- For the spells in Dragon Age: Origins, see Creation spells (Origins).
Creation spells are spells available to the mage class in Dragon Age II.
Ability tree[]
Spells[]
Heal |
Activated Activation: 30 Cooldown: 40s |
The mage imbues an ally with restorative energy, knitting flesh and mending bone. Health regeneration: 40% |
Greater Heal Upgrade Requires: Level 3 |
Heal becomes a tide of restorative energy. Health regeneration: +40% (total: 80%) |
Heroic Aura |
Sustained Upkeep: 20% Cooldown: 5s Requires: Level 3 |
The mage enhances the party's aptitude in battle for as long as this mode is active. Attack: +15% for all party members Defense: +7.5% for all party members |
Valiant Aura Upgrade Requires: Level 7 Requires: 2 points in Creation |
Heroic Aura becomes a beacon of destructive power as well as protection. Damage: +10% for all party members Critical chance: +10% for all party members |
Glyph of Paralysis |
Activated Size: 6m Activation: 25 Duration: 20s, or 1s after first paralysis Cooldown: 30s Requires: Level 4 |
The mage inscribes a glyph on the ground that paralyzes most foes who cross its bounds. Paralyze chance: 100% vs. normal enemies Enemies paralyzed: 2 Paralysis duration: 4s |
Glyph of Binding Upgrade Requires: Level 8 Requires: 2 points in Creation |
The Glyph of Paralysis now persists for longer after an enemy crosses it. Enemies paralyzed: +2 (total: 4) Paralysis duration: +6s (total: 10s) Glyph duration: +2s after first paralysis (total: 3s) |
Glyph of Repulsion |
Activated Range: 6m Activation: 30 Duration: 10s Cooldown: 30s Requires: Level 6 Requires: Glyph of Paralysis |
The mage inscribes the ground with a glyph that repels opponents with a strong wave of physical force. Physical force: 6x |
Glyph of Defiance Upgrade Requires: Level 10 Requires: 3 points in Creation |
Glyph of Repulsion now hits opponents with a much stronger wave of physical force. Physical force: +12x (total: 18x) |
Haste |
Activated Activation: 30 Duration: 10s Cooldown: 60s Requires: Level 7 Requires: Heal Requires: Heroic Aura Requires: 3 points in Creation |
The mage imbues the party with speed for a short time. Attack speed: +50% for all party members |
Great Haste Upgrade Requires: Level 11 |
Haste now lasts significantly longer. Duration: +10s (total: 20s) |
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