
Crafting Materials tarot card
Crafting in Dragon Age: Inquisition allows the player to create unique weapons, armor, and runes as well as potions, tonics and grenades.
A crafting station is required for crafting and can be found in Haven, the Undercroft, and any Keeps that have been captured.
In order to craft weapons or armor, crafting materials and schematics are needed. These items can be found randomly or bought from merchants. The materials used in crafting affect the specific stats of a resulting item, while schematics determine item appearance and potential power. To craft runes, the player must read glyphs by veilfire.
Contents
Weapon and Armor Material Slots
Schematics allow the placement of a set number of leather, metal, or cloth into a recipe and will determine the outcome of the item.
Primary Slot

The primary slot governs the attack value of weapons, the armor value of armor, and the elemental damage type of staves.
Utility Slot

The utility slot controls what primary attribute will be upgraded.
Offense Slot

The offense slot provides a unique attack ability.
Defense slot

The defense slot provides various resistances.
Masterwork

Higher level weapon and armor schematics might have a masterwork slot that can optionally be filled by a masterwork crafting material that can offer a unique bonus.
Crafting Upgrades
Some weapons and armor require their own schematics to allow additional upgrade slots.
Runes
Crafting runes require a rune recipe.
Icon | Name | Restriction | Effect |
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Cleansing Rune | None | +20 Damage vs. Red Templars and Darkspawn |
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Master Cleansing Rune | None | +32 Damage vs. Red Templars and Darkspawn |
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Superb Cleansing Rune | None | +50 Damage vs. Red Templars and Darkspawn |
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Corrupting Rune | None | +20 Damage vs. Living |
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Master Corrupting Rune | None | +32 Damage vs. Living |
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Superb Corrupting Rune | None | +50 Damage vs. Living |
Demon-Slaying Rune | None | +20 Damage vs. Demons and Undead | |
Master Demon-Slaying Rune | None | +32 Damage vs. Demons and Undead | |
Superb Demon-Slaying Rune | None | +50 Damage vs. Demons and Undead | |
Dragon-Slaying Rune | None | +20 Damage vs. Dragons | |
Master Dragon-Slaying Rune | None | +32 Damage vs. Dragons | |
Superb Dragon-Slaying Rune | None | +50 Damage vs. Dragons | |
Fire Rune | Non-staff only | +10 Fire Damage | |
Master Fire Rune | Non-staff only | +16 Fire Damage | |
Superb Fire Rune | Non-staff only | +25 Fire Damage | |
Frost Rune | Non-staff only | +10 Cold Damage | |
Master Frost Rune | Non-staff only | +16 Cold Damage | |
Superb Frost Rune | Non-staff only | +25 Cold Damage | |
Lightning Rune | Non-staff only | +10 Electricity Damage | |
Master Lightning Rune | Non-staff only | +16 Electricity Damage | |
Superb Lightning Rune | Non-staff only | +25 Electricity Damage | |
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Spirit Rune | Staff only | +10 Spirit Damage |
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Master Spirit Rune | Staff only | +16 Spirit Damage |
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Superb Spirit Rune | Staff only | +25 Spirit Damage
} PotionsThe player can speak with an apothecary to upgrade potions using herbs that have been gathered in the wilderness. The Equip Station can be used to assign different potions to each party member and replenish potions that are being carried. The Upgrade Station can be used to unlock permanent upgrades to potions. Potion upgrades require a significant amount of herbs to unlock; in return, they give permanent and significant bonuses to potions. Available Potions TonicsTonics enhance resistance or can be used to augment combat. Available Tonics
GrenadesGrenades are throwing vials with area-of-effect properties. Available Grenades
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