This page lists all cloth, leather and metal masterwork crafting materials in Dragon Age: Inquisition. Masterwork materials can be placed into any open masterwork slot; the following materials are divided by category type for convenience only.
Crafting materials[]
Cloth (masterwork)[]
Name | Tier | Effect | Acquisition |
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Fade-Touched Cotton (Heal) | 1 | On dying: 5% chance to heal for half health. |
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Fade-Touched Cotton (Walking Bomb) | 1 | 10% chance to apply Walking Bomb for 5 seconds, with detonation of 50% weapon damage. |
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Fade-Touched Lambswool (Caltrops) | 1 | 10% chance to drop Caltrops on a hit, doing 30% weapon damage per second. |
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Fade-Touched Lambswool (Guard) | 1 | On hit: Gain 2 Guard |
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Fade-Touched Plaideweave (Magic) | 1 | On kill: +10 to magic for 10 seconds | |
Fade-Touched Samite (Focus) | 1 | 5% extra focus for each enemy within 8 meters. |
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Fade-Touched Samite (Mind Blast) | 1 | 2% chance to cast Mind Blast on a hit. |
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Fade-Touched Silk (Ability Cost) | 1 | Abilities cost 10% less Mana/Stamina if not being hit for 5 seconds. |
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Fade-Touched Silk (Fade Cloak) | 1 | 2% chance to cast Fade Cloak on a hit. |
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Fade-Touched Velveteen (Ability Cost) | 1 | Abilities cost 5% less Mana/Stamina. |
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Fade-Touched Velveteen (Hidden Blades) | 1 | 10% chance to use Hidden Blades on a hit, with 3 added hits. |
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Fade-Touched Darkened Samite (Focus) | 2 | 7.5% extra focus for each enemy within 8 meters. |
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Fade-Touched Darkened Samite (Mind Blast) | 2 | 5% chance to cast Mind Blast on a hit. |
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Fade-Touched Everknit Wool (Caltrops) | 2 | 10% chance to drop Caltrops on a hit, doing 50% weapon damage per second. |
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Fade-Touched Everknit Wool (Focus) | 2 | +7.5% extra focus for each enemy within 8 meters. (stated effect) +20% focus gain. (actual effect) |
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Fade-Touched Highever Weave (Magic) | 2 | On kill: +20 to magic for 10 seconds |
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Fade-Touched Lustrous Cotton (Heal) | 2 | On dying: 10% chance to heal for half health. |
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Fade-Touched Lustrous Cotton (Walking Bomb) | 2 | 10% chance to apply Walking Bomb for 5 seconds, with detonation of 75% weapon damage. |
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Fade-Touched Ring Velvet (Ability Cost) | 2 | Abilities cost 7.5% less Mana/Stamina. |
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Fade-Touched Ring Velvet (Hidden Blades) | 2 | 10% chance to use Hidden Blades on a hit, with 4 added hits. |
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Fade-Touched Silk Brocade (Ability Cost) | 2 | Abilities cost 15% less Mana/Stamina if not being hit for 5 seconds. |
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Fade-Touched Silk Brocade (Fade Cloak) | 2 | 5% chance to cast Fade Cloak on a hit. |
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Fade-Touched Dales Loden Wool (Caltrops) | 3 | 10% chance to drop Caltrops on a hit, doing 70% weapon damage per second. |
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Fade-Touched Dales Loden Wool (Focus) | 3 | +30% focus gain. |
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Fade-Touched Imperial Vestment Cotton (Heal) | 3 | On dying: 15% chance to heal for half health. |
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Fade-Touched Imperial Vestment Cotton (Walking Bomb) | 3 | 10% chance to apply Walking Bomb for 5 seconds, with detonation of 100% weapon damage. |
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Fade-Touched Honeycomb | 3 | On hit: Chance to inflict Bees! on target. |
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Fade-Touched Infused Vyrantium Samite (Focus) | 3 | 10% extra focus for each enemy with 8 meters. |
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Fade-Touched Infused Vyrantium Samite (Mind Blast) | 3 | 10% chance to cast Mind Blast on a hit. |
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Fade-Touched King's Willow Weave (Magic) | 3 | On kill: +30 to magic for 10 seconds |
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Fade-Touched Plush Fustian Velvet (Focus) | 3 | 7.5% extra focus for each enemy within 8 meters. (stated effect) Abilities cost 10% less Mana/Stamina. (actual effect) |
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Fade-Touched Plush Fustian Velvet (Hidden Blades) | 3 | 10% chance to use Hidden Blades on a hit, with 5 added hits. |
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Fade-Touched Royale Sea Silk (Ability Cost) | 3 | Abilities cost 20% less Mana/Stamina if not being hit for 5 seconds. |
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Fade-Touched Royale Sea Silk (Fade Cloak) | 3 | 10% chance to cast Fade Cloak on a hit. |
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Leather (masterwork)[]
Name | Tier | Effect | Acquisition |
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Fade-Touched Canine Leather (Damage) | 1 | +10% damage bonus if not being hit for 5 seconds. |
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Fade-Touched Bronto Hide (Max Stamina) | 1 | Increase maximum Stamina by 10. |
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Fade-Touched Bronto Hide (Stamina) | 1 | On kill: Grants 20 Stamina. |
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Fade-Touched Deepstalker Hide (Fear) | 1 | 2% chance to cast Fear on a hit. |
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Fade-Touched Deepstalker Hide (Poison) | 1 | On hit: 5% chance to apply poison. |
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Fade-Touched Dragonling Scales (Berserk) | 1 | Berserk: +10% damage bonus +100% damage from all sources. |
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Fade-Touched Dragonling Scales (Immolate) | 1 | 10% chance to inflict Immolate damage at 50% weapon power. |
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Fade-Touched Druffalo Hide (Max Stamina) | 1 | Increase maximum Stamina by 10. | |
Fade-Touched Fennec Fur (Speed) | 1 | +25% faster movement speed when in Stealth |
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Fade-Touched Nugskin (Stealth) | 1 | +25% faster movement speed when in Stealth |
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Fade-Touched Nugskin (Veilstrike) | 1 | 2% chance to cast Veilstrike on a hit |
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Fade-Touched Ram Leather (Ability Cost) | 1 | Abilities cost 5% less Mana/Stamina. |
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Fade-Touched Ram Leather (Horn of Valor) | 1 | 10% chance to grant 5 seconds of Horn of Valor. |
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Fade-Touched August Ram Leather (Ability Cost) | 2 | Abilities cost 7.5% less Mana/Stamina. |
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Fade-Touched August Ram Leather (Horn of Valor) | 2 | 10% chance to grant 8 seconds of Horn of Valor. |
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Fade-Touched Bear Hide (Max Stamina) | 2 | Increase maximum Stamina by 15. |
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Fade-Touched Bear Hide (Stamina) | 2 | On kill: Grants 35 Stamina. |
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Fade-Touched Gurgut Skin (Speed) | 2 | +50% faster movement speed when in Stealth |
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Fade-Touched Gurn Hide (Health) | 2 | Take only 1 damage from all attacks, but health lowered to 12. (effect shown) On hit: 10% chance to apply poison (actual effect) |
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Fade-Touched Halla Leather (Stealth) | 2 | Enter Stealth when not attacking during combat (stated effect). Increase maximum Stamina by 15. (actual effect). |
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Fade-Touched Phoenix Scales (Damage) | 2 | +20% damage bonus if not being hit for 5 seconds. |
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Fade-Touched Phoenix Scales (Immolate) | 2 | 10% chance to inflict Immolate damage at 75% weapon power. |
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Fade-Touched Quillback Leather (Health) | 2 | Take only 1 damage from all attacks, but health lowered to 12. |
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Fade-Touched Rough Hide (Poison) | 2 | On hit: 10% chance to apply poison. |
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Fade-Touched Rough Hide (Veilstrike) | 2 | 5% chance to cast Veilstrike on a hit |
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Fade-Touched Varghest Scales (Damage) | 3 | +20% damage bonus if not being hit for 5 seconds. |
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Fade-Touched Varghest Scales (Immolate) | 3 | 10% chance to inflict Immolate damage at 75% weapon power |
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Fade-Touched Craggy Skin (Stealth) | 3 | +75% faster movement speed when in Stealth |
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Fade-Touched Craggy Skin (Veilstrike) | 3 | 10% chance to cast Veilstrike on a hit |
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Golden Halla Hide (Stealth) | 2 | 10% chance to cast Fade Cloak on a hit. |
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Fade-Touched Great Bear Hide (Max Stamina) | 3 | Increase maximum Stamina by 20. |
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Fade-Touched Great Bear Hide (Stamina) | 3 | On kill: Grants 50 Stamina. |
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Fade-Touched Gurgut Skin (Guard) | 3 | On Hit: Gain 5 Guard |
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Fade-Touched Hardened Gurn Hide (Damage) | 3 | +30% damage bonus if not being hit for 5 seconds. |
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Fade-Touched Hardened Gurn Hide (Immolate) | 3 | 10% chance to inflict Immolate damage at 100% weapon power. |
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Fade-Touched Lurker Scales (Stealth) | 3 | +75% faster movement speed when in Stealth |
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Fade-Touched Lurker Scales (Veilstrike) | 3 | 10% chance to cast Veilstrike on a hit |
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Fade-Touched Snoufleur Skin (Heal) | 3 | On hit: heal 1% of maximum health |
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Fade-Touched Snoufleur Skin (Horn of Valor) | 3 | 10% chance to grant 12 seconds of Horn of Valor. |
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Fade-Touched Tusket Hide (Veilstrike) | 3 | 10% Chance to cast Veilstrike on a hit (stated effect) 5% Chance to cast Veilstrike on a hit (actual effect) |
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Fade-Touched Wyvern Scales (Fear) | 3 | 10% chance to cast Fear on a hit. |
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Fade-Touched Wyvern Scales (Poison) | 3 | On hit: 15% chance to apply poison. |
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Metal (masterwork)[]
Name | Tier | Effect | Acquisition |
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Fade-Touched Blue Vitriol (Max Stamina) | 1 | Increase maximum Stamina by 10. |
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Fade-Touched Drakestone (Max Stamina) | 1 | Increase maximum Stamina by 10. |
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Fade-Touched Iron (Heal) | 1 | Heal 15% of damage taken over 10 seconds. |
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Fade-Touched Iron (Unbowed) | 1 | 2% chance to use Unbowed on a hit. |
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Fade-Touched Onyx (Chain Lightning) | 1 | 10% chance to inflict Chain Lightning damage at 50% weapon power. |
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Fade-Touched Onyx (Guard) | 1 | On hit: Gain 2 Guard |
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Fade-Touched Serpentstone (Berserk) | 1 | Berserk: +10% damage bonus, 100% damage from all sources. |
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Fade-Touched Serpentstone (Shield Bash) | 1 | 2% chance to use Shield Bash on a hit. |
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Fade-Touched Summer Stone (Damage) | 1 | 5% extra damage for each enemy within 8 meters. | |
Fade-Touched Summer Stone (Unbowed) | 1 | 2% chance to use Unbowed on a hit. | |
Fade-Touched Bloodstone (Damage) | 2 | 7.5% extra damage for each enemy within 8 meters. |
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Fade-Touched Bloodstone (Unbowed) | 2 | 5% chance to use Unbowed on a hit. |
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Fade-Touched Lazurite (Max Stamina) | 2 | Increase maximum Stamina by 15. |
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Fade-Touched Obsidian (Chain Lightning) | 2 | 10% chance to inflict Chain Lightning damage at 75% weapon power. |
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Fade-Touched Obsidian (Guard) | 2 | On hit: Gain 3 Guard |
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Fade-Touched Paragon's Luster (Heal) | 2 | Heal 20% of damage taken over 10 seconds. |
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Fade-Touched Paragon's Luster (Walking Fortress) | 2 | 10% chance to grant 3 seconds of Walking Fortress. |
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Fade-Touched Pyrophite (Damage) | 2 | 7.5% extra damage for each enemy within 8 meters. |
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Fade-Touched Pyrophite (Unbowed) | 2 | 5% chance to use Unbowed on a hit. |
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Fade-Touched Veridium (Berserk) | 2 | Berserk: 20% damage bonus, 200% damage from all sources. |
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Fade-Touched Veridium (Shield Bash) | 2 | 5% chance to use Shield Bash on a hit. |
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Fade-Touched Dawnstone (Heal) | 3 | Heal 25% of damage taken over 10 seconds. |
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Fade-Touched Dawnstone (Walking Fortress) | 3 | 10% chance to grant 5 seconds of Walking Fortress. |
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Fade-Touched Everite (Heal) | 3 | Heal 25% of damage taken over 10 seconds. |
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Fade-Touched Everite (Walking Fortress) | 3 | 10% chance to grant 3 seconds of Walking Fortress. (stated effect) 10% chance to grant 5 seconds of Walking Fortress. (actual effect) |
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Fade-Touched Nevarrite (Abyss) | 3 | Chance to cast Pull of the Abyss on hit. |
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Fade-Touched Nevarrite (Explode) | 3 | On kill: Target explodes for 75% weapon damage |
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Fade-Touched Silverite (Chain Lightning) | 3 | 10% chance to inflict Chain Lightning damage at 100% weapon power. |
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Fade-Touched Silverite (Guard) | 3 | On hit: Gain 5 Guard |
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Fade-Touched Stormheart (Berserk) | 3 | Berserk 30% damage bonus, 300% damage from all sources. |
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Fade-Touched Stormheart (Shield Bash) | 3 | 10% chance to use Shield Bash on a hit. |
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Fade-Touched Volcanic Aurum (Focus) | 3 | 10% extra focus for each enemy within 8 meters. |
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Fade-Touched Volcanic Aurum (Unbowed) | 3 | 10% chance to use Unbowed on a hit. |
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Cloth/ Leather/ Metal[]
- For all cloth, leather and metal crafting materials in Dragon Age: Inquisition, see Crafting materials.
Critical[]
- For critical crafting materials used to increase crafted armor and weapon statistics in Dragon Age: Inquisition, see Crafting materials (critical).
Miscellaneous[]
- For miscellaneous crafting materials used to complete Requisitions and Specializations in Dragon Age: Inquisition, see Crafting materials (miscellaneous).
Rune[]
- For crafting materials used to create runes in Dragon Age: Inquisition, see Crafting materials (rune).
Herbs[]
- For herbs in Dragon Age: Inquisition, see Herbs (Inquisition).
Logging stands[]
- For a list of logging stands, see Logging stand.
Quarries[]
- For a list of quarries, see Quarry.
See also[]
- For information on crafting, see Crafting (Inquisition).
- For an explanation of primary, offensive and defensive effects, see Attributes (Inquisition).