*The character strikes low at a target, with +5 attack and hitting critically if the attack connects, while crippling the target for 10 seconds with -40% movement speed, -10 attack and -10 defense unless it passes a physical resistance check against attacker's strength attribute. Cripple does not stack with itself.
*The character strikes low at a target, with +5 attack and hitting critically if the attack connects, while crippling the target for 10 seconds with -40% movement speed, -10 attack and -10 defense unless it passes a physical resistance check against attacker's strength attribute. Cripple does not stack with itself.
*Conjuration time: 1 s.
*Conjuration time: 1 s.
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*Beinghitbythisabilitygenerates6additionalthreat on the target(s).
+
*60 additional [[Threat]] is supposed to be drawn from the target. As of Patch 1.02, only damage-based Threat is drawn.
The character strikes low at a target, with +5 attack and hitting critically if the attack connects, while crippling the target for 10 seconds with -40% movement speed, -10 attack and -10 defense unless it passes a physical resistance check against attacker's strength attribute. Cripple does not stack with itself.
Conjuration time: 1 s.
60 additional Threat is supposed to be drawn from the target. As of Patch 1.02, only damage-based Threat is drawn.
Notes
Activation base is in Stamina and values vary with fatigue%.
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