamina}} and values vary with [[fatigue]]%. |
+ | * {{:Mighty Blow (Origins)|style=iconmini}} is a tier 1 talent with a 20s cooldown, that hits at {{ColorPositiveStat|+10}}, causes an auto-crit, and staggers enemies, interrupting their melee auto-attacks (it won't interrupt any talents or spells). {{:Critical Strike|style=iconmini}} is a tier 4 talent with a 60s cooldown, that hits at {{ColorPositiveStat|+5}}, causes an auto-crit, and can finish off normal or lieutenant rank enemies below 20% hp. This comparison speaks for itself. A lieutenant rank creature under 20% hp that would warrant a {{:Critical Strike|style=iconmini}} attempt (instead of using {{:Sunder Arms|style=iconmini}}, for example) is yet to be discovered. The talent is useful as the second auto-crit when {{:Mighty Blow (Origins)|style=iconmini}} fails to stun or you just need to deal a lot of damage as fast as possible, though. |
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ā | * Many Talents and Spells are more powerful than the description suggests ([[Punisher]], [[Sunder Arms]]/[[Sunder Armor|Armor]], [[Arrow of Slaying]]). This one, however, is quite the opposite. It is truly just a single swing done with a bonus to attack that criticals if it hits, causing a death-blow to any non-boss (white or yellow) target if its health is below 20%. If one takes into consideration that any "white" creature which is below 20% health should die from a two-handed warrior's swing anyway (that's the point of wielding a two handed weapon - slow swings, big numbers), this fourth-tier ability turns out to be worse than the first-tier [[Mighty Blow]]. |
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ā | * Very useful when combined with later tier talents based on crits, such as Stunning Blows and Destroyer. |
+ | * Very useful when combined with later tier talents based on crits, such as [[Stunning Blows]] and [[Destroyer (Origins)|Destroyer]]. |
+ | |||
+ | == See also == |
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+ | |||
+ | * [[Ability mechanics]] |
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+ | [[es:Golpe critico]] |
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ā | </noinclude> |
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[[Category:Dragon Age: Origins talents]] |
[[Category:Dragon Age: Origins talents]] |
Revision as of 13:57, 10 March 2019
Critical Strike is a warrior's Two-Handed talent from the Pommel Strike tree in Dragon Age: Origins.
Information
- Critical Strike is executed at +5 attack. If the strike connects, it is an automatic critical hit that will kill a non-boss opponent outright if its health is equal to or below 20%. It does normal critical damage otherwise. Source: talent_constants_h.nss.
- Conjuration time: 1s.
- 80 additional threat is supposed to be drawn from the target. As of patch 1.02, only damage-based threat is drawn.
Notes
- Activation base is in stamina and values vary with fatigue%.
- Mighty Blow is a tier 1 talent with a 20s cooldown, that hits at +10, causes an auto-crit, and staggers enemies, interrupting their melee auto-attacks (it won't interrupt any talents or spells). Critical Strike is a tier 4 talent with a 60s cooldown, that hits at +5, causes an auto-crit, and can finish off normal or lieutenant rank enemies below 20% hp. This comparison speaks for itself. A lieutenant rank creature under 20% hp that would warrant a Critical Strike attempt (instead of using Sunder Arms, for example) is yet to be discovered. The talent is useful as the second auto-crit when Mighty Blow fails to stun or you just need to deal a lot of damage as fast as possible, though.
- Very useful when combined with later tier talents based on crits, such as Stunning Blows and Destroyer.