The Cradle of Sulevin is an elven ruin located on the edge of the Arbor Wilds.

Background[edit | edit source]

The ruin is said to be the supposed resting place of the mythical Sulevin Blade, a sword from Dalish legend. Its exact location has long since been forgotten but it is said to be located in ruin deep within the Arbor Wilds.

Located on the edge of the Arbor Wilds, nature long ago reclaimed the Cradle of Sulevin. It is said that an ancient tragedy unfolded here—and that a legendary elven sword lies within.

—Excerpt from the quest journal

Involvement[edit | edit source]


This section contains spoilers for:
Dragon Age: Inquisition.


The Sulevin Blade: a sword with purpose. When our people ruled the Dales, the blade's purpose was to defend our borders. When the Chantry marched against us, its purpose was to protect the innocent from those who would oppress us. More than one great hand wielded it in battle. Yet few know its name. Fewer still will speak of it.

The Exalted March stretched on, and the Chantry's forces were nearing victory. A band of elves could not bear the loss. Desperation drove them to take the Sulevin Blade. A wish for vengeance gave the sword a new purpose.

"If the Chantry thinks us monsters," they thought, "then who are we to argue?"

They spilled innocent blood to power their magic. With it, they would defeat their enemies. Only — the ritual failed. The elves stood in the darkness, blood on their fingers, bodies at their feet. Then they heard the sound of footsteps. The elves' wish for vengeance was granted to those they had slaughtered. Spirits reached beyond the Veil and claimed the elves where they stood.

As for the Sulevin Blade, the sword lies broken in the accursed place where the elves attempted their ritual. Perhaps one day it will be reforged and given a new purpose. But at what cost? The location was lost long ago. Those who seek the sword never return. Some say they are claimed by the same spirits who were angered so long ago. As much as we long for our past, there are some memories better left buried.

—Story recited by Neria, First to Keeper Elindra of Clan Ralaferin, to Mathias Laren, Inquisition scribe[1]
The Inquisitor can gain access to Cradle of Sulevin by completing the Rumors of the Sulevin Blade war table scouting operation in Skyhold.


Areas[edit | edit source]

Sanctuary of the Dead (upper)
Sanctuary of the Dead (lower)
Hallowed Passageway
Starlight Chambers (upper)
Starlight Chambers (lower)

Quests[edit | edit source]

Ruined Blade Ruined Blade

Enemies[edit | edit source]

Revenant (levels 19-20)
Corpse (levels 19-20)
Poisonous spider (levels 19-20)

Collections[edit | edit source]

Mosaics[edit | edit source]

Freed Are Slaves numbering

Freed Are Slaves Freed Are Slaves (piece #10) - found behind a locked door in the northwest corner of the lower level of the Starlight Chambers (the room also contains the Spirit Rune Schematic Veilfire glyph).

Notable items[edit | edit source]

Veilfire glyphs[edit | edit source]

Spirit Rune Schematic Spirit Rune Schematic - found in the northwest corner of the lower level of the Starlight Chambers, behind a locked door with the mosaic piece.

Loot[edit | edit source]

Sulevin Blade Sulevin Blade fragments; see side quest Ruined Blade.

Codex entries[edit | edit source]

Codex entry: The Cradle of Sulevin Codex entry: The Cradle of Sulevin
Codex entry: Vir Tanadhal: The Way of Three Trees Codex entry: Vir Tanadhal: The Way of Three Trees

Notes[edit | edit source]

  • The Cradle of Sulevin is a popular site to farm tier three schematics.
  • The location will remain available on the map even after completing the related quest.
  • A supply cache is located in a small room on the lower level of the Starlight Chambers.

See also[edit | edit source]

Journal Found Near Dead Elf Journal Found Near Dead Elf
Ser Auguste's Messages (Heathen Etchings) Ser Auguste's Messages (Heathen Etchings)

Trivia[edit | edit source]

Bugs[edit | edit source]

  • xboxoneXboxone In the Starlight Chambers north eastern most lower level chamber, you can guide an unselected character to pass through the eastern most wall, and then switching to said character will cause said character to fall underneath the floor.

Gallery[edit | edit source]

References[edit | edit source]


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